MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (0, 1, D:1) a +0 club (1, -7, D:1) a +2 dagger of draining (14, -10, D:1) a +0 hand axe (15, -31, D:1) a +0 club (19, 11, D:1) a +0 club (19, 16, D:1) a +0 hand axe (20, 5, D:1) 18 arrows (24, -7, D:1) a +0 dagger (33, -14, D:1) a +0 leather armour (39, -5, D:1) a +0 club (39, -1, D:1) a +0 dagger (40, -10, D:1) 24 bolts (44, 6, D:1) a +0 club (45, 0, D:1) 28 bolts (46, -10, D:1) a +0 robe (47, 15, D:1) 22 arrows (52, 12, D:1) a +0 dagger of venom (62, 17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, -2, D:2) a +0 dagger (8, 9, D:2) a +0 short sword (8, 31, D:2) a +0 pair of boots (10, 10, D:2) a +0 trident a +0 chain mail (17, 15, D:2) a +0 hand axe (19, 5, D:2) a +0 leather armour (26, 37, D:2) a +0 mace (27, 38, D:2) a +4 quarterstaff of chaos (27, 46, D:2) a +0 scale mail (29, 32, D:2) a +0 leather armour (30, -5, D:2) a +0 dagger (36, 28, D:2) a +0 hand axe (39, 9, D:2) a +0 ring mail (39, 33, D:2) a +0 dagger (44, 19, D:2) a cursed -2 dagger (57, 1, D:2) a +0 robe (57, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (6, -1, D:3) a +0 club (7, 6, D:3) a +0 flail (11, 11, D:3) a +0 spear (23, -13, D:3) a +0 club (31, -12, D:3) a +0 whip (35, -13, D:3) a +0 flail (36, -13, D:3) a +0 halberd (40, 1, D:3) a +0 whip (41, 1, D:3) a cursed -1 halberd (42, 14, D:3) 20 bolts (46, -12, D:3) a +0 whip (47, 10, D:3) a +0 robe (50, -5, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (1, 0, D:4) a +1 dagger of electrocution a +0 robe a +0 leather armour (3, 0, D:4) a +0 dagger a +0 robe (12, 9, D:4) 18 arrows (27, 7, D:4) a +0 dagger (32, 8, D:4) a +0 rapier a +2 leather armour of cold resistance (35, 1, D:4) 27 arrows (35, 10, D:4) a +0 trident (36, 12, D:4) a +0 giant club (44, 28, D:4) a +0 hand axe a +0 leather armour a +0 dagger (49, 7, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 robe (0, 1, D:5) a +0 whip a +0 leather armour (0, 4, D:5) a cursed +0 scale mail (3, -1, D:5) a +0 dagger (5, -1, D:5) a +0 short sword (5, 0, D:5) a +0 hand axe (6, -1, D:5) a +0 trident a +0 chain mail a +0 dagger (6, 8, D:5) a cursed -1 mace (11, 35, D:5) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (21, 34, D:5) 2 arrows (22, 32, D:5) an arrow (22, 34, D:5) an arrow (23, 33, D:5) an arrow (24, 28, D:5) 10 arrows a +0 shortbow (24, 30, D:5) an arrow (24, 31, D:5) 2 arrows (39, 12, D:5) a +0 mace Level 6 of the Dungeon [Shop] Ifovou's Book Shoppe a book of Battle (400 gold) the Grimoire of Translocation (2718 gold) Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 the Disquisition on Helpful Weightlessness (712 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Spectral Weapon Hexes/Charms 3 c - Summon Lightning Spire Summoning/Air 4 d - Excruciating Wounds Charms/Necromancy 5 a book of the Earth (650 gold) a book of Party Tricks (500 gold) a book of Air (350 gold) a book of Clouds (450 gold) a book of Summonings (700 gold) a book of Callings (300 gold) a book of Fire (650 gold) (13, 12, D:6) 2 potions of degeneration (24, 8, D:6) 32 bolts (27, -11, D:6) a +0 falchion a +0 club (30, -11, D:6) a +0 leather armour a +0 mace (30, -10, D:6) a +0 leather armour (52, -5, D:6) a +0 ring mail (52, 12, D:6) a +0 club (53, -6, D:6) a +0 ring mail (54, -3, D:6) a +0 halberd (56, 7, D:6) a +0 dagger (57, 14, D:6) a +0 club a +0 whip a +0 war axe of venom a +0 robe a +0 mace a +0 short sword a +0 leather armour a +0 spear a +0 spear (58, 1, D:6) the +2 helmet of Elyvilon's Hope {Int+5} It affects your intelligence (+5). (58, 4, D:6) a +0 club a +0 robe a +0 club (58, 