MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -1, D:1) a +0 spear (25, -41, D:1) a cursed -3 short sword (26, -32, D:1) a +0 dagger (38, -24, D:1) a +0 ring mail (43, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (16, -12, D:2) a +0 scale mail (23, -26, D:2) a +0 pair of boots (24, -13, D:2) a +0 short sword (26, 17, D:2) a +0 whip (29, -8, D:2) a +0 mace (29, -3, D:2) a +0 club (30, -10, D:2) a +0 scale mail (32, -18, D:2) a +0 whip (35, -28, D:2) a +0 club Level 3 of the Dungeon (1, -24, D:3) a book of Misfortune (1, 0, D:3) a +0 rapier (2, -1, D:3) 19 arrows (5, -26, D:3) a +0 club (5, -10, D:3) a +0 hand axe a +0 leather armour (6, -11, D:3) a +0 scale mail a +0 flail (7, -15, D:3) a +0 dagger (8, -22, D:3) a cursed +0 chain mail (15, -18, D:3) a +0 dagger (16, -36, D:3) a +0 leather armour (20, -20, D:3) a book of Maledictions (21, -22, D:3) a +0 short sword (31, -22, D:3) a +0 dagger a +0 robe (32, -19, D:3) a +0 dagger a +0 robe (33, -22, D:3) a +0 dagger (34, -3, D:3) a +0 ring mail (36, -13, D:3) a +0 dagger a +0 robe (36, -7, D:3) a +0 hand axe (38, -45, D:3) a meat ration (42, -36, D:3) a +0 club a cursed -1 hunting sling (43, -17, D:3) a +0 short sword (44, -22, D:3) a +0 robe (45, -27, D:3) a +0 short sword a +0 ring mail a +0 scale mail (47, -37, D:3) a +0 dagger (48, -42, D:3) 11 arrows (48, -39, D:3) a +0 flail (49, -7, D:3) a +0 dagger (50, -6, D:3) a tomahawk (52, -9, D:3) a +0 robe (52, -5, D:3) a tomahawk (54, -42, D:3) a +0 hunting sling (56, -13, D:3) 24 arrows Level 4 of the Dungeon [Shop] Emoxkim's Jewellery Boutique the ring "Soeriovo" {Fire rN+ Str+4 Int+7} (593 gold) [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your intelligence (+7). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. an uncursed amulet of regeneration (300 gold) an uncursed amulet of regeneration (300 gold) the ring of Erphony {Ice rN+ MP+9 Str-5} (446 gold) [ring of ice] It enhances your ice magic. It affects your strength (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). a +5 ring of evasion (550 gold) an uncursed ring of fire (250 gold) a cursed -3 ring of evasion (20 gold) an uncursed ring of wizardry (300 gold) (0, 0, D:4) 9 arrows (9, 22, D:4) 4 poisoned javelins (15, 5, D:4) 19 bolts (23, 0, D:4) a +0 hunting sling (24, 21, D:4) a +0 robe (25, -14, D:4) a +0 trident (25, -13, D:4) a +0 spear (28, 8, D:4) a +0 scythe a +0 robe (32, 11, D:4) 19 arrows (49, 14, D:4) a +0 scale mail (63, 13, D:4) an uncursed ring of protection from cold an uncursed amulet of regeneration an uncursed ring of protection from cold Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (11, 17, D:5) a +0 robe (14, 20, D:5) a meat ration (17, -1, D:5) 5 javelins (18, 3, D:5) a +0 giant club (29, -1, D:5) a +0 ring mail (42, -1, D:5) 13 arrows (51, -9, D:5) a meat ration (51, 4, D:5) a +0 trident (60, 9, D:5) a +0 ring mail Level 6 of the Dungeon (0, 3, D:6) a +0 dagger a +0 robe (5, -20, D:6) a +0 long sword (5, 7, D:6) a +0 flail a +0 mace (13, 4, D:6) a +0 scimitar (21, -2, D:6) a +0 pair of boots (30, -18, D:6) a +0 club (32, -18, D:6) a meat ration (33, -6, D:6) a +0 rapier a +0 leather armour (35, 7, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 7 javelins (5, -34, D:7) 2 potions of degeneration (14, 0, D:7) a +0 flail (15, -21, D:7) a +0 halberd (15, -19, D:7) a +0 falchion (15, 0, D:7) a +0 halberd (15, 1, D:7) a +0 whip (16, -22, D:7) a +0 whip a +0 whip (17, -23, D:7) a +0 club (33, -41, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 quarterstaff (2, -18, D:8) a +0 chain mail (unseen) (6, -12, D:8) a +0 leather armour (8, -11, D:8) a +0 giant spiked club (9, -14, D:8) a scroll of noise (9, -5, D:8) a +0 leather armour (9, -2, D:8) a +3 hand axe (12, 0, D:8) a +0 dagger a +0 robe (15, 10, D:8) a +0 mace (17, 5, D:8) a +0 short sword (18, 6, D:8) a +0 dagger a +0 robe (20, 8, D:8) a +0 club (23, -7, D:8) a +0 dire flail a +0 giant club (32, 8, D:8) a potion of degeneration (33, 4, D:8) a +0 short sword (37, -15, D:8) a +0 club (39, -15, D:8) a +0 giant spiked club (40, -8, D:8) 18 bolts (49, 3, D:8) a meat ration (58, 7, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Xewnamor's Jewellery Emporium an uncursed ring of protection from magic (325 gold) an uncursed ring of fire (325 gold) the ring of Mirth {-Tele +Inv rF+ rN+ Dex+4} (605 gold) [ring of dexterity] It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. a +3 ring of intelligence (204 gold) a +3 ring of protection (273 gold) an uncursed amulet of guardian spirit (390 