MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (8, -16, D:1) a +0 club (16, 3, D:1) a cursed -1 club (18, 18, D:1) a +0 robe (22, -11, D:1) a +0 club (22, 19, D:1) 20 arrows (38, 24, D:1) a +0 dagger (42, 3, D:1) a +0 dagger (50, 24, D:1) a +1 whip of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, 6, D:2) a +0 ring mail (14, 15, D:2) a +0 ring mail (24, 25, D:2) 18 bolts (32, 8, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, -19, D:3) a +0 dagger (6, -24, D:3) a stone (6, -22, D:3) a stone (6, -21, D:3) a stone (6, -19, D:3) 3 stones (6, -17, D:3) 2 stones (7, -21, D:3) a stone (8, -22, D:3) 2 stones (9, -23, D:3) a stone (9, -20, D:3) a stone (10, -24, D:3) 2 stones (10, -18, D:3) 2 stones (12, -19, D:3) a stone (20, -32, D:3) 24 stones (33, 0, D:3) a +0 whip a +0 club a +0 spear (40, 0, D:3) a +0 dagger (44, 0, D:3) a +0 club (46, -9, D:3) a +0 spear (48, -38, D:3) a cursed -1 club a +0 flail a +0 leather armour (49, -39, D:3) a +0 dagger a +0 robe