MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -6, D:1) a +0 dagger (7, -39, D:1) 21 arrows (13, -16, D:1) 24 bolts (25, -8, D:1) a +0 short sword (26, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 8, D:2) a +0 spear (14, 38, D:2) a +0 club (15, 7, D:2) 25 arrows (16, 24, D:2) a +0 leather armour a +0 dagger (18, 14, D:2) a +0 dagger (30, 7, D:2) a +0 club (31, 9, D:2) a +0 club (34, 24, D:2) a +0 hat Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar a +0 leather armour a +0 dagger a +0 robe a cursed -2 whip a +0 chain mail (0, 5, D:3) a +0 flail (5, -6, D:3) a +0 club (unseen) (5, -5, D:3) a +0 club (8, -11, D:3) a +0 dagger a goblin skeleton (9, -12, D:3) a +0 scale mail a +0 helmet the human skeleton of Terence (9, 14, D:3) a +0 spear (10, -12, D:3) 2 stones (13, -18, D:3) a meat ration (14, -12, D:3) a stone (26, 12, D:3) a +0 club (37, -7, D:3) a +0 quarterstaff (38, -18, D:3) a +0 whip (45, -11, D:3) a +0 robe