MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 19, D:1) a +0 hand axe (24, -10, D:1) 23 bolts Level 2 of the Dungeon (9, -9, D:2) a +0 short sword (13, 3, D:2) a +0 whip (14, 30, D:2) a +2 vampiric dagger (28, 25, D:2) a +0 club (29, 26, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 club (30, 26, D:2) a +0 club (40, 33, D:2) a +0 leather armour (56, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (6, -26, D:3) a +2 dagger of draining (9, -23, D:3) a +0 long sword (13, -9, D:3) a +0 club a +0 hunting sling (13, -8, D:3) a +0 dagger (17, -9, D:3) a +0 dagger a +0 robe (19, -13, D:3) a +0 animal skin (21, 0, D:3) 16 arrows (22, -23, D:3) 5 bolts (27, -11, D:3) 14 arrows (28, -14, D:3) a +0 rapier (36, 9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (0, 27, D:4) the +5 short sword of Paub {distort, +Rage MR- Stlth+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (10, -3, D:4) 24 arrows (17, 0, D:4) a +0 ring mail (17, 20, D:4) a +0 long sword (22, 31, D:4) 25 bolts (27, 20, D:4) a +0 short sword a +0 leather armour (46, 28, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +1 scale mail of poison resistance a +0 club (0, 1, D:5) a +0 flail a +0 club a +0 leather armour (1, 1, D:5) a +0 mace of draining (2, 2, D:5) a +0 robe a +0 dagger (7, 10, D:5) a +0 robe (10, 37, D:5) a +0 club (14, 1, D:5) 8 bolts (26, 11, D:5) a cursed +0 leather armour (27, 12, D:5) a cursed -2 club a +0 leather armour (31, 15, D:5) a cursed +0 shield (38, -8, D:5) a +0 robe a cursed -2 dagger (38, 15, D:5) a +0 war axe a +0 leather armour (45, 10, D:5) a +0 shortbow 24 arrows (50, 26, D:5) a +0 club a +0 club a +0 ring mail a +0 dagger a +0 leather armour (50, 27, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Huriosur's Antique Armour Shop a cursed +0 leather armour (31 gold) a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 ring mail (124 gold) a +0 robe (21 gold) a +0 helmet (139 gold) a +0 scale mail (124 gold) a +0 robe (21 gold) (0, 0, D:6) a +0 flail (2, 0, D:6) a +0 giant club (3, -1, D:6) a +0 club a +0 short sword a +0 ring mail (8, -2, D:6) a +1 hand axe of chopping (9, -33, D:6) a +0 dagger a +0 robe (9, -7, D:6) a +0 ring mail a +0 falchion (10, -7, D:6) a +0 robe a cursed -1 dagger (13, -11, D:6) a +0 giant club (19, -33, D:6) 19 bolts (32, 0, D:6) 5 needles of confusion (33, -20, D:6) a +0 robe a +0 dagger (33, -19, D:6) a +0 flail (34, -34, D:6) a +0 club (34, -22, D:6) a +0 giant spiked club a +0 short sword (39, -17, D:6) a +0 ring mail (43, -6, D:6) a +1 scale mail of fire resistance Level 7 of the Dungeon (0, 0, D:7) a +1 short sword of speed (10, 21, D:7) a +0 dagger a +0 leather armour (13, 27, D:7) a +0 mace of protection a +0 leather armour an uncursed amulet of guardian spirit (13, 28, D:7) a +0 mace a cursed -1 club a +0 leather armour (17, 36, D:7) a +0 pair of gloves (24, -7, D:7) a +0 whip of freezing a +0 robe (27, 28, D:7) a +0 dagger a +0 robe (35, 5, D:7) a +0 club (36, 3, D:7) a +0 spear (37, 20, D:7) a scroll of noise (39, 5, D:7) a +0 spear (39, 24, D:7) an uncursed ring of teleportation (44, 26, D:7) 7 arrows (45, 28, D:7) the +0 leather armour of Qelad {rC+ Str+5} It affects your strength (+5). It protects you from cold. (47, 43, D:7) a cursed -1 hunting sling (52, 24, D:7) a +0 dagger a +0 whip a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 4, D:8) the +1 ring mail of Hedging {rElec} It insulates you from electricity. (1, -3, D:8) a +0 giant spiked club a +0 giant club (2, -30, D:8) a +0 chain mail (2, -3, D:8) a +0 spear (7, -25, D:8) a +0 giant club (9, -25, D:8) a +0 