MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 5, D:1) a +0 ring mail (12, 23, D:1) a +0 dagger (16, 18, D:1) a +0 hand axe (23, 19, D:1) 16 arrows (28, 15, D:1) a +0 whip (28, 16, D:1) a cursed -3 club (41, 23, D:1) a +0 dagger (42, 49, D:1) a +0 club (51, 19, D:1) a +0 short sword (54, 22, D:1) a +0 pair of gloves Level 2 of the Dungeon (18, 21, D:2) a +0 mace (19, 1, D:2) a +1 pair of gloves (19, 19, D:2) a +0 short sword (20, 9, D:2) 25 arrows (22, 9, D:2) a cursed -3 dagger (33, -12, D:2) a +0 spear (34, 40, D:2) a +0 ring mail (45, 8, D:2) a cursed -3 spear (52, 4, D:2) a +0 spear (53, 18, D:2) 4 large rocks (54, 2, D:2) a +0 flail (54, 28, D:2) 16 arrows (55, 2, D:2) a +0 flail Level 3 of the Dungeon (1, 5, D:3) a +0 trident (4, -6, D:3) a book of Maledictions (12, -14, D:3) a +0 club (14, 2, D:3) a +0 dagger (17, -5, D:3) a +0 mace (22, -9, D:3) a +0 pair of gloves (36, 12, D:3) a cursed -3 short sword (40, 16, D:3) a +0 spear (43, 30, D:3) a +0 short sword (45, 14, D:3) 12 bolts (58, -2, D:3) a +0 spear Level 4 of the Dungeon [Shop] Xoaz's Weapon Emporium a +0 dagger (24 gold) a +7 scimitar of draining (530 gold) a +4 arbalest of velocity (344 gold) 3 needles of confusion (18 gold) a +0 quarterstaff (48 gold) 23 arrows (55 gold) 21 stones (25 gold) the +6 fustibalus of Foolhardiness {flame, rElec} (852 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. Dithmenos disapproves of the use of such an item. a +0 bardiche (108 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) a +0 club (12 gold) 19 sling bullets (114 gold) a +0 lajatang (180 gold) (0, 0, D:4) 17 arrows (24, -23, D:4) 16 arrows (24, 12, D:4) 20 arrows (25, -29, D:4) a +0 dagger (30, 13, D:4) the +8 spear "Hedd" {pain, Str+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+9). (32, 2, D:4) a +0 giant club (39, -10, D:4) a +0 robe (39, 2, D:4) a +0 club (41, -24, D:4) a +1 short sword of venom a +1 dagger (42, 16, D:4) a +0 long sword (48, -4, D:4) a +0 robe (62, -4, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Gycaynt's General Store a +3 chain mail of magic resistance (397 gold) 23 stones (34 gold) 26 stones (39 gold) a ration (75 gold) 21 stones (31 gold) a +0 blowgun (37 gold) a cursed -3 trident (1 gold) a ration (75 gold) a +2 leather armour of fire resistance (285 gold) an uncursed staff of conjuration (375 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a +0 whip (37 gold) 15 arrows (45 gold) (0, 0, D:5) 15 arrows (12, 3, D:5) a +0 leather armour (18, 42, D:5) a +0 giant spiked club (28, 34, D:5) a +3 leather armour (32, 34, D:5) a +0 whip (33, 34, D:5) a +0 spear (42, 30, D:5) a +0 animal skin (47, 18, D:5) 18 bolts (51, -5, D:5) a +0 robe a +0 dagger (52, -3, D:5) a +0 hand axe of freezing (52, -1, D:5) a +0 animal skin (52, 3, D:5) a +0 plate armour a +0 short sword (53, -3, D:5) a +2 whip of flaming (54, -1, D:5) a +0 animal skin (55, 18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +0 flail (8, 7, D:6) a cursed +0 robe a cursed +1 falchion (8, 9, D:6) a +0 robe a +0 halberd (11, 7, D:6) a +0 robe a cursed +4 mace (15, 16, D:6) a +0 dagger (19, -9, D:6) 16 arrows a +0 shortbow (28, -11, D:6) a +0 falchion (31, 0, D:6) a +0 quarterstaff (33, 23, D:6) a +0 giant club (43, 1, D:6) 7 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (5, 37, D:7) a +0 dagger a +0 robe (11, 41, D:7) 20 bolts (14, 11, D:7) a +0 chain mail (25, 32, D:7) 18 arrows (46, 42, D:7) a +0 scale mail (49, 44, D:7) 2 scrolls of immolation (52, 20, D:7) a cursed +3 hand axe (54, 36, D:7) a +0 robe (62, 21, D:7) 7 arrows (63, 42, D:7) a cursed +4 halberd of freezing (64, 42, D:7) a +0 robe (64, 43, D:7) a cursed +4 scimitar of freezing (64, 46, D:7) a cursed +5 trident (65, 45, D:7) a +0 robe (65, 46, D:7) a +0 robe Level 8 of the Dungeon [Shop] Cuhail's Changing Room a book of Changes (375 gold) the +11 plutonium sword {*Contam Stlth-} (1500 gold) It causes magical contamination when unequipped. It makes you less stealthy. a book of Alchemy (1125 gold) a book of Transfigurations (825 gold) a book of Changes (375 gold) a potion of lignification (45 gold) a potion of lignification (45 gold) (0, 0, D:8) a +0 leather armour (3, -17, D:8) a cursed -1 giant spiked club (3, 6, D:8) a +0 broad axe (18, -12, D:8) a +0 chain mail (20, -8, D:8) a +0 helmet (20, -2, D:8) a +0 dagger (22, -2, D:8) a +0 ring mail (25, 6, D:8) a +0 plate armour (26, 21, D:8) a +0 dagger a +0 leather armour (27, 8, D:8) a +0 scimitar (27, 13, D:8) a +0 dagger a +0 robe (27, 19, D:8) a +0 chain mail a +0 short sword (28, 19, D:8) a +0 chain mail a +0 scimitar a +0 hand axe (30, 2, D:8) a +0 leather armour (34, -2, D:8) a +0 giant club (35, -19, D:8) a +0 flail (36, -2, D:8) a +0 leather armour (39, -14, D:8) a potion of degeneration Level 9 of the Dungeon [Shop] Drghuif's Desiderata Depot an uncursed staff of death (275 gold) a +2 demon trident of venom (330 gold) a book of the Dragon (990 gold) a wand of digging (16) (440 gold) a manual of Dodging (1214 gold) a book of Death (770 gold) a +0 double sword (165 gold) a book of Dreams (825 gold) (0, 0, D:9) 7 needles of sleeping (8, -14, D:9) a +0 giant club an ogre corpse (11, -24, D:9) an adder corpse (14, -11, D:9) a wand of flame (15) (15, -10, D:9) an arrow (15, -2, D:9) a +0 leather armour (17, -22, D:9) 3 arrows (17, -4, D:9) 19 arrows (19, -7, D:9) a +0 rapier (20, -7, D:9) a +0 shortbow 22 arrows a centaur corpse (20, -4, D:9) a +0 robe (24, -26, D:9) a yak corpse (skeletalised by now) (25, -27, D:9) a yak corpse (skeletalised by now) (25, -11, D:9) a ration (31, -23, D:9) the +6 war axe of the Final Chapter {freeze, rElec rPois Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It insulates you from electricity. It protects you from poison. (38, -26, D:9) a +0 rapier (38, -6, D:9) a scroll of brand weapon (41, -30, D:9) 23 stones (41, -20, D:9) a potion of invisibility the Ecumenical Temple (13, 7, Temple) a wand of random effects (25)