gold) the ring of Xuotoo {+Fly rN+ Int+5} (509 gold) [ring of flight] It affects your intelligence (+5). It protects you from negative energy. It lets you fly. a +4 ring of protection (468 gold) an uncursed amulet of rage (520 gold) an uncursed ring of ice (325 gold) (0, 0, D:9) a +0 giant spiked club (0, 1, D:9) a +0 falchion (0, 2, D:9) a +0 robe (1, 2, D:9) a +0 robe a +0 battleaxe a +0 robe a +0 great sword a +0 robe (2, 2, D:9) a +0 short sword (5, -2, D:9) a +0 spear (7, 2, D:9) a +1 spear a +0 animal skin a +0 club (11, 7, D:9) 16 arrows (19, -17, D:9) 17 arrows (29, -2, D:9) 25 bolts (35, 3, D:9) 27 arrows (37, -3, D:9) 21 arrows (39, 24, D:9) a +0 leather armour (41, 5, D:9) a +0 leather armour (42, -3, D:9) a +0 dagger (43, -4, D:9) a cursed -3 whip (44, -4, D:9) a +0 short sword (44, -3, D:9) a +0 dagger (51, 13, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (4, 3, D:10) a +0 plate armour (4, 16, D:10) an uncursed ring of see invisible (4, 18, D:10) a +0 giant club a +0 giant club (7, 30, D:10) a +0 club (19, 27, D:10) 16 bolts (21, 0, D:10) a +0 ring mail a +0 flail (34, -10, D:10) a +2 mace of crushing a +0 shortbow 13 arrows (34, -3, D:10) a +0 leather armour a +0 dagger a +0 robe (34, -2, D:10) a +0 leather armour a +0 flail (35, -2, D:10) a +0 scale mail a +0 club (38, -10, D:10) an arrow (38, -2, D:10) a +0 leather armour a +0 short sword (38, 8, D:10) a +0 chain mail (46, -10, D:10) a +0 giant club a +0 giant club (47, 27, D:10) a +0 spear (48, 15, D:10) a +0 dagger (56, 35, D:10) 15 bolts (59, -3, D:10) a +0 dagger a +0 robe a scroll of noise (61, 7, D:10) a +0 hat Level 11 of the Dungeon (0, 0, D:11) 20 bolts (0, 18, D:11) 9 bolts (6, -1, D:11) an uncursed staff of poison (8, -9, D:11) a +0 short sword a +0 ring mail (8, -4, D:11) a +0 chain mail (11, -12, D:11) 11 arrows (11, 20, D:11) a +0 hand axe (15, -8, D:11) a +0 giant club a +0 giant spiked club (21, 5, D:11) a cursed +0 robe a +0 dagger a +0 flail a +0 leather armour (23, -2, D:11) a +0 club a +0 trident a +0 chain mail (23, 2, D:11) a +0 whip (23, 3, D:11) a +0 robe a +1 dagger of draining a +0 dagger a +0 robe (24, 1, D:11) a +0 flail (25, -20, D:11) a +0 ring mail (27, -1, D:11) a +0 dagger (27, 0, D:11) a +0 leather armour a +0 dagger (27, 20, D:11) a +0 leather armour (31, -11, D:11) a +0 flail (32, -15, D:11) a +0 giant club (34, -10, D:11) a +0 giant club (35, -7, D:11) a +0 dagger a +0 ring mail (41, -7, D:11) a +0 whip (41, -3, D:11) 8 poisoned javelins (42, -5, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 robe a cursed +1 flail (0, 1, D:12) a cursed +0 robe a +0 mace (0, 13, D:12) a +0 dagger of speed a +0 robe (1, 45, D:12) a +0 long sword (2, 2, D:12) a +0 robe a +3 spear of freezing a cursed +0 robe a +3 war axe (3, -6, D:12) a book of Spatial Translocations (3, 12, D:12) a wand of confusion (35/48) (3, 42, D:12) a +0 dagger (4, 14, D:12) a +0 scale mail a +0 long sword (5, 30, D:12) a +0 dagger a +0 robe (7, 5, D:12) a +0 robe a +0 dagger (7, 50, D:12) a +0 falchion (10, 44, D:12) a book of Conjurations (12, -8, D:12) a +2 long sword of holy wrath (12, -5, D:12) a +3 mace a +0 robe (12, 3, D:12) the cursed +0 dagger "Spiderslayer" {freeze, +Fly rElec MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (12, 38, D:12) a +0 dagger a +0 robe (13, 19, D:12) an uncursed ring of magical power (14, 15, D:12) a +0 robe a +0 dagger (16, -8, D:12) a +0 dagger a +0 robe (17, 4, D:12) a +0 leather armour (18, 11, D:12) a +0 battleaxe (19, 23, D:12) a cursed +0 leather armour a +0 dagger (21, 1, D:12) a +0 club a +0 falchion a +0 scale mail (21, 2, D:12) a +0 long sword a +3 chain mail of fire resistance (21, 23, D:12) a +0 whip a +0 robe a +0 dagger (22, 23, D:12) a +0 whip (22, 24, D:12) a +0 falchion (29, 9, D:12) a cursed -2 flail (33, 22, D:12) a +0 club (33, 23, D:12) a +0 plate armour a +0 flail (33, 26, D:12) a +0 ring mail a +0 club a +0 leather armour (33, 27, D:12) a +0 falchion (34, 23, D:12) a +0 plate armour (unseen) (34, 27, D:12) a +0 leather armour (35, 21, D:12) a cursed +0 robe a +0 dagger a +0 leather armour (35, 22, D:12) a +0 leather armour a +0 flail (35, 27, D:12) a +0 plate armour a +0 short sword a +0 dagger (40, 22, D:12) a +0 leather armour a +0 short sword (40, 23, D:12) a +0 ring mail a +0 plate armour a +4 great mace of holy wrath (41, 23, D:12) a +2 chain mail of cold resistance a +0 short sword (42, 8, D:12) a +0 robe (42, 15, D:12) a +0 robe a +0 dagger a cursed -3 trident a cursed +0 chain mail (44, 15, D:12) a +0 flail (45, 15, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 giant club (1, 18, D:13) a +3 broad axe of electrocution a +0 leather armour a +0 buckler (5, 18, D:13) a cursed -2 club (7, 16, D:13) a +0 robe a +0 club (9, -5, D:13) a +0 club (9, -2, D:13) 21 sling bullets (9, 3, D:13) a +0 spear (9, 5, D:13) a +0 whip (9, 7, D:13) an arrow (9, 9, D:13) an arrow (9, 10, D:13) a +0 giant club (10, 4, D:13) the cursed +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. a +0 ring mail a +0 halberd a +0 short sword (11, -5, D:13) a +0 whip (11, 1, D:13) 9 arrows a +0 shortbow (11, 2, D:13) a +0 flail a +0 giant club (12, -29, D:13) a +0 war axe (12, -14, D:13) a +0 robe (13, -28, D:13) a +0 giant spiked club (13, -2, D:13) a +0 robe a +0 club (14, -26, D:13) a +0 robe a +0 dagger (14, -10, D:13) a +0 mace a +0 chain mail (17, -27, D:13) a cursed -2 morningstar (17, 10, D:13) a +0 halberd a +0 plate armour (18, -7, D:13) a wand of iceblast (10/15) a +0 giant spiked club a +0 spear a +0 robe a +0 club a +3 chain mail (19, -36, D:13) a +0 falchion (19, -6, D:13) a +0 leather armour (24, -5, D:13) 15 arrows (25, -31, D:13) a +0 glaive (25, 3, D:13) a +0 club a +0 dagger (26, -31, D:13) a cursed -1 shield a +0 chain mail a +3 long sword (26, 3, D:13) a +0 whip (27, 3, D:13) a +0 club (30, 3, D:13) a +0 plate armour a +0 trident (31, 13, D:13) a potion of degeneration (38, -20, D:13) 4 large rocks (39, -15, D:13) a large rock (41, 2, D:13) a +0 chain mail a cursed -2 dagger (42, 2, D:13) a +0 giant club a +0 giant club (43, 0, D:13) a +0 dire flail a +0 giant spiked club (53, -13, D:13) a book of Misfortune (55, -40, D:13) a +3 lajatang a +0 robe (55, -39, D:13) a +0 trident (55, -38, D:13) a +0 giant club a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (2, -1, D:14) a +0 giant spiked club a +0 giant club (2, 20, D:14) 12 arrows (4, 32, D:14) a wand of disintegration (13/24) (7, 6, D:14) an arrow (9, 6, D:14) an arrow (9, 25, D:14) a cursed -2 robe a +1 dagger of draining (9, 32, D:14) a scroll of random uselessness (10, 10, D:14) 27 arrows a +0 shortbow (10, 31, D:14) a scroll of amnesia (17, 7, D:14) 28 arrows a +0 shortbow (17, 18, D:14) a +0 buckler (21, 12, D:14) 8 arrows a +0 longbow (22, 24, D:14) a +0 chain mail a +2 glaive (24, 9, D:14) a +0 rapier (26, 3, D:14) 10 arrows a +0 shortbow (26, 5, D:14) a +0 shield a +0 chain mail a +1 antimagic war axe (26, 9, D:14) 3 arrows (26, 27, D:14) a +0 giant club a +0 giant spiked club (27, 5, D:14) an arrow (27, 9, D:14) an arrow (28, 10, D:14) an arrow (28, 30, D:14) a +0 chain mail a +3 broad axe (30, 15, D:14) a +0 long sword (31, 6, D:14) a +0 pair of gloves (31, 10, D:14) an arrow (31, 12, D:14) an arrow (32, 31, D:14) a +0 long sword (33, 11, D:14) a +0 battleaxe (36, 1, D:14) a +0 giant club a +0 giant club (37, 2, D:14) a +0 mace (39, 12, D:14) a +4 glaive (41, 2, D:14) a +0 trident (45, 7, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club a +0 giant club (1, -15, D:15) a +1 battleaxe a +0 leather armour (2, -25, D:15) a +0 robe a cursed -1 short sword (3, -25, D:15) a +0 robe a +4 battleaxe (5, -25, D:15) a +0 robe a +4 long sword of freezing (8, -5, D:15) 15 sling bullets (11, 10, D:15) a +0 buckler (14, -5, D:15) a +0 war axe a +0 leather armour a +0 buckler (14, 12, D:15) a +0 long sword (15, -11, D:15) a +3 halberd (16, 1, D:15) a +1 shortbow of flaming 19 arrows a +2 dire flail of protection a +2 dire flail of protection (17, 4, D:15) 19 bolts (18, -12, D:15) a +0 robe a +0 flail (18, -9, D:15) a +5 demon whip a +0 plate armour (20, -15, D:15) 3 arrows a +0 flail (20, -14, D:15) 17 arrows a +0 shortbow (34, 21, D:15) a +0 mace (38, -8, D:15) 2 large rocks (38, -7, D:15) 11 arrows (39, -8, D:15) a +0 short sword (40, -3, D:15) 3 large rocks (43, 21, D:15) a large rock (44, 13, D:15) a +0 flail (44, 21, D:15) a large rock (45, -23, D:15) a +0 giant club a +0 giant club (47, -13, D:15) a +0 ring mail a +0 mace (57, -17, D:15) 24 bolts Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe (unseen) (0, 7, Orc:1) a +0 dagger (1, -2, Orc:1) a +0 giant spiked club (unseen) (1, 0, Orc:1) a +0 flail a +0 ring mail a +2 hand axe of chopping (2, -1, Orc:1) a +0 chain mail a +0 battleaxe a +0 short sword (2, 0, Orc:1) a cursed +0 giant club (2, 3, Orc:1) a +0 plate armour a cursed -1 short sword (2, 4, Orc:1) a +0 leather armour a +0 halberd (3, 3, Orc:1) a cursed +0 whip (4, 2, Orc:1) a +0 hand axe (4, 3, Orc:1) a cursed +0 ring mail a +0 club a +0 robe a +0 dagger (5, 2, Orc:1) a +0 chain mail a +0 dire flail (7, 