MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 4, D:1) a cursed -2 whip (31, 41, D:1) 22 arrows (32, 48, D:1) a +0 club (40, 50, D:1) a +0 club (41, 1, D:1) a +0 ring mail (45, 6, D:1) a +0 club (51, 42, D:1) a +0 short sword of venom (55, 36, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 1, D:2) a bat skeleton (17, 15, D:2) a +0 club (18, 19, D:2) 23 stones (35, -3, D:2) a +0 club (36, -3, D:2) a +0 dagger a goblin skeleton (46, -4, D:2) a +0 short sword (48, 29, D:2) 13 arrows (49, 20, D:2) a quokka skeleton (52, 25, D:2) a +0 club a hobgoblin skeleton (57, -9, D:2) a kobold corpse (skeletalised by now)