MirrMurr Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (5, 13, D:1) 29 bolts (21, -6, D:1) a +0 robe (31, 20, D:1) a +0 club (37, -19, D:1) a +0 club (41, -23, D:1) a +0 hand axe (55, -10, D:1) a +2 short sword of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -18, D:2) a +0 dagger (12, 1, D:2) a +0 scale mail (27, 8, D:2) a +0 falchion (28, -6, D:2) a +0 whip (46, 10, D:2) a +0 dagger (50, -11, D:2) a +0 chain mail (50, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (11, -7, D:3) a +0 ring mail (13, -4, D:3) a +0 robe a +0 club