flail a +0 ring mail (30, 0, D:8) a +0 halberd (38, -23, D:8) a +0 plate armour (43, -8, D:8) a +0 flail (44, -7, D:8) a +0 leather armour (45, -7, D:8) a +0 dagger (47, -21, D:8) a cursed -3 whip (49, -28, D:8) a +0 trident (52, 11, D:8) a +0 club a +0 dagger a +0 robe a +0 club (53, 4, D:8) a +0 dagger (53, 5, D:8) a +0 whip a +0 short sword (53, 8, D:8) a +0 club (53, 10, D:8) a +0 club (53, 11, D:8) a +0 club (58, -38, D:8) a +0 pair of gloves (62, -38, D:8) a +2 vampiric whip (63, -27, D:8) a +0 giant spiked club a cursed +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -1, D:9) a +0 dagger (5, -28, D:9) a scroll of identify (13, -2, D:9) a cursed +0 short sword a +0 club a cursed -2 short sword a +0 blowgun (14, -2, D:9) a +0 club (15, 2, D:9) 17 arrows (18, 3, D:9) a +0 leather armour a +0 dagger a +0 flail a +0 plate armour (18, 4, D:9) a +0 mace (18, 5, D:9) a +0 trident (25, 0, D:9) a +2 robe of cold resistance a +0 giant club (26, 1, D:9) a +0 giant club (29, -37, D:9) 2 arrows (31, -37, D:9) an arrow (32, -37, D:9) 8 arrows (33, -36, D:9) a +0 shortbow 11 arrows (35, 10, D:9) a +0 robe (40, -49, D:9) a +0 short sword a +0 scale mail (42, -51, D:9) a +0 club a +1 short sword of speed 3 tomahawks of returning a +0 leather armour a +0 flail a +0 leather armour (46, -26, D:9) a +0 chain mail (55, -30, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling a +0 quarterstaff a +0 leather armour (1, 1, D:10) a +0 dagger (6, -18, D:10) a +0 flail (7, -24, D:10) a +0 whip (9, -24, D:10) a +4 vampiric halberd (13, -22, D:10) 7 arrows a +0 shortbow (14, -24, D:10) an arrow (14, -22, D:10) a +0 flail (15, -34, D:10) a +0 troll leather armour (20, -21, D:10) a +0 flail a +0 chain mail (22, -12, D:10) an arrow (23, -8, D:10) a cursed -2 flail a +0 leather armour (23, -2, D:10) a +0 giant club a +0 giant club (24, -12, D:10) an arrow (25, -12, D:10) 25 arrows a +0 shortbow (26, -12, D:10) a +3 dagger a +0 robe a +0 flail (27, -13, D:10) a +0 halberd a +0 robe (28, -34, D:10) an arrow (29, -36, D:10) a +0 longbow 14 arrows (29, -8, D:10) a +0 dagger a +0 robe (29, -7, D:10) a +0 flail (30, -36, D:10) 4 arrows (30, -24, D:10) a +0 helmet (30, -7, D:10) a +0 flail a +0 leather armour (30, -6, D:10) a +0 hand axe a +0 chain mail (31, -7, D:10) a +0 club (31, -6, D:10) an uncursed staff of cold a +1 robe of cold resistance (31, -4, D:10) a cursed +1 scimitar a +0 robe a +3 battleaxe a +0 robe (32, -4, D:10) a cursed +0 great sword a +0 robe a +3 mace (34, -34, D:10) 17 arrows (34, 1, D:10) an arrow (35, 0, D:10) an arrow (38, -2, D:10) an arrow (39, -2, D:10) 3 arrows (40, -2, D:10) a +0 shortbow an arrow (43, 2, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 trident (11, 14, D:11) a +0 mace (12, 14, D:11) a +0 trident a +0 plate armour (21, 17, D:11) a +0 club (23, 20, D:11) a +0 shield (25, 9, D:11) a +0 war axe a +0 leather armour (35, 31, D:11) a cursed -3 trident (38, 13, D:11) a +0 trident a cursed +0 chain mail (49, 12, D:11) a +0 broad axe a +0 chain mail (51, 28, D:11) a +0 giant club (56, 6, D:11) a +5 dagger a +0 robe a cursed +0 falchion a +0 robe a +0 morningstar a +0 robe a cursed +4 hand axe a +0 robe (57, 5, D:11) a cursed +5 mace a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -1 dagger (1, 7, Lair:1) the +7 bardiche "Tagi" {protect, +Inv MR+ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. (7, 1, Lair:1) a cursed -1 rapier (7, 4, Lair:1) a +0 long sword (8, 32, Lair:1) a crocodile corpse (13, -3, Lair:1) a +3 chain mail of magic resistance (14, 18, Lair:1) a +0 buckler (20, 32, Lair:1) 20 bolts