4, Orc:1) a +0 robe a +1 dagger of flaming (8, -24, Orc:1) a +0 giant spiked club (13, 5, Orc:1) a cursed +0 chain mail a +0 long sword (13, 10, Orc:1) a +0 plate armour a +0 war axe (14, 3, Orc:1) a +0 short sword (14, 11, Orc:1) a +0 robe a +0 dagger (15, 9, Orc:1) a +0 club (15, 10, Orc:1) a +0 robe a +0 dagger (16, 9, Orc:1) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger 4 exploding tomahawks a +0 dagger (16, 10, Orc:1) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 short sword (17, -26, Orc:1) a +0 flail a +0 chain mail (18, -25, Orc:1) a +0 dagger a +0 robe (18, -17, Orc:1) a +0 leather armour a +0 club (19, -25, Orc:1) a +0 dagger a +0 robe (20, -23, Orc:1) a +0 ring mail a +0 hand axe (20, -20, Orc:1) a +0 short sword (21, -14, Orc:1) a +0 giant club a +0 ring mail a +0 falchion (24, -21, Orc:1) a +0 troll leather armour (29, -14, Orc:1) a +0 robe a +0 dagger (31, -13, Orc:1) a +0 troll leather armour (35, -7, Orc:1) a +0 leather armour a +0 dagger (36, -6, Orc:1) a +0 chain mail a +0 club (36, -3, Orc:1) a +0 robe a +0 dagger (37, -7, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Tel Qirch's Book Emporium a book of Cantrips (240 gold) a book of Maledictions (300 gold) a Fen Folio (900 gold) a book of Changes (300 gold) a Fen Folio (900 gold) a book of the Earth (780 gold) a book of Air (420 gold) a book of Dreams (900 gold) the Compendium of Damaging Dislocation (1213 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Iron Shot Conjuration/Earth 6 c - Controlled Blink Translocation 8 [Shop] Woshri's Food Shoppe a meat ration (65 gold) a fruit (19 gold) a meat ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) [Shop] Wofac's Weapon Shoppe a +0 war axe (56 gold) a +0 long sword (56 gold) a +0 battleaxe (104 gold) 17 sling bullets (136 gold) a +0 hunting sling (24 gold) a +0 shortbow (48 gold) a +0 falchion (48 gold) 14 stones (22 gold) a +0 long sword (56 gold) [Shop] Alintock's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) 2 potions of curing (84 gold) a potion of brilliance (56 gold) (0, 0, Orc:2) a bolt (1, 0, Orc:2) a bolt (3, -7, Orc:2) a +0 plate armour a +0 halberd a +0 dagger (4, -7, Orc:2) a +0 chain mail a +0 arbalest 11 bolts a +0 dire flail (4, -6, Orc:2) a +0 plate armour a +0 hand axe (16, -11, Orc:2) a +0 giant spiked club (17, -15, Orc:2) a +0 mace (18, -46, Orc:2) a +0 giant spiked club (18, -14, Orc:2) a cursed +0 leather armour (18, -13, Orc:2) a +0 leather armour (19, -38, Orc:2) a +0 robe a +0 dagger (19, -37, Orc:2) a +0 leather armour a +0 dagger (19, -32, Orc:2) a +0 troll leather armour (19, -31, Orc:2) a +0 chain mail a +0 morningstar (19, -13, Orc:2) a +1 short sword of draining a +0 halberd a +0 chain mail (20, -37, Orc:2) a +0 leather armour a +0 dagger (20, -32, Orc:2) a +0 dagger (20, -29, Orc:2) a +0 leather armour a +0 club a +0 halberd a +0 chain mail (21, -37, Orc:2) a +0 troll leather armour (22, -37, Orc:2) a +0 giant spiked club (23, -35, Orc:2) a +0 trident a +0 giant club (23, -32, Orc:2) a +0 dagger (23, -31, Orc:2) a +0 robe a +0 dagger (23, -30, Orc:2) a large rock a +0 dagger (24, -34, Orc:2) a +0 robe a +0 dagger (24, -30, Orc:2) a +0 ring mail (25, -33, Orc:2) a +0 chain mail a +0 trident (25, -30, Orc:2) a +0 giant club (25, -29, Orc:2) a +0 robe (26, -25, Orc:2) a +0 giant spiked club (27, -31, Orc:2) a +0 troll leather armour a +0 dagger (28, -25, Orc:2) a +0 giant club (29, -25, Orc:2) a +0 giant club (30, -30, Orc:2) a +0 giant spiked club (32, -39, Orc:2) a +0 leather armour a +0 short sword (32, -31, Orc:2) a +0 giant spiked club (34, -32, Orc:2) a +0 giant club a +0 giant club (34, -31, Orc:2) a +0 giant club (34, -23, Orc:2) a +0 giant club (35, -32, Orc:2) a +0 giant club a +0 giant spiked club (35, -14, Orc:2) a +0 robe a +0 halberd (36, -35, Orc:2) a +0 giant club (36, -32, Orc:2) a +0 giant club (36, -19, Orc:2) a large rock (36, -17, Orc:2) 5 large rocks (36, -14, Orc:2) a +0 giant club a +0 giant club (37, -39, Orc:2) a +0 club (37, -35, Orc:2) a +0 flail (37, -33, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a cursed +0 giant spiked club (37, -20, Orc:2) a +0 giant club (38, -42, Orc:2) a +0 giant club (38, -38, Orc:2) a +0 flail (39, -43, Orc:2) a +0 giant spiked club (39, -32, Orc:2) a +0 giant spiked club a cursed -1 giant spiked club (39, -16, Orc:2) a +0 giant spiked club a +0 giant club (41, -32, Orc:2) a +0 giant spiked club a +0 giant club (41, -14, Orc:2) a manual of Unarmed Combat (42, -32, Orc:2) a large rock (43, -33, Orc:2) a +0 chain