MirrMurr Level 1 of the Dungeon (0, 0, D:1) 32 arrows (3, 11, D:1) a +0 short sword (7, 7, D:1) a +0 robe (8, 0, D:1) 13 arrows (12, -6, D:1) a +0 whip (15, 21, D:1) a +0 leather armour (22, 25, D:1) a +0 club (23, 23, D:1) a +0 animal skin (26, -7, D:1) a +0 dagger (43, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 3, D:2) a +0 club (14, -10, D:2) a +0 dagger (15, -10, D:2) a +0 leather armour (15, 18, D:2) a +0 club (24, -11, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (1, 19, D:3) a +0 dagger (4, 26, D:3) 16 arrows (10, 36, D:3) a +0 club (11, 25, D:3) a +0 club (15, -1, D:3) a +0 short sword (16, 25, D:3) a +0 leather armour (18, 18, D:3) a +0 short sword (21, 28, D:3) a +0 club (24, 17, D:3) a +0 ring mail (26, 27, D:3) a +0 dagger (35, 6, D:3) a +0 hunting sling (38, 26, D:3) a +0 long sword Level 4 of the Dungeon (1, 5, D:4) a +0 ring mail (6, 39, D:4) 11 bolts (7, -2, D:4) a +0 whip (7, 49, D:4) a cursed +0 scale mail (9, 0, D:4) a +2 whip of electrocution a +0 robe (13, 6, D:4) a potion of berserk rage (13, 40, D:4) a +0 ring mail a +0 club (15, 27, D:4) a +0 leather armour a +0 whip (15, 28, D:4) a +0 robe a +0 dagger (16, 28, D:4) a +0 robe a +0 dagger a cursed +0 chain mail a +0 club a +0 club (28, 6, D:4) a +0 leather armour (39, -7, D:4) a +0 leather armour (41, 0, D:4) a +0 whip (47, 17, D:4) a +0 trident (51, 0, D:4) a +0 ring mail Level 5 of the Dungeon (10, 19, D:5) 3 tomahawks (15, 4, D:5) a +0 pair of gloves (16, 15, D:5) a +0 giant club (27, 23, D:5) a +0 hunting sling (36, 11, D:5) 4 tomahawks (37, 1, D:5) a +0 ring mail (38, 3, D:5) a +0 scale mail a +0 club (49, -8, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 8, D:6) a +0 scale mail (2, 12, D:6) a cursed -2 leather armour (5, 17, D:6) a +0 shortbow 7 arrows (6, -7, D:6) a cursed -1 whip a +0 whip (6, -2, D:6) a +0 club (7, -3, D:6) a +0 giant club (11, 14, D:6) 9 arrows (12, 13, D:6) 3 arrows (28, -2, D:6) a cursed -2 trident (28, 2, D:6) a +0 giant club (30, -1, D:6) a cursed -3 falchion a +0 ring mail (31, -1, D:6) a +0 dagger a +0 robe a +0 giant club (31, 19, D:6) a +0 trident (34, 22, D:6) a +0 helmet (37, -3, D:6) a +0 mace (39, -8, D:6) a +0 dagger (48, 34, D:6) a +0 broad axe (52, 33, D:6) a +0 chain mail (53, 27, D:6) 19 arrows (54, 34, D:6) a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour a +0 trident a +0 ring mail (54, 35, D:6) a +0 long sword a cursed +0 dagger Level 7 of the Dungeon [Shop] Iwomp's Book Emporium a book of Air (420 gold) the Disquisition on Assistive Malediction (600 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 Trog disapproves of the use of such an item. a book of Misfortune (240 gold) a book of Frost (420 gold) a book of Callings (360 gold) a Young Poisoner's Handbook (480 gold) the Tome of Transformation (840 gold) Spells Type Level a - Petrify Transmutation/Earth 4 b - Irradiate Conjuration/Transmutation 5 c - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. a book of Fire (780 gold) a book of Maledictions (300 gold) Wim Keur's Incunabulum of Supportive Good Luck (879 gold) Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Mana Viper Hexes/Summoning 5 c - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Cantrips (240 gold) [Shop] Liskaill's Antique Armour Shoppe a +2 shield (478 