MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -12, D:1) a +0 scale mail (13, 17, D:1) a +0 club (27, 26, D:1) a cursed -2 spear (46, -5, D:1) a +0 robe (49, 1, D:1) a +0 leather armour Level 2 of the Dungeon (1, -13, D:2) a +0 dagger (12, -12, D:2) 16 arrows (13, 23, D:2) a +0 club (23, -24, D:2) a +0 chain mail (25, -17, D:2) a +0 quarterstaff (25, 7, D:2) a +1 short sword of holy wrath (30, -15, D:2) a +0 dagger (34, -21, D:2) a +0 helmet (37, -24, D:2) a +0 whip (47, 6, D:2) a scroll of enchant armour (47, 7, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 tomahawks (7, -10, D:3) a +0 whip (7, 3, D:3) a +0 ring mail (9, 4, D:3) a +0 club (12, -12, D:3) a +0 hand axe (20, 3, D:3) a +0 dagger a +0 ring mail (32, 34, D:3) a +0 club (33, -10, D:3) a +0 club (37, -10, D:3) a +0 dagger (43, 4, D:3) a +0 dagger (53, 1, D:3) a +0 club (58, 26, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip (6, -1, D:4) a +0 giant club (14, 8, D:4) a +0 falchion (21, 8, D:4) a +0 whip (23, 28, D:4) a +0 halberd (24, 27, D:4) a cursed -3 halberd (29, 22, D:4) a -3 ring of evasion (30, 21, D:4) a +1 ring mail of cold resistance a cursed -1 hand axe (31, 17, D:4) a +0 ring mail a +0 short sword (32, 16, D:4) a +0 leather armour a +0 flail (34, 22, D:4) a +0 scale mail (41, 2, D:4) a +0 leather armour a +0 whip (41, 3, D:4) a cursed +0 leather armour a cursed -2 mace Level 5 of the Dungeon (3, -1, D:5) a +0 war axe (17, 10, D:5) a +0 dagger (23, 1, D:5) a +0 hand axe (30, -2, D:5) a +0 pair of gloves (32, 17, D:5) the cursed +1 great sword of Psychosis {freeze, rC+ MP+9 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (40, 38, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (2, 0, D:6) a +3 great sword of freezing a +0 robe a cursed +3 short sword a +0 robe (5, 2, D:6) a cursed +4 war axe a +0 robe (11, 26, D:6) a cursed +0 ring mail (13, 20, D:6) a book of Maledictions (14, 24, D:6) a +0 robe (15, 22, D:6) a wand of iceblast (10/15) (18, 22, D:6) a +0 ring mail (33, 22, D:6) a +0 mace a +0 club a +4 plate armour (35, 21, D:6) a +0 war axe (35, 27, D:6) a cursed -1 mace (36, 28, D:6) a +0 club (37, 11, D:6) a +0 chain mail a +0 trident (37, 27, D:6) a +0 mace (38, 9, D:6) a cursed +0 ring mail (38, 10, D:6) a +0 trident (40, 28, D:6) a +0 club a +0 leather armour (41, 6, D:6) a +0 dagger (42, -1, D:6) a +0 club (43, 6, D:6) a +0 dagger (44, 16, D:6) an uncursed staff of fire (46, 16, D:6) a +0 leather armour a +0 hand axe a +0 shortbow 29 arrows (47, 6, D:6) a +0 falchion a +0 ring mail a +0 flail (49, 16, D:6) an arrow (50, 34, D:6) a +0 morningstar (51, 34, D:6) a +0 dagger a +0 leather armour (53, 34, D:6) a +0 chain mail (54, 34, D:6) a +0 flail a +0 scale mail (58, 31, D:6) 16 arrows Level 7 of the Dungeon (0, 0, D:7) 18 arrows (9, 3, D:7) 3 arrows (9, 4, D:7) a +0 robe (10, 44, D:7) a +0 spear (12, 9, D:7) a +0 robe a +2 scimitar (16, 26, D:7) a cursed +0 hand axe a +0 robe (18, 27, D:7) a +5 battleaxe a +0 ring mail (22, 7, D:7) a +0 scale mail (24, 24, D:7) a cursed +3 scimitar a cursed +0 robe (37, -12, D:7) a +0 leather armour (37, 29, D:7) a +0 robe (38, -12, D:7) a +0 hand axe (45, 30, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (4, 3, D:8) a +1 pair of boots (4, 34, D:8) an uncursed staff of summoning (16, 21, D:8) 24 bolts (19, 12, D:8) a +2 scale mail of poison resistance (20, 12, D:8) a +0 whip a +0 robe a +0 dagger (38, 38, D:8) a +0 hand crossbow (40, 29, D:8) 4 arrows (45, 44, D:8) 19 bolts (47, 29, D:8) 11 arrows a +0 shortbow (47, 41, D:8) a +0 short sword (52, 44, D:8) a +1 quarterstaff of speed (57, 17, D:8) a +0 short sword a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a wand of random effects (10/48) (13, -6, D:9) a +0 war axe (16, 12, D:9) 17 arrows (37, 7, D:9) a +0 club (38, 15, D:9) a +0 leather armour (39, -8, D:9) 5 javelins (39, 6, D:9) a +0 whip a +0 leather armour (41, 5, D:9) a cursed -1 spear (56, 5, D:9) a +0 dire flail a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +2 flail of holy wrath (0, 3, D:10) a +0 leather armour (1, 41, D:10) a +0 chain mail a +0 glaive (2, 15, D:10) a cursed +0 leather armour (3, 0, D:10) a +0 falchion a +0 hand axe (4, 28, D:10) a +0 leather armour (6, 31, D:10) a +0 giant club (8, 27, D:10) a +0 