mail a +0 great sword a +0 giant spiked club (43, -32, Orc:2) a +0 robe a +0 dagger (45, -54, Orc:2) a +0 robe a +0 dagger (46, -14, Orc:2) a +0 troll leather armour (46, -12, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a meat ration (1, 13, Lair:1) a meat ration (7, 20, Lair:1) a wand of flame (14/48) (33, -2, Lair:1) a meat ration (33, 26, Lair:1) a crystal ball of energy a book of Cantrips a book of Air a +2 dagger a +2 dagger of venom (40, 8, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of conjuration (0, 3, Lair:2) a +0 trident (10, 28, Lair:2) a +0 robe (27, -1, Lair:2) a +0 dagger (48, 22, Lair:2) a +0 long sword (49, -16, Lair:2) 2 javelins (52, 9, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (21, -23, Lair:3) a scroll of noise (29, 4, Lair:3) a +0 robe (34, -21, Lair:3) a +0 ring mail (37, -9, Lair:3) 48 poisoned needles a +0 hunting sling 54 sling bullets (40, -20, Lair:3) a book of Summonings a book of Flames 2 potions of lignification a book of Enchantments a book of the Sky a book of Burglary a book of Necromancy (41, -20, Lair:3) a +0 shortbow 50 arrows a cursed +0 shortbow (41, -19, Lair:3) 26 arrows a +0 shortbow (41, -18, Lair:3) 12 arrows a +0 shortbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, 34, Lair:4) a +0 robe (16, 47, Lair:4) a +0 falchion (16, 54, Lair:4) a +0 ring mail of poison resistance (19, 3, Lair:4) a +0 leather armour (30, 49, Lair:4) a +0 shortbow (40, 20, Lair:4) a scroll of silence Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed amulet of harm an uncursed ring of fire (10, -8, Lair:5) a meat ration (26, 12, Lair:5) a +0 trident (28, -19, Lair:5) a +0 leather armour (28, -3, Lair:5) a +0 glaive (35, -31, Lair:5) a +0 leather armour (38, -20, Lair:5) a wand of polymorph (16/24) (46, -11, Lair:5) a wand of polymorph (12/24) (47, -4, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) 21 arrows (3, -49, Lair:6) a +0 longbow (7, -51, Lair:6) a +0 scale mail (15, -3, Lair:6) a +0 cloak (19, -58, Lair:6) a +0 falchion (22, -3, Lair:6) a cursed +0 flail (38, -50, Lair:6) a +0 plate armour Level 1 of the Shoals (0, 0, Shoals:1) a +3 ring mail (7, 10, Shoals:1) a +0 trident (8, -9, Shoals:1) a +0 trident (11, -13, Shoals:1) a cursed +0 trident 8 tomahawks of returning (11, -8, Shoals:1) a +0 trident (13, -5, Shoals:1) a +2 helmet (14, 11, Shoals:1) a +3 long sword (19, -1, Shoals:1) a +1 pair of boots (21, 12, Shoals:1) an uncursed ring of magical power (22, 3, Shoals:1) a cursed -2 trident (27, -4, Shoals:1) a +0 club (28, 11, Shoals:1) a +0 rapier of flaming a +0 robe (38, 2, Shoals:1) a +0 trident (46, 11, Shoals:1) a +0 leather armour a +0 trident (54, 24, Shoals:1) a +0 spear a +0 hunting sling (55, 24, Shoals:1) a +0 spear (56, 26, Shoals:1) a +0 quarterstaff a +0 hunting sling Level 2 of the Shoals (0, 0, Shoals:2) a +0 club a +2 longbow of flaming 22 arrows (3, -27, Shoals:2) 14 bolts (25, -23, Shoals:2) a +0 spear (26, -16, Shoals:2) a +0 leather armour (30, -23, Shoals:2) a +0 trident of protection (30, -8, Shoals:2) a book of Air (30, 2, Shoals:2) a +0 trident (34, 9, Shoals:2) a +0 club (44, -10, Shoals:2) the +3 short sword of the Shining Light {pain, *Contam rPois MR++ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (45, -21, Shoals:2) a +0 quarterstaff (47, -23, Shoals:2) an uncursed ring of fire (47, 8, Shoals:2) a +0 longbow (50, 5, Shoals:2) 4 large rocks (51, -3, Shoals:2) a wand of random effects (18/48) (51, 3, Shoals:2) a large rock Level 3 of the Shoals (0, 0, Shoals:3) a scroll of amnesia (2, 6, Shoals:3) a +0 trident (7, -44, Shoals:3) a +0 club a +0 hunting sling a +0 spear a +0 hunting sling (8, -44, Shoals:3) 10 arrows a +0 shortbow (8, 7, Shoals:3) a +0 trident (9, -42, Shoals:3) a +0 spear (9, -41, Shoals:3) an arrow (11, -41, Shoals:3) 4 arrows (11, 1, Shoals:3) the +3 hand axe of Chance {freeze, rC- Int+3 SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (16, 0, Shoals:3) the Compendium of Dark Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Dispel Undead Necromancy 5 d - Summon Forest Summoning/Translocation 5 (18, -13, Shoals:3) a scroll of amnesia (18, -6, Shoals:3) a +0 trident (20, -10, Shoals:3) a +0 broad axe (20, -2, Shoals:3) a +0 fustibalus (27, -8, Shoals:3) a +0 trident (27, -1, Shoals:3) a scroll of random uselessness (28, -4, Shoals:3) a +0 shortbow (28, -1, Shoals:3) a large rock (32, -19, Shoals:3) 4 large rocks (33, -15, Shoals:3) a +0 spear (33, -5, Shoals:3) 3 large rocks (33, 3, Shoals:3) a large rock (34, -20, Shoals:3) a +0 spear (34, -12, Shoals:3) 25 arrows (34, -6, Shoals:3) a large rock (34, 5, Shoals:3) a +0 shortbow 22 arrows (35, 2, Shoals:3) a large rock (35, 5, Shoals:3) 3 large rocks (36, -16, Shoals:3) a +0 trident (36, -7, Shoals:3) 2 large rocks (36, 5, Shoals:3) a +0 shortbow 28 arrows (37, -7, Shoals:3) a large rock (37, 6, Shoals:3) a +0 trident (39, -17, Shoals:3) 3 large rocks (39, -14, Shoals:3) a large rock (40, -13, Shoals:3) a +0 falchion (40, -5, Shoals:3) a large rock (45, -29, Shoals:3) a +0 trident (47, -35, Shoals:3) a +0 trident a +0 robe (47, -29, Shoals:3) a potion of degeneration (48, -15, Shoals:3) a wand of flame (27/48) (48, -14, Shoals:3) a +0 short sword (50, -36, Shoals:3) a +0 halberd (50, -35, Shoals:3) a cursed -2 spear (55, -33, Shoals:3) a +3 spear of venom Level 4 of the Shoals (0, 0, Shoals:4) a +0 vampiric trident (unseen) (9, 3, Shoals:4) 29 arrows a +0 shortbow (11, -17, Shoals:4) a +0 spear 13 steel javelins a +2 leather armour of positive energy (11, -14, Shoals:4) a potion of heal wounds (12, -22, Shoals:4) a tomahawk (12, -13, Shoals:4) a +0 spear (unseen) (13, -1, Shoals:4) a +0 ring mail (14, -24, Shoals:4) a tomahawk (16, 3, Shoals:4) 2 potions of lignification (17, 0, Shoals:4) a book of Death (17, 5, Shoals:4) a +0 trident (18, 1, Shoals:4) a +0 spear (18, 3, Shoals:4) a +0 trident (19, -21, Shoals:4) a royal jelly (20, -27, Shoals:4) a royal jelly (21, -6, Shoals:4) a +1 rapier of electrocution (22, -6, Shoals:4) a +0 robe (31, 1, Shoals:4) a wand of flame (38/48) Level 1 of the Spider Nest (0, 0, Spider:1) a potion of degeneration (3, -6, Spider:1) a potion of lignification (7, -13, Spider:1) an uncursed amulet of guardian spirit (10, -7, Spider:1) a wand of confusion (29/48) a wand of flame (22/48) (23, -29, Spider:1) a +0 rapier (24, -28, Spider:1) a +0 dagger (29, -2, Spider:1) a +1 leather armour of fire resistance (30, -25, Spider:1) a +6 ring of strength (30, -14, Spider:1) a +0 long sword (32, -7, Spider:1) a +0 dagger (41, 0, Spider:1) a wand of lightning (6/15) (52, -15, Spider:1) a +0 flail (60, -28, Spider:1) an uncursed ring of see invisible (67, -25, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 helmet (3, 17, Spider:2) 23 bolts (4, 19, Spider:2) a scroll of noise (12, 2, Spider:2) 787 stones (13, -9, Spider:2) a +0 dagger (16, 26, Spider:2) 19 sling bullets (25, -11, Spider:2) a scroll of noise (25, 12, Spider:2) an uncursed staff of fire (33, 17, Spider:2) a cursed -1 great sword Level 3 of the Spider Nest (0, 0, Spider:3) 24 stones (21, 12, Spider:3) a +2 ring mail of magic resistance (23, 28, Spider:3) 7 meat rations (31, 18, Spider:3) a fan of gales (40, 48, Spider:3) a meat ration (51, 49, Spider:3) a meat ration Level 4 of the Spider Nest (0, 0, Spider:4) a +0 robe (6, 6, Spider:4) a +0 ring mail (14, -3, Spider:4) a +0 mace (16, -5, Spider:4) a +0 morningstar (25, 1, Spider:4) an uncursed staff of wizardry (26, -16, Spider:4) a +0 leather armour (34, -8, Spider:4) 17 stones (46, -4, Spider:4) 29 sling bullets (56, -27, Spider:4) a potion of lignification Level 1 of the Vaults (0, 0, Vaults:1) a +0 large shield (0, 6, Vaults:1) a +0 battleaxe (0, 27, Vaults:1) a scroll of random uselessness (1, 44, Vaults:1) a +0 short sword a +0 chain mail (2, 0, Vaults:1) a +0 chain mail a +1 long sword of slicing (2, 6, Vaults:1) a +0 plate armour a +0 broad axe (2, 8, Vaults:1) the +7 chain mail of Micel {rElec rPois rN++ Int-2} It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. (2, 48, Vaults:1) a +3 blowgun (3, 0, Vaults:1) a +0 chain mail a +2 glaive (3, 6, Vaults:1) a +0 chain mail a +1 war axe (4, 62, Vaults:1) a +0 ring mail (5, 17, Vaults:1) a +0 ring mail (8, 4, Vaults:1) an arrow (8, 26, Vaults:1) a +0 dagger (9, 5, Vaults:1) a +0 plate armour a +0 long sword (9, 6, Vaults:1) a +0 robe a +0 whip (9, 9, Vaults:1) a +0 buckler a +2 long sword of protection (9, 27, Vaults:1) a +0 flail a +0 chain mail (9, 28, Vaults:1) a +1 war axe a +0 plate armour (10, 5, Vaults:1) 6 arrows (10, 29, Vaults:1) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (11, 6, Vaults:1) 18 arrows a +0 shortbow (11, 7, Vaults:1) a +0 ring mail a +0 mace (12, 3, Vaults:1) an arrow (12, 6, Vaults:1) a +0 leather armour 4 arrows a +0 dagger a +0 shortbow (13, 5, Vaults:1) a +0 ring mail a +0 long sword (14, 5, Vaults:1) a +0 plate armour 11 bolts a +2 broad axe of chopping a +0 arbalest (14, 6, Vaults:1) a +0 scale mail a +0 mace (15, 46, Vaults:1) a +0 arbalest 15 bolts (16, 45, Vaults:1) a +0 arbalest 19 bolts (16, 46, Vaults:1) a