5, D:6) a +0 giant club a +0 dagger (58, 6, D:6) a +0 trident a +0 chain mail (58, 11, D:6) a +3 vampiric dagger (58, 12, D:6) a +0 trident a +0 ring mail (58, 13, D:6) a cursed +0 club a +0 club (59, 6, D:6) a +0 short sword (59, 12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (6, 11, D:7) 9 bolts (15, 1, D:7) a cursed -1 shortbow 16 arrows (17, 6, D:7) a +0 shortbow 19 arrows (17, 8, D:7) an arrow (18, 10, D:7) an arrow (21, 15, D:7) a scroll of immolation (23, 32, D:7) a +0 whip a cursed -1 dagger a +0 robe (24, 32, D:7) a +0 battleaxe a +0 chain mail (25, 32, D:7) a potion of degeneration (29, 25, D:7) a +1 robe of fire resistance (36, 45, D:7) a +0 ring mail (41, 58, D:7) a +2 dagger of venom (44, 24, D:7) a +0 whip of electrocution (54, 60, D:7) a +0 dagger a +0 dagger a +0 leather armour (54, 61, D:7) a +0 dagger a +0 robe (65, 18, D:7) a +0 flail Level 8 of the Dungeon (5, 6, D:8) a +0 giant club (9, 4, D:8) a +0 giant club (22, 28, D:8) a +0 ring mail (23, 8, D:8) a +0 chain mail (26, -15, D:8) a +0 falchion (27, 39, D:8) a +0 hunting sling (40, 15, D:8) a +0 battleaxe (42, 8, D:8) a cursed +0 dagger (43, 7, D:8) a scroll of immolation (47, 8, D:8) a +0 club Level 9 of the Dungeon (10, -11, D:9) a +0 giant club a +0 giant club (19, -23, D:9) a +0 dagger (19, -19, D:9) a scroll of random uselessness (29, -16, D:9) 15 bolts (31, -18, D:9) a +0 plate armour (31, -13, D:9) the +8 mace of Circular Logic {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (32, -17, D:9) a +0 leather armour a +2 mace of protection (33, -17, D:9) a cursed -1 ring mail a +2 dagger of venom a +0 plate armour a +0 dire flail (49, -4, D:9) a +0 robe (50, -30, D:9) a -3 ring of intelligence a +2 robe of fire resistance (52, 0, D:9) a +2 spear of pain (53, -10, D:9) a +0 giant club a +0 giant club (53, 0, D:9) a +0 dagger a cursed +0 robe (53, 1, D:9) a +0 leather armour a scroll of immolation (54, 6, D:9) a +0 war axe (55, -3, D:9) a +0 falchion (57, -11, D:9) a +0 flail (58, -11, D:9) a +0 halberd (58, 6, D:9) a +0 dagger a +0 robe (59, 6, D:9) a +0 mace a +0 whip (59, 7, D:9) a +0 trident a +0 club (60, -30, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) +0 steam dragon scales (3, -20, D:10) 18 bolts (10, -18, D:10) a +0 mace (11, -29, D:10) a +0 club (11, -21, D:10) a scroll of random uselessness (11, -18, D:10) a +0 short sword (13, -18, D:10) a +0 battleaxe a +0 plate armour (13, 13, D:10) a +0 robe (20, -8, D:10) a +0 short sword a +0 whip (21, -8, D:10) a +0 club (22, -8, D:10) a +0 dagger (22, -7, D:10) a +4 dagger of venom a +0 robe a +0 club (26, -14, D:10) a potion of blood (36, 4, D:10) a +0 whip (37, 4, D:10) a +0 halberd (37, 27, D:10) a +0 dagger (38, 3, D:10) a +0 spear (38, 4, D:10) a +0 club (40, -18, D:10) a +0 quarterstaff (41, 27, D:10) a +0 short sword a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 16 bolts (1, 25, D:11) a +0 pair of boots (8, 23, D:11) a book of Minor Magic a book of Maledictions (11, 15, D:11) a +0 robe (22, 35, D:11) a +0 hand axe a +0 leather armour (32, 12, D:11) a +0 robe (39, 2, D:11) a +0 troll leather armour (55, 24, D:11) a cursed +0 morningstar a +0 robe (56, 24, D:11) a cursed +0 falchion a +0 robe (56, 25, D:11) a +2 battleaxe a +0 robe Level 12 of the Dungeon (11, -21, D:12) an arrow (16, -15, D:12) a +0 robe a +5 war axe of electrocution (16, -14, D:12) a cursed +0 chain mail (16, -12, D:12) a +0 ring mail a +0 whip (16, -11, D:12) a +0 shortbow 22 arrows (16, -9, D:12) a +0 leather armour (17, -12, D:12) a +0 robe a +0 dagger (22, -23, D:12) a crystal ball of