MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 15, D:1) a +0 club (15, 8, D:1) a +0 short sword (18, 11, D:1) a +0 hunting sling (23, 18, D:1) a +0 whip (28, 11, D:1) a +0 club (33, 7, D:1) a +0 club (33, 35, D:1) a +0 dagger (34, 7, D:1) a +0 club (36, 32, D:1) a +0 club (37, 5, D:1) a +0 club (43, 23, D:1) a +0 short sword (49, 14, D:1) a cursed +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (1, -30, D:2) a +0 whip (8, 7, D:2) a +0 club (18, -22, D:2) 17 arrows (23, 10, D:2) a +0 club (34, -13, D:2) a +0 club (38, -15, D:2) a cursed +0 ring mail (38, -5, D:2) a +0 war axe (38, 2, D:2) a +0 ring mail (47, 8, D:2) a +0 club (54, -28, D:2) a cursed -3 whip (54, 8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 21 bolts (3, -3, D:3) a +0 club a +0 shortbow 17 arrows (11, 34, D:3) a +0 hunting sling (30, 19, D:3) a +0 mace (35, 8, D:3) a +0 short sword (37, 3, D:3) a +0 club (37, 44, D:3) a +0 robe (44, 6, D:3) a +0 club a +0 club a +0 club a +0 dagger a cursed -1 club a +0 club (44, 7, D:3) a +0 hunting sling a +0 club (48, 35, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 2, D:4) a +0 ring mail (3, 9, D:4) 10 bolts (6, 6, D:4) a +0 leather armour (7, -1, D:4) 2 potions of degeneration (8, 27, D:4) 3 scrolls of random uselessness (12, 15, D:4) a +0 scythe a +0 robe (13, 17, D:4) a +0 leather armour (17, 3, D:4) a +0 flail (18, 3, D:4) a +0 mace a cursed -3 flail (18, 4, D:4) a +2 flail of protection (19, 3, D:4) a +0 trident (22, 3, D:4) a +0 leather armour (28, 16, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 robe (7, -15, D:5) the +2 hunting sling "Zireosko" {velocity, rN+ Int-2 Dex+4} Any stone fired from it inflicts extra damage. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from negative energy. (10, -7, D:5) 8 bolts (13, -29, D:5) a cursed +0 dagger a +0 robe (13, -27, D:5) a +0 rapier a +0 leather armour (16, -3, D:5) a +0 mace a +0 scale mail (22, -10, D:5) a +0 club (27, 4, D:5) a +0 dagger (29, -2, D:5) 23 bolts (35, -2, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed -3 short sword (13, 1, D:6) 30 sling bullets (13, 11, D:6) a +0 giant club (15, 31, D:6) a +0 dagger a +0 robe (18, 31, D:6) a +0 dire flail a +0 plate armour (19, 6, D:6) a cursed +0 leather armour (20, 31, D:6) a +0 mace a +0 leather armour (21, 30, D:6) a +0 dagger a +0 robe (34, -2, D:6) a +2 plate armour of poison resistance a +0 flail (34, 22, D:6) a +0 giant club (35, -2, D:6) a +0 leather armour a +0 flail (36, -2, D:6) a +2 hand axe of electrocution (37, 6, D:6) 22 bolts (47, 26, D:6) a +0 longbow Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (11, -6, D:7) 5 arrows a +0 shortbow (12, -6, D:7) 3 arrows (12, 18, D:7) a +0 scimitar (13, -7, D:7) 2 arrows (13, -6, D:7) 6 arrows (13, -5, D:7) a +0 robe a +0 dagger (14, -6, D:7) a +0 hunting sling a +0 leather armour a cursed -3 flail an arrow (15, -9, D:7) 15 arrows a +0 shortbow (15, 8, D:7) a +0 dagger (17, -8, D:7) an arrow (18, -6, D:7) an arrow (18, 16, D:7) a +0 dire flail a +0 robe (20, 16, D:7) a cursed +1 hand axe a +0 robe a cursed +3 short sword a +0 robe (22, 16, D:7) a +0 flail a +0 robe a +0 dire flail a +0 robe (33, 22, D:7) a +0 giant club (36, 25, D:7) a +0 falchion a +2 leather armour of fire resistance (42, 13, D:7) a +0 robe (45, 8, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (4, -7, D:8) a +0 plate armour a +0 hand axe (5, -1, D:8) a +0 mace (7, -5, D:8) a +0 leather armour a +0 dagger of draining (8, -6, D:8) a +0 ring mail a +0 mace (9, -7, D:8) a +0 leather armour (11, -6, D:8) a +0 spear (14, -1, D:8) a +0 robe (20, -18, D:8) a +0 ring mail (20, -5, D:8) the +1 cloak "Udass" {rElec