bolt (16, 47, Vaults:1) a +0 arbalest 26 bolts (17, 28, Vaults:1) a scroll of silence (17, 44, Vaults:1) a +0 arbalest 20 bolts (17, 47, Vaults:1) a +0 arbalest 22 bolts (18, 43, Vaults:1) a +0 arbalest 24 bolts (19, 9, Vaults:1) a +2 buckler a +0 short sword (19, 44, Vaults:1) a +3 war axe of electrocution a +0 arbalest 32 bolts a +0 chain mail (20, 43, Vaults:1) a +0 arbalest 7 bolts (21, 0, Vaults:1) 25 stones (21, 9, Vaults:1) a bolt (21, 10, Vaults:1) a bolt (21, 45, Vaults:1) a +0 arbalest 17 bolts (23, 28, Vaults:1) the +0 scale mail of Zin's Hope {rF+ Stlth+} It protects you from fire. It makes you more stealthy. (27, 27, Vaults:1) a +0 helmet (28, 18, Vaults:1) a +0 whip a +0 robe (31, 54, Vaults:1) 5 large rocks (33, 17, Vaults:1) a +0 shortbow 8 arrows (35, 28, Vaults:1) a scroll of amnesia (40, 61, Vaults:1) a +3 long sword (40, 62, Vaults:1) a cursed -1 scimitar a +0 scale mail (41, 62, Vaults:1) a +0 long sword a +0 buckler (42, 61, Vaults:1) the +3 ring mail of the Lobster {rN+} It protects you from negative energy. (44, 62, Vaults:1) a +0 long sword a +0 ring mail (46, 18, Vaults:1) a +0 chain mail (48, 58, Vaults:1) a +0 flail a +0 ring mail (50, 6, Vaults:1) a +0 dagger a +0 robe (50, 9, Vaults:1) a +1 great mace a +0 chain mail (50, 10, Vaults:1) a +2 long sword of holy wrath a +0 chain mail a +0 trident a +0 battleaxe a +0 plate armour (51, 6, Vaults:1) a +0 short sword a +0 plate armour (51, 8, Vaults:1) a +0 flail 6 tomahawks of returning a +0 plate armour (51, 9, Vaults:1) a +0 hand axe (52, 8, Vaults:1) a +0 hand axe of electrocution a +0 plate armour a +0 club a +0 leather armour (56, 46, Vaults:1) 2 arrows (57, 44, Vaults:1) an arrow (60, 1, Vaults:1) a +0 dagger a +0 robe (63, 22, Vaults:1) a scroll of vulnerability (64, 38, Vaults:1) the +6 trident of the Eggplant {pierce, rElec rN+ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. Level 2 of the Vaults (0, 0, Vaults:2) a bolt (0, 40, Vaults:2) an uncursed amulet of faith (1, -1, Vaults:2) a +0 dire flail a +0 scale mail (1, 0, Vaults:2) a +0 arbalest a +0 arbalest a +1 dire flail of venom a +0 chain mail 31 bolts (1, 1, Vaults:2) a +0 arbalest 19 bolts (2, 0, Vaults:2) a cursed -2 arbalest 20 bolts (3, 0, Vaults:2) a +0 dire flail of protection a +0 chain mail (5, -1, Vaults:2) a +0 dire flail a +0 ring mail (5, 1, Vaults:2) a +0 falchion a cursed +0 scale mail (6, 46, Vaults:2) +0 fire dragon scales 17 bolts (7, 32, Vaults:2) 20 arrows (21, 12, Vaults:2) a +0 war axe a +0 plate armour (21, 35, Vaults:2) a bolt (22, 14, Vaults:2) a +0 quarterstaff (23, 48, Vaults:2) a +1 battleaxe of distortion a +0 chain mail (24, 30, Vaults:2) a bolt (24, 31, Vaults:2) a bolt (25, 30, Vaults:2) a bolt a +0 morningstar a +0 ring mail (25, 31, Vaults:2) a +0 arbalest 19 bolts (25, 48, Vaults:2) a +0 trident a +0 chain mail (25, 50, Vaults:2) a +0 short sword a +0 leather armour a +0 giant spiked club a +0 club a +0 ring mail (26, 27, Vaults:2) a +0 arbalest of velocity 13 bolts (26, 30, Vaults:2) a bolt (27, 29, Vaults:2) a +0 arbalest 13 bolts (28, 31, Vaults:2) a bolt (28, 39, Vaults:2) a +0 war axe a +0 great mace a +0 arbalest 17 bolts a +0 plate armour (28, 40, Vaults:2) a +0 dire flail a +0 chain mail (29, 40, Vaults:2) a +0 giant club (30, 40, Vaults:2) a +0 long sword a +0 chain mail (32, -5, Vaults:2) a +0 war axe a +0 arbalest 10 bolts a +0 scale mail (36, 34, Vaults:2) a +0 leather armour (39, 37, Vaults:2) a +0 scale mail (44, 42, Vaults:2) 11 bolts a +0 arbalest (45, 44, Vaults:2) a +0 large shield a +0 chain mail a +0 war axe (45, 51, Vaults:2) a +2 great sword of flaming (46, 0, Vaults:2) a +3 scale mail a +2 morningstar of holy wrath (46, 44, Vaults:2) a +0 dire flail a +0 great mace (48, 47, Vaults:2) a +0 leather armour (48, 48, Vaults:2) a +0 hunting sling (51, 15, Vaults:2) 29 bolts (55, -4, Vaults:2) the ring "Gutialun" {rF++ AC+1 Str-5 Int+8 Stlth-} [ring of protection] It affects your AC (+1). It affects your strength (-5). It affects your intelligence (+8). It greatly protects you from fire. It makes you less stealthy. (58, 13, Vaults:2) 9 bolts a +0 arbalest (61, 18, Vaults:2) a bolt (62, 19, Vaults:2) a +0 large shield a +0 plate armour a +2 long sword of flaming (62, 36, Vaults:2) a +1 shortbow of freezing 30 arrows (62, 40, Vaults:2) an arrow (63, 14, Vaults:2) a meat ration (63, 36, Vaults:2) a +0 shortbow a +0 long sword a +0 shortbow 49 arrows (64, 21, Vaults:2) a +0 chain mail of fire resistance a +0 great sword a +0 scale mail a +0 long sword (65, 