MirrMurr Level 1 of the Dungeon (10, -10, D:1) a +0 leather armour (15, 0, D:1) a +0 club a +0 club (22, -24, D:1) a +0 club (26, -6, D:1) 15 bolts (36, 5, D:1) a +0 leather armour (38, -15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -1, D:2) a cursed -2 hand axe (19, 0, D:2) a +0 dagger (21, -3, D:2) a +0 hunting sling (21, 17, D:2) 15 arrows (25, 5, D:2) a +0 war axe (28, -15, D:2) a +0 mace a +0 ring mail (44, 3, D:2) a +2 ring mail of cold resistance Level 3 of the Dungeon (0, 0, D:3) a cursed -1 morningstar (0, 1, D:3) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a cursed +0 robe (12, 15, D:3) a +0 dagger a +0 robe (28, 16, D:3) a cursed +0 flail a +0 flail (30, 20, D:3) a +0 dagger (35, 9, D:3) a +0 hunting sling (35, 14, D:3) 25 bolts (36, 8, D:3) a +0 club a +0 club a +0 club a +0 club a +0 whip a +0 club a +0 animal skin a +0 helmet a cursed -3 club (37, 10, D:3) a +0 club a +0 club (44, 18, D:3) a cursed +0 pair of boots (53, -5, D:3) a cursed +0 robe Level 4 of the Dungeon (0, 0, D:4) a cursed -2 giant club (15, 15, D:4) 8 tomahawks (22, 38, D:4) 12 gold pieces