trident (8, 29, D:10) a +0 giant club (12, -1, D:10) a +2 shortbow of velocity 20 arrows (13, -3, D:10) an arrow a +0 dagger a +0 robe (13, 13, D:10) a +0 pair of gloves (20, 4, D:10) a +0 club (20, 6, D:10) a +0 dagger (22, 7, D:10) a +0 club (23, -1, D:10) a meat ration (27, 24, D:10) 2 potions of degeneration (30, 20, D:10) an uncursed ring of ice a +1 ring of evasion (31, 27, D:10) an arrow (31, 28, D:10) an arrow (32, 32, D:10) a cursed -2 shortbow 18 arrows (50, 40, D:10) a +0 club (61, 42, D:10) 22 arrows Level 11 of the Dungeon (0, 0, D:11) 17 bolts (6, 10, D:11) a tomahawk (6, 11, D:11) 2 tomahawks (6, 13, D:11) 2 tomahawks (6, 16, D:11) a +0 robe a +0 dagger (6, 17, D:11) a tomahawk a +0 robe a +3 dagger a +3 dagger (12, 22, D:11) a +0 dagger (14, 0, D:11) a +0 leather armour a +0 club (16, 18, D:11) a cursed -3 club (17, 25, D:11) a +0 club (29, 5, D:11) a +0 robe a cursed +0 battleaxe (31, 1, D:11) a meat ration (33, 7, D:11) a +0 robe a +3 war axe (33, 8, D:11) a cursed +0 robe a +0 falchion (33, 9, D:11) a +0 robe a +0 spear (34, 6, D:11) a +0 robe a +0 dagger (39, 12, D:11) a +0 chain mail a +0 club (40, 12, D:11) a +0 ring mail a +0 dagger (40, 13, D:11) a +0 short sword Level 1 of the Lair of Beasts (7, -1, Lair:1) a +0 rapier (11, -17, Lair:1) a +0 leather armour (11, 4, Lair:1) 2 javelins (14, 5, Lair:1) a meat ration (20, -14, Lair:1) a +0 mace of holy wrath (24, 12, Lair:1) a +0 robe (41, -1, Lair:1) 26 arrows (43, 12, Lair:1) a +0 dire flail (46, -9, Lair:1) 21 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, -11, Lair:2) a cursed -2 hunting sling (2, -5, Lair:2) a +0 ring mail of fire resistance (9, -11, Lair:2) 23 bolts (10, -7, Lair:2) 11 arrows (12, 36, Lair:2) a +0 club (17, 8, Lair:2) a +0 robe a +0 rapier (18, 21, Lair:2) a cursed -1 short sword a +2 robe of magic resistance (19, 9, Lair:2) a +0 robe a +0 short sword (22, -7, Lair:2) a +0 robe a +0 short sword (23, -10, Lair:2) a potion of degeneration (28, 6, Lair:2) a +0 short sword a +1 robe of cold resistance a +0 buckler (29, 16, Lair:2) a +0 short sword a +0 robe a +0 buckler (30, -3, Lair:2) a +0 dagger a +0 robe (31, 7, Lair:2) a +2 robe (42, 31, Lair:2) 20 arrows (43, 12, Lair:2) a +0 pair of gloves (44, 36, Lair:2) a +0 war axe (45, 24, Lair:2) 29 arrows (48, 0, Lair:2) a meat ration (52, 31, Lair:2) a +0 chain mail (54, -8, Lair:2) a +0 ring mail (61, 13, Lair:2) a scroll of teleportation (62, 18, Lair:2) a +0 trident (64, -8, Lair:2) a cursed -1 war axe (64, 13, Lair:2) the cursed +1 leather armour "Guhuc" {rPois MR+ Str+3} It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 14, Lair:2) 14 gold pieces (65, 12, Lair:2) the +10 broad axe of Recklessness {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (66, 11, Lair:2) 25 sling bullets (66, 12, Lair:2) a +0 helmet (67, 11, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (5, -16, Lair:3) a Grand Grimoire a book of Changes a book of Conjurations (11, -23, Lair:3) an uncursed ring of wizardry a -2 ring of strength (20, 6, Lair:3) 25 arrows (22, -2, Lair:3) a +0 dagger (36, 12, Lair:3) a meat ration (41, 12, Lair:3) a +0 short sword (45, 28, Lair:3) a cursed staff of summoning a cursed staff of energy a +1 hand crossbow of velocity (57, 8, Lair:3) 2 scrolls of amnesia a wand of enslavement (8/24) a wand of flame (18/48) Level 4 of the Lair of Beasts (0, 0, Lair:4) an electric eel corpse (21, -15, Lair:4) a +0 shortbow 20 arrows (29, -3, Lair:4) a water moccasin corpse (33, -10, Lair:4) a +0 shortbow 16 arrows a centaur corpse (skeletalised by now) (33, 16, Lair:4) a +0 shortbow 20 arrows (34, -18, Lair:4) a wand of iceblast (2/15) (34, -17, Lair:4) a wand of lightning (7/15) (36, -12, Lair:4) a wand of iceblast (4/15) (43, -27, Lair:4) a +0 hat (47, 23, Lair:4) a wand of polymorph (3/24) (50, 23, Lair:4) 12 arrows (51, 1, Lair:4) a +2 spear of piercing (52, -20, Lair:4) a +0 leather armour (53, -15, Lair:4) a spiny frog corpse (skeletalised by now) (54, -14, Lair:4) a spiny frog corpse (skeletalised by now) (57, -22, Lair:4) 7 steel tomahawks (58, 6, Lair:4) a +0 chain mail (60, 7, Lair:4) an uncursed ring of protection from cold the cursed +2 hand axe of Suwk {chop, MR- Int+4 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it.