energy (22, -15, D:12) a +0 dagger (24, -25, D:12) a +0 giant club a +0 dire flail (24, -10, D:12) 23 bolts (26, 5, D:12) a +0 chain mail a cursed -2 war axe (27, -3, D:12) a +0 giant club a +0 giant club a +0 flail a +0 robe (27, 0, D:12) a +1 chain mail of fire resistance a scroll of vulnerability a +0 dagger a +0 robe a cursed -1 flail a potion of blood (30, -23, D:12) an uncursed staff of cold Zixorurr's Disquisition on Unstable Earth Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Sticks to Snakes Transmutation 2 d - Leda's Liquefaction Hexes/Earth 4 e - Lee's Rapid Deconstruction Earth 5 f - Iron Shot Conjuration/Earth 6 (30, -15, D:12) an uncursed staff of cold an uncursed staff of air (32, -1, D:12) 14 arrows (33, -20, D:12) 18 bolts a +0 arbalest (33, -19, D:12) a +0 giant club (34, -19, D:12) a +0 robe a +0 dagger (35, -13, D:12) a +0 club a +0 giant spiked club a +0 giant club (36, -21, D:12) an uncursed ring of flight a +0 chain mail a +0 short sword (38, -23, D:12) a +0 robe (47, -10, D:12) a +0 war axe a +0 leather armour a +0 buckler (47, 3, D:12) a +0 troll leather armour (50, -36, D:12) a +0 dagger a +0 robe (50, -35, D:12) a +0 dagger a +0 robe (50, -2, D:12) a +1 pair of boots (51, -36, D:12) a +0 dagger a +0 robe a cursed -2 short sword (52, -36, D:12) a +0 shield a +0 short sword a +0 blowgun Level 13 of the Dungeon (5, 14, D:13) a +0 leather armour a +0 short sword (6, 13, D:13) a +0 leather armour (6, 14, D:13) a +0 short sword (7, 14, D:13) a +0 ring mail a +0 club (8, 12, D:13) a +0 war axe (13, -2, D:13) 2 arrows (15, -2, D:13) an arrow (16, -1, D:13) 45 arrows a +0 shortbow a +0 shortbow (17, -1, D:13) 10 arrows a +0 shortbow (19, 3, D:13) an arrow (22, 6, D:13) an uncursed staff of death Zeghon's Volume of Fetching Good Luck Spells Type Level a - Corona Hexes 1 b - Excruciating Wounds Charms/Necromancy 5 c - Darkness Hexes 6 d - Discord Hexes 8 (22, 22, D:13) a +0 mace (23, 21, D:13) a +0 scimitar (29, 5, D:13) 18 arrows (31, -15, D:13) a +0 chain mail (31, -6, D:13) a bolt (32, -16, D:13) a +0 robe (32, 22, D:13) a +0 chain mail a cursed -3 battleaxe (33, -12, D:13) a +0 dagger a +0 robe (33, -11, D:13) a +0 great sword a +0 plate armour (34, -13, D:13) a +0 arbalest 12 bolts (34, -12, D:13) a +0 dagger a +0 robe (34, -11, D:13) a +0 war axe a +0 chain mail a +0 shield (34, 10, D:13) a wand of disintegration (31) (35, -9, D:13) a +0 dagger a cursed +0 robe (36, 24, D:13) a +4 scimitar of flaming (38, 4, D:13) a +2 whip of draining a cursed +0 leather armour (40, -6, D:13) a +0 pair of boots (43, -16, D:13) a +0 dagger a cursed +0 robe (50, 31, D:13) the quicksilver dragon scales of Limitation {rN++ MR+ Str+2 Int-4 Dex+3} It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 hat of see invisible (53, 19, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 0, D:14) a cursed -2 chain mail (2, 10, D:14) a +0 ring mail (6, 4, D:14) a cursed +0 robe (7, 14, D:14) a potion of degeneration (18, -17, D:14) an arrow (19, -30, D:14) a +0 morningstar (19, -17, D:14) a +0 shortbow 24 arrows (19, -15, D:14) an arrow (21, -15, D:14) an arrow (21, -14, D:14) a +0 shortbow 9 arrows (24, -14, D:14) 2 arrows (24, -13, D:14) a +0 shortbow (25, -13, D:14) 21 arrows a +0 shortbow (26, -13, D:14) 17 arrows a +0 shortbow (26, -12, D:14) a +0 shortbow 10 arrows (26, -11, D:14) 15 arrows a +2 shortbow of velocity (27, -13, D:14) 16 arrows a +0 shortbow (27, -12, D:14) 8 arrows a +0 shortbow (28, -13, D:14) 2 arrows a +0 giant club a +0 giant club (28, -12, D:14) 21 arrows a +0 shortbow (29, -13, D:14) an arrow (30, -9, D:14) a +0 leather armour (31, -36, D:14) a scroll of torment (32, -15, D:14) an arrow (32, -6, D:14) an arrow (33, -8, D:14) an arrow (34, -8, D:14) an arrow (35, -6, D:14) an arrow (36, -4, D:14) 2 arrows (37, -5, D:14) an arrow (38, -2, D:14) an arrow (39, -6, D:14) an arrow (39, -1, D:14) an arrow (40, -1, D:14) an arrow (40, 0, D:14) 2 arrows (40, 1, D:14) an arrow (41, 0, D:14) an arrow (44, 1, D:14) a +0 short sword (44, 2, D:14) 19 arrows a +0 shortbow (45, 2, D:14) a +0 flail 22 arrows a +0 shortbow (46, -6, D:14) an arrow (46, 2, D:14) 19 arrows a +0 chain mail a cursed -1 shortbow a +0 dagger a +3 great sword of slicing (47, -6, D:14) 29 arrows (48, -5, D:14) an arrow (49, -5, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 arbalest 15 bolts (2, 0, D:15) 16 bolts (3, 0, D:15) a bolt (4, 2, D:15) a ration (7, 0, D:15) a bolt (23, 15, D:15) an arrow (25, 9, D:15) a +0 shortbow 13 arrows a +0 flail a +0 battleaxe a +0 hand crossbow a centaur skeleton (35, 6, D:15) a +0 dagger (39, 29, D:15) 13 arrows (44, 9, D:15) a +1 scimitar of slicing (45, 15, D:15) a +0 robe a +3 lajatang of venom (46, 12, D:15) a +1 short sword of venom a +0 blowgun (46, 27, D:15) a +0 dagger (48, 11, D:15) a +0 troll leather armour (50, 8, D:15) a +0 buckler (50, 14, D:15) a +0 war axe (56, 4, D:15) a +0 morningstar (67, 13, D:15) a +0 battleaxe (68, 5, D:15) 26 arrows a +0 shortbow (68, 6, D:15) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 2, Lair:1) an uncursed amulet of harm (1, 0, Lair:1) the +6 great sword "Ojuov" {flame, rF+ Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. (2, 3, Lair:1) an uncursed staff of fire (4, 2, Lair:1) a +2 cloak (4, 3, Lair:1) a +0 war axe (26, 15, Lair:1) a book of Maledictions (26, 24, Lair:1) a +0 leather armour (31, -4, Lair:1) a +0 arbalest (32, -2, Lair:1) a +2 hat (48, 29, Lair:1) a +0 dagger (53, 4, Lair:1) a +0 chain mail (62, -5, Lair:1) a +0 long sword of holy wrath (63, 21, Lair:1) an uncursed ring of wizardry an uncursed ring of wizardry a wand of scattershot (4) a wand of flame (102) a wand of polymorph (10) (64, -18, Lair:1) a +0 robe (68, 28, Lair:1) a +0 hand axe (69, 28, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (17, 6, Lair:2) a scroll of vulnerability (23, 12, Lair:2) a +0 club (26, 50, Lair:2) a +0 ring mail (28, 1, Lair:2) a +0 dagger (53, -4, Lair:2) 13 arrows (61, 14, Lair:2) a +3 ring mail (63, 21, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, 27, Lair:3) a scroll of immolation (18, 3, Lair:3) the -4 cloak of Mental Paralysis {Int+7 Stlth+} It affects your intelligence (+7). It makes you more stealthy. (28, 22, Lair:3) a +0 whip (30, 22, Lair:3) 17 arrows (33, 15, Lair:3) a +0 arbalest (39, 15, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (3, 22, Lair:4) a scroll of vulnerability (18, 10, Lair:4) a +0 war axe (24, 41, Lair:4) a +0 helmet (38, 2, Lair:4) 15 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of random uselessness (9, -1, Lair:5) a +0 flail (14, 0, Lair:5) an uncursed amulet of regeneration (17, -45, Lair:5) a scroll of vulnerability (24, -5, Lair:5) a +0 leather armour (32, -8, Lair:5) 29 bolts (45, -52, Lair:5) a +2 robe of magic resistance (51, -47, Lair:5) a +1 dagger of venom a +2 robe of cold resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 arrows (12, -4, Lair:6) a +0 arbalest (13, -38, Lair:6) a +0 ring mail (29, 7, Lair:6) a +0 robe (34, 6, Lair:6) an uncursed ring of teleportation (38, -5, Lair:6) a +0 war axe of freezing (50, 9, Lair:6) 30 arrows (60, 11, Lair:6) an uncursed ring of magical power