MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of freezing (0, 41, D:1) a +0 plate armour (11, 45, D:1) a +0 dagger (15, 42, D:1) a cursed -3 club (26, 18, D:1) a +0 club a +0 robe (39, 11, D:1) a +0 dagger (39, 12, D:1) a +0 dagger (44, 7, D:1) a +0 dagger (45, 53, D:1) a +0 hand axe (46, 18, D:1) a +0 robe (48, 17, D:1) a +2 dagger of freezing Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -34, D:2) a +0 robe (40, -16, D:2) a +2 falchion of protection a +0 ring mail (40, 11, D:2) a +0 hand axe (57, 14, D:2) a cursed +0 dagger Level 3 of the Dungeon (5, -10, D:3) a +0 leather armour (7, 46, D:3) a +0 dagger a +0 plate armour (9, 46, D:3) a +0 mace a +0 chain mail (11, 37, D:3) a +0 club (12, 41, D:3) a stone (21, 0, D:3) a +0 club (22, 0, D:3) a cursed -1 flail a +0 leather armour (23, 0, D:3) a +0 leather armour (26, 37, D:3) a +0 club (28, -7, D:3) a +0 morningstar (36, 21, D:3) a kobold corpse (skeletalised by now) (44, 32, D:3) a +0 morningstar a cursed +0 ring mail a +0 flail a +0 dagger a +0 robe a +1 dagger of electrocution a +0 leather armour an orc skeleton (45, 32, D:3) a +0 club