20, Vaults:2) a bolt (65, 21, Vaults:2) a +0 plate armour a +0 great mace of venom (65, 36, Vaults:2) a +0 shortbow 18 arrows (66, -8, Vaults:2) a +0 arbalest 16 bolts (68, 26, Vaults:2) a +0 plate armour a +0 long sword (70, 38, Vaults:2) a +0 blowgun Level 3 of the Vaults (0, 0, Vaults:3) a Young Poisoner's Handbook (2, -16, Vaults:3) 24 stones (2, 0, Vaults:3) a +0 chain mail (3, 6, Vaults:3) a +0 robe a +0 dagger (6, 14, Vaults:3) a +0 scale mail 13 bolts a +0 falchion of holy wrath a +0 arbalest (10, -12, Vaults:3) a +0 ring mail (12, -24, Vaults:3) a +0 giant spiked club (12, -23, Vaults:3) a +0 robe a +0 dagger (12, -22, Vaults:3) a +0 chain mail a +0 broad axe (12, -1, Vaults:3) a large rock (12, 5, Vaults:3) a +0 flail (13, -24, Vaults:3) a +0 plate armour a +2 hand axe of electrocution (13, -23, Vaults:3) a +0 robe a +0 dagger (15, -1, Vaults:3) a +0 scale mail a +0 dire flail a large rock (16, -5, Vaults:3) a +0 robe a +0 long sword (16, -1, Vaults:3) a large rock a +0 leather armour a +0 flail (16, 8, Vaults:3) a large rock (17, 28, Vaults:3) a +0 plate armour a +0 long sword a +0 leather armour (18, -11, Vaults:3) a +0 ring mail a +0 arbalest 21 bolts a +0 falchion (18, 30, Vaults:3) a +0 plate armour a +3 war axe (20, 2, Vaults:3) a +0 leather armour a +0 club (20, 28, Vaults:3) a +0 club (21, -11, Vaults:3) a +0 mace a +0 ring mail (22, -1, Vaults:3) a +0 robe a +0 spear (22, 7, Vaults:3) a large rock (23, 32, Vaults:3) a large rock (25, -4, Vaults:3) a +0 robe (25, 1, Vaults:3) a +0 chain mail a +0 long sword (26, -7, Vaults:3) a +0 long sword (27, 30, Vaults:3) a +1 great mace of venom a +0 scale mail (28, 7, Vaults:3) a +0 giant club a +0 giant spiked club (28, 8, Vaults:3) a cursed -2 giant club (28, 18, Vaults:3) an uncursed staff of fire (28, 24, Vaults:3) a +2 robe of positive energy a +0 dagger (28, 30, Vaults:3) 3 large rocks a +0 large shield a +0 robe a +0 dagger (29, 4, Vaults:3) a +0 giant spiked club (29, 7, Vaults:3) a +0 ring mail a +0 morningstar (30, 4, Vaults:3) a +0 giant club (30, 5, Vaults:3) a +0 robe (30, 13, Vaults:3) +0 acid dragon scales (35, -11, Vaults:3) a +0 great sword a +0 scale mail (36, 3, Vaults:3) a +0 giant spiked club (37, -17, Vaults:3) 18 bolts a +0 arbalest (37, -11, Vaults:3) a +0 arbalest 18 bolts (37, 3, Vaults:3) a +0 giant club (37, 36, Vaults:3) 5 poisoned javelins (38, -14, Vaults:3) a +0 arbalest 15 bolts the cursed +0 cloak "Suenuvip" {-Tele rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (38, 3, Vaults:3) a +0 dire flail (39, 2, Vaults:3) a +0 giant club (40, 2, Vaults:3) a +0 broad axe of chopping a +0 plate armour (44, -2, Vaults:3) a +0 troll leather armour a +0 giant spiked club a +0 giant club (44, -1, Vaults:3) a +0 bardiche (44, 3, Vaults:3) a +0 flail a +0 scale mail (44, 7, Vaults:3) a +0 flail a +0 scale mail (45, -2, Vaults:3) a +0 dire flail a +0 dire flail (45, 1, Vaults:3) a +0 ring mail a +0 dire flail (45, 3, Vaults:3) a +0 morningstar a +0 leather armour (45, 23, Vaults:3) a +0 scale mail (46, 3, Vaults:3) a +0 great mace of crushing a +0 fustibalus 17 sling bullets a +0 chain mail (46, 4, Vaults:3) a +0 bardiche a +0 plate armour (49, 7, Vaults:3) a +1 morningstar of crushing (50, 3, Vaults:3) a +0 troll leather armour (50, 5, Vaults:3) a +0 ring mail a +0 morningstar a +0 hunting sling (53, -1, Vaults:3) a +0 giant club a +0 dire flail (53, 15, Vaults:3) a +0 long sword a +0 robe (56, 8, Vaults:3) a +0 ring mail (57, 17, Vaults:3) a +0 giant spiked club a +0 giant club a +0 troll leather armour (60, 28, Vaults:3) a +0 whip (61, 3, Vaults:3) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (62, 12, Vaults:3) a +0 dire flail a +0 dire flail (63, -16, Vaults:3) a +0 long sword a +0 scale mail (63, 8, Vaults:3) a lightning rod (4/4) (63, 12, Vaults:3) a +0 halberd a +0 robe (64, -4, Vaults:3) a potion of degeneration (65, -7, Vaults:3) a +0 giant spiked club a +0 dire flail (67, 24, Vaults:3) a +0 hunting sling (68, 21, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 whip a +0 robe a +0 giant club a +0 dire flail (69, 5, Vaults:3) a +0 hand axe a cursed +0 plate armour (69, 6, Vaults:3) a +0 short sword a +0 plate armour a +0 giant club an orc corpse (skeletalised by now) (69, 9, Vaults:3) a +0 leather armour (70, 5, Vaults:3) a +0 war axe an orc corpse (skeletalised by now) (70, 6, Vaults:3) a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (70, 8, Vaults:3) a +0 club (70, 20, Vaults:3) a +0 giant spiked club a +0 giant club (70, 21, Vaults:3) a +0 giant spiked club