rPois rF+ Int-5} It affects your intelligence (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. (23, -26, D:8) a +0 leather armour (25, -8, D:8) 2 potions of degeneration (25, -2, D:8) a +0 glaive (26, -11, D:8) a +0 short sword (28, -11, D:8) a +0 chain mail a +2 long sword of flaming (31, -3, D:8) a +0 dagger a +0 robe (31, -2, D:8) a +0 falchion a +0 scale mail (32, -2, D:8) a +0 club a +0 ring mail (33, -6, D:8) a +0 club (33, -2, D:8) a +0 war axe (33, -1, D:8) a +0 club (35, -5, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 club (3, 44, D:9) a +0 pair of gloves (4, 40, D:9) a +0 short sword (4, 42, D:9) a +0 dagger (5, 45, D:9) a +0 ring mail (15, 40, D:9) a +5 short sword of freezing (17, 36, D:9) a cursed -1 mace 3 javelins (19, 3, D:9) a +0 hunting sling (19, 16, D:9) a +0 halberd (19, 17, D:9) a +0 flail (20, 15, D:9) a +0 ring mail a +0 spear (20, 16, D:9) a +0 halberd (20, 28, D:9) 15 arrows (21, 29, D:9) a +0 giant spiked club (24, 11, D:9) a +0 leather armour (26, 19, D:9) 6 tomahawks (32, 47, D:9) a +0 leather armour (36, 16, D:9) a +0 leather armour a +0 dagger (42, 19, D:9) a +0 giant club (44, 15, D:9) a +0 flail a +0 robe a +0 vampiric dagger (52, 29, D:9) a +0 trident (54, 18, D:9) 3 sling bullets (55, 21, D:9) a sling bullet (56, 19, D:9) a +0 hunting sling a +0 quarterstaff 19 sling bullets a +0 leather armour (57, 46, D:9) 16 arrows Level 10 of the Dungeon [Shop] Basicir's Armour Shop a cursed +0 robe (1 gold) a +0 leather armour (28 gold) a +0 scale mail of poison resistance (112 gold) a +0 leather armour (28 gold) the +27 Lear's hauberk (1821 gold) a +0 robe (9 gold) a +1 centaur barding of fire resistance (490 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) (0, 0, D:10) a +0 ring mail (5, -4, D:10) a +0 giant club (14, -15, D:10) a +0 leather armour (15, -15, D:10) a +0 dagger a +0 robe (15, -14, D:10) a +0 hand axe of chopping (17, 10, D:10) a +0 giant club (20, -7, D:10) a +2 short sword of holy wrath (20, -6, D:10) a +0 ring mail a cursed +0 broad axe 6 tomahawks a +0 plate armour (20, -5, D:10) a +0 dagger a +0 robe (22, 19, D:10) a +0 hand axe a +0 leather armour (23, 15, D:10) an arrow (23, 16, D:10) an arrow (23, 19, D:10) an arrow (24, 22, D:10) an arrow (27, -4, D:10) a cursed -3 dagger a cursed +0 robe (29, 21, D:10) a +0 dagger a +0 robe (31, -3, D:10) a +0 flail (31, 17, D:10) a +0 pair of gloves (32, 0, D:10) a cursed +0 ring mail (32, 14, D:10) a scroll of noise (33, 0, D:10) a +0 rapier (33, 25, D:10) an arrow (33, 30, D:10) a +0 chain mail (33, 31, D:10) a +0 flail (34, -14, D:10) a +0 spear (34, -1, D:10) a +1 dagger of venom (34, 25, D:10) 2 arrows (34, 26, D:10) a +0 shortbow an arrow (37, 16, D:10) a +0 hunting sling (44, -19, D:10) 26 sling bullets (48, -5, D:10) a book of Debilitation the Catalogue of Transmutation Spells Type Level a - Passwall Transmutation/Earth 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Blade Hands Transmutation 5 Level 11 of the Dungeon [Shop] Zaaclim's Antique Weapon Emporium a +0 club (20 gold) a +0 giant club (34 gold) a +0 shortbow (60 gold) a +0 war axe (70 gold) the +0 trident of Kismet {antimagic, +Rage rF+++ rC- Stlth+} (1036 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It renders you almost immune to fire. It makes you vulnerable to cold. It lets you go berserk. It makes you more stealthy. a +0 lajatang (300 gold) a +0 quarterstaff (80 gold) a +0 club (20 gold) a +0 hand crossbow (70 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3} (2108 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 rapier (80 gold) (0, 0, D:11) a +2 scale mail of poison resistance (5, 7, D:11) a +0 long sword a +0 leather armour (10, 0, D:11) a +1 falchion of holy wrath (10, 10, D:11) a +0 trident of flaming (23, 26, D:11) a +0 shortbow 15 arrows (25, -5, D:11) a +0 giant club (25, 25, D:11) an arrow (26, 25, D:11) an arrow (27, 25, D:11) 2 arrows (28, 25, D:11) an arrow (29, 24, D:11) a +0 shortbow a +0 shortbow 24 arrows (30, 23, D:11) 2 arrows (30, 25, D:11) an arrow (31, 21, D:11) an arrow (31, 22, D:11) an arrow (32, 22, D:11) 2 arrows (33, 18, D:11) an arrow (34, -16, D:11) a +0 scale mail (35, 35, D:11) a +0 plate armour (40, 14, D:11) a +1 robe of resistance (41, -4, D:11) a +0 club (42, -5, D:11) a +0 flail a +0 chain mail (42, -3, D:11) a +0 halberd a +0 chain mail (60, 30, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) an uncursed staff of conjuration (2, 5, D:12) a +0 dagger a +1 robe of resistance (9, 17, D:12) a +0 giant club a +0 giant club (11, 16, D:12) a +0 rapier (12, 12, D:12) a +7 vampiric battleaxe a +0 scale mail (13, 9, D:12) a wand of polymorph (6/24) a wand of random effects (48/48) 4 javelins of penetration 502 stones (15, 8, D:12) a scroll of random uselessness (16, 12, D:12) a +0 quarterstaff (23, -5, D:12) a +0 leather armour (unseen) (24, 4, D:12) a +0 long sword (30, 33, D:12) +0 mottled dragon scales (35, 33, D:12) a +0 giant club (41, 41, D:12) 21 stones (45, 12, D:12) 23 arrows (46, 31, D:12) a +0 scythe (47, 12, D:12) a wand of iceblast (4/15) Level 13 of the Dungeon (0, 0, D:13) 32 bolts (1, 26, D:13) a +0 leather armour (4, 47, D:13) a +0 whip (6, 17, D:13) a +0 robe a +1 war axe of freezing (7, 16, D:13) a +0 leather armour a +0 broad axe of flaming (9, -2, D:13) an arrow (10, -2, D:13) an arrow (11, -2, D:13) an arrow (13, -2, D:13) 22 arrows a +0 shortbow (15, 11, D:13) an uncursed amulet of harm (15, 14, D:13) a +0 robe a +0 dagger (17, 16, D:13) a +0 quarterstaff (18, 14, D:13) a +0 robe (18, 30, D:13) a +0 giant club (19, 8, D:13) an arrow (23, 5, D:13) an arrow (23, 9, D:13) an arrow (23, 10, D:13) an arrow (23, 17, D:13) 20 stones (23, 23, D:13) 16 arrows (24, 2, D:13) an arrow (24, 43, D:13) 4 tomahawks (25, 6, D:13) an arrow (25, 8, D:13) a +0 long sword (28, -1, D:13) an arrow (28, 41, D:13) 9 arrows (29, -2, D:13) 2 arrows (29, 6, D:13) an ugly thing corpse (29, 7, D:13) an ugly thing corpse (30, -1, D:13) 2 arrows (30, 7, D:13) 6 steel javelins (31, 6, D:13) an ugly thing corpse (32, 27, D:13) an uncursed amulet of guardian spirit (32, 42, D:13) a +0 helmet (33, -2, D:13) an arrow (33, -1, D:13) 5 arrows (34, -2, D:13) 2 arrows (35, -2, D:13) 5 arrows (35, -1, D:13) an arrow (36, -3, D:13) 3 arrows (36, -2, D:13) 2 arrows (37, -3, D:13) 4 arrows (38, -3, D:13) 10 arrows a cursed -2 shortbow (40, 4, D:13) an arrow (46, 37, D:13) a potion of degeneration (50, 12, D:13) 7 arrows (51, 13, D:13) an arrow (52, 14, D:13) 2 arrows (52, 15, D:13) an arrow (53, 18, D:13) a +0 shortbow 9 arrows Level 14 of the Dungeon [Shop] Qetuud's Antique Weapon Boutique a +0 battleaxe (201 gold) a cursed +0 executioner's axe (279 gold) a +0 club (31 gold) a +0 hunting sling (46 gold) a +0 club (31 gold) a +1 great mace of protection (458 gold) a +2 shortbow of freezing (539 gold) the +7 lajatang of Order {silver, rMut} (1940 gold) It protects you from mutation. a +0 falchion (93 gold) a +1 scimitar of flaming (440 gold) a +0 dire flail (124 gold) a +2 glaive of chopping (672 gold) a +0 rapier (124 gold) a +0 falchion (93 gold) (0, 0, D:14) a +0 halberd (6, -39, D:14) a +0 giant club (8, 5, D:14) an arrow (8, 7, D:14) 4 arrows (8, 8, D:14) an arrow (8, 10, D:14) an arrow (9, 4, D:14) an arrow (10, 3, D:14) 8 poisoned javelins (11, -40, D:14) 19 stones (11, 2, D:14) a +1 longbow of flaming 6 arrows a +0 centaur barding (26, -28, D:14) a stone (35, 1, D:14) a +0 club (37, -14, D:14) a +0 ring mail (42, -8, D:14) 7 javelins of returning (54, -18, D:14) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 needles of paralysis (13, 47, Lair:1) the +11 trident of Qaiq Xua {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (33, 3, Lair:1) a +0 broad axe (36, 46, Lair:1) a +0 mace (38, 48, Lair:1) a +0 leather armour (40, 49, Lair:1) a +0 leather armour (52, 7, Lair:1) a +0 chain mail (52, 22, Lair:1) a cursed -2 leather armour (54, 46, Lair:1) a +0 robe (55, 21, Lair:1) a +0 robe (56, 18, Lair:1) a +0 rapier (62, 47, Lair:1) 6 needles of paralysis Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 sling bullets (8, 9, Lair:2) a +2 mace of protection (14, -27, Lair:2) a +0 flail (15, -12, Lair:2) a +0 war axe (16, -21, Lair:2) a +0 robe a +0 halberd (16, -14, Lair:2) a +0 robe a +0 battleaxe (20, -26, Lair:2) a +0 war axe (21, 13, Lair:2) a +0 scimitar (24, -28, Lair:2) a +0 cloak (26, -15, Lair:2) a scroll of random uselessness (31, -16, Lair:2) a +0 leather armour (39, -4, Lair:2) 25 bolts (52, -20, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 arrows (4, -25, Lair:3) a +0 ring mail (7, -35, Lair:3) an uncursed ring of magical power (7, -12, Lair:3) 7 steel javelins (23, -27, Lair:3) a +0 rapier (34, -8, Lair:3) a +0 scale mail (36, -7, Lair:3) a book of Minor Magic (37, -5, Lair:3) a +0 scale mail (42, 13, Lair:3) the +0 flail "Diryomy" {flame, MR+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (47, -21, Lair:3) a +0 robe (48, 11, Lair:3) a +0 club (58, 15, Lair:3) 23 bolts (59, 13, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 javelins of returning 4 needles of confusion (2, -13, Lair:4) 5 steel javelins (4, -4, Lair:4) a +0 dagger (8, -7, Lair:4) a +0 pair of boots (12, -32, Lair:4) a +0 pair of boots (13, 18, Lair:4) 23 bolts (16, 10, Lair:4) a +0 leather armour (36, -7, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (4, 7, Lair:5) a +0 long sword (9, -9, Lair:5) a +0 leather armour (14, 12, Lair:5) a +0 robe (30, 1, Lair:5) a potion of degeneration (31, -40, Lair:5) a cursed +0 chain mail (31, -11, Lair:5) the +7 short sword "Gesitz" {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (44, -37, Lair:5) a +0 scale mail (50, -10, Lair:5) a +0 short sword (53, -39, Lair:5) a +0 ring mail (67, -46, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 29 sling bullets (3, -46, Lair:6) a +0 plate armour (3, -18, Lair:6) a book of Summonings a book of Misfortune (5, -45, Lair:6) a +0 ring mail (6, -7, Lair:6) a +0 rapier (7, 15, Lair:6) a +0 scale mail (10, -8, Lair:6) a +0 chain mail (12, 3, Lair:6) a +2 rapier of holy wrath a +0 robe a +0 short sword a +0 robe a +0 spear (16, -42, Lair:6) a scroll of noise (16, 2, Lair:6) a +0 short sword a +0 robe (17, 1, Lair:6) a +0 spear (18, -46, Lair:6) a +0 war axe (18, -35, Lair:6) a +0 flail (21, 14, Lair:6) a +0 short sword (21, 15, Lair:6) a +2 rapier of venom a +0 robe (22, -6, Lair:6) a +0 rapier a +0 robe a +0 buckler (31, 0, Lair:6) 27 arrows (34, 11, Lair:6) a +0 ring mail (39, 7, Lair:6) a +0 rapier a +0 robe (39, 14, Lair:6) a +0 rapier a +0 robe (40, 14, Lair:6) a +0 rapier a +0 robe (42, -44, Lair:6) a +0 dagger a +0 robe a +2 buckler (43, 2, Lair:6) a +0 cloak a +1 robe (46, -23, Lair:6) a cursed -3 battleaxe (50, 9, Lair:6) a +4 ring of intelligence (52, 5, Lair:6) a +0 pair of gloves (55, -45, Lair:6) 2 javelins of returning (58, -8, Lair:6) a +0 ring mail (63, -14, Lair:6) a +0 large shield (63, 5, Lair:6) a +0 leather armour (65, -22, Lair:6) a +0 ring mail