gold) a +3 scale mail of fire resistance (754 gold) a +0 pair of gloves (130 gold) a +0 ring mail (116 gold) a cursed +0 scale mail (29 gold) a +0 ring mail (116 gold) a +0 crystal plate armour (2320 gold) a +1 ring mail of fire resistance (464 gold) a +1 plate armour of cold resistance (1015 gold) [Shop] Juicw's Magic Scroll Boutique a scroll of summoning (123 gold) a scroll of recharging (123 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of recharging (123 gold) a scroll of amnesia (45 gold) a scroll of remove curse (39 gold) [Shop] Wuff's Antique Weapon Shoppe a +0 club (34 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (2808 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 hand axe (102 gold) a +2 short sword of draining (591 gold) a +2 morningstar of flaming (652 gold) a +0 war axe (119 gold) a cursed +0 club (3 gold) a +0 glaive (221 gold) a +5 short sword of protection (1040 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (1258 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 short sword of venom (190 gold) (12, -31, D:7) a +1 helmet (13, -13, D:7) a +0 war axe (13, 2, D:7) a +0 hand axe a +0 chain mail (13, 3, D:7) a +0 dagger a +0 leather armour (13, 4, D:7) a +0 ring mail (21, 6, D:7) a scroll of amnesia (27, -13, D:7) a +0 short sword a +0 leather armour (28, -12, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (28, -10, D:7) a cursed +0 dagger a +0 leather armour (30, -3, D:7) a cursed +0 robe (34, -30, D:7) a +0 cloak (38, -37, D:7) a +0 hand axe (47, -3, D:7) a +0 dagger Level 8 of the Dungeon (3, -32, D:8) a +2 short sword of electrocution (3, -26, D:8) a +0 shortbow 17 arrows (19, -1, D:8) a +0 whip of draining (20, -1, D:8) a +0 flail a +0 leather armour (21, -1, D:8) a +0 falchion (23, -13, D:8) a +0 ring mail (27, -6, D:8) a +0 giant club a +0 giant club (32, -17, D:8) a +0 dagger (33, -24, D:8) an arrow (34, -23, D:8) 4 arrows (36, -48, D:8) a +0 dagger a +0 hand axe a +0 leather armour (36, -22, D:8) a +0 plate armour a +0 short sword (39, -48, D:8) a +0 trident a +0 dagger (40, -18, D:8) a +0 club a +0 leather armour (44, -35, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (4, -27, D:9) a crystal ball of energy (8, -24, D:9) a +0 club a +0 leather armour (9, -21, D:9) a +0 short sword a +0 robe (9, -16, D:9) a cursed +3 short sword a +0 robe (10, -13, D:9) a cursed +0 dagger a +0 robe (11, -22, D:9) a +0 scimitar a +0 falchion a +0 robe a cursed +0 great sword a +0 robe a +0 robe (11, -12, D:9) a +0 great mace a +0 giant club (16, -1, D:9) a +0 long sword (19, -22, D:9) a +0 pair of gloves (33, -24, D:9) a cursed -1 robe (36, -23, D:9) a +0 short sword a +0 plate armour a +0 flail a +0 scale mail (38, -23, D:9) a +0 flail (39, -32, D:9) a +0 shortbow 23 arrows (40, -7, D:9) a +0 glaive (42, -29, D:9) 2 arrows (42, 2, D:9) a +0 hand axe (43, -27, D:9) 2 arrows (50, -31, D:9) a +0 giant club a +0 great mace (51, -36, D:9) a +0 battleaxe a +0 chain mail (51, -35, D:9) a cursed +0 morningstar a +0 robe (51, -31, D:9) a +0 giant club a +0 dire flail (56, -30, D:9) an uncursed staff of wizardry (59, -39, D:9) a +0 war axe (60, -39, D:9) a +0 mace (61, -39, D:9) a +0 flail (65, -38, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (2, -34, D:10) a +0 dagger a +0 robe (2, -9, D:10) a +0 falchion (2, -4, D:10) 27 arrows (12, -22, D:10) a +0 pair of boots (19, -31, D:10) a +0 halberd (21, -4, D:10) a +0 troll leather armour (23, -5, D:10) +0 acid dragon scales (48, -19, D:10) a +0 chain mail a +0 short sword (51, 8, D:10) a +0 whip (51, 9, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (3, 12, D:11) a +0 dagger (4, 11, D:11) a +0 rapier (4, 13, D:11) a cursed -3 club 4 tomahawks a +0 war axe (4, 15, D:11) a cursed -2 dagger (11, 13, D:11) a +0 giant spiked club a cursed +0 giant spiked club (23, 12, D:11) a cursed +0 rapier (24, 12, D:11) a +0 shortbow 14 arrows (25, 12, D:11) a +0 shortbow 21 arrows (26, -1, D:11) a scroll of amnesia (26, 11, D:11) an arrow (29, 9, D:11) 11 arrows (29, 12, D:11) a +0 shortbow 11 arrows (30, 10, D:11) an arrow (30, 12, D:11) a +2 shortbow of freezing 21 arrows (30, 13, D:11) a +0 shortbow 19 arrows (31, 10, D:11) 3 arrows (31, 12, D:11) an arrow (32, 12, D:11) an arrow (33, 11, D:11) a +0 leather armour (33, 12, D:11) 2 arrows (34, 11, D:11) 2 arrows (34, 37, D:11) a +0 club a +0 hand axe (35, 38, D:11) a +0 dagger a +0 whip (56, -4, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 large rocks (0, 51, Lair:1) 4 large rocks (9, 54, Lair:1) a +0 ring mail (10, 18, Lair:1) a +2 robe of magic resistance a +0 dagger (27, 55, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 20, Lair:2) a +0 hand axe (4, -9, Lair:2) a +0 dagger (8, -9, Lair:2) 7 needles of confusion (9, -12, Lair:2) 11 arrows (9, 19, Lair:2) a +0 dire flail a cursed +0 robe (12, 17, Lair:2) a +0 flail a cursed -3 short sword (12, 18, Lair:2) a +0 glaive a +0 robe (17, -4, Lair:2) a +0 whip (23, 4, Lair:2) a +0 hunting sling (24, 2, Lair:2) a sling bullet Level 3 of the Lair of Beasts (1, -17, Lair:3) 15 arrows (9, 0, Lair:3) a +0 pair of boots (12, -31, Lair:3) a +0 rapier (14, -35, Lair:3) a +0 pair of boots (23, -33, Lair:3) a +0 dagger (29, -17, Lair:3) a scroll of random uselessness (29, -5, Lair:3) 3 tomahawks (32, -22, Lair:3) 4 steel javelins (33, 0, Lair:3) the +8 trident "Joif Eqi" {venom, +Inv rC++ rN+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It greatly protects you from cold. It protects you from negative energy. It lets you turn invisible. (35, -24, Lair:3) a cursed +0 war axe (37, -28, Lair:3) an uncursed ring of protection from magic an uncursed amulet of harm Level 4 of the Lair of Beasts (0, 15, Lair:4) a +0 dagger (10, 14, Lair:4) a wand of polymorph (13/24) (11, -15, Lair:4) a +1 hunting sling (18, 12, Lair:4) a +0 morningstar (27, -3, Lair:4) a +0 short sword (30, -20, Lair:4) a +0 robe (37, -9, Lair:4) a +0 club (45, -11, Lair:4) a +0 chain mail (51, 1, Lair:4) a +0 mace a +0 ring mail (74, -11, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a sling bullet (2, -5, Lair:5) a sling bullet (2, -4, Lair:5) a sling bullet (2, -3, Lair:5) a sling bullet (2, -1, Lair:5) 2 sling bullets (9, -8, Lair:5) 3 scrolls of immolation (19, -17, Lair:5) a crocodile skeleton (24, -34, Lair:5) an arrow (30, -34, Lair:5) a +3 longbow of flaming 14 arrows a +0 centaur barding (31, -34, Lair:5) an arrow (31, 9, Lair:5) a +0 leather armour (32, -35, Lair:5) an arrow (32, -33, Lair:5) an arrow (38, 19, Lair:5) a death yak corpse (skeletalised by now) (45, -35, Lair:5) a scroll of random uselessness