MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club (4, 13, D:1) a +0 dagger (18, 8, D:1) a +0 dagger (20, 11, D:1) a +0 club (22, 7, D:1) a +0 whip (26, 29, D:1) a +0 club (29, -1, D:1) a +0 club (35, 28, D:1) a bat skeleton (35, 32, D:1) a +0 short sword (44, 14, D:1) a +0 club (46, 20, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 13, D:2) a kobold corpse (skeletalised by now)