MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (2, -4, D:1) a +0 hand axe (2, 6, D:1) a cursed -1 club (6, -12, D:1) a +0 chain mail (9, 11, D:1) a +0 spear (11, -26, D:1) a cursed -2 dagger (36, -13, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -5, D:2) 11 sling bullets (11, 1, D:2) a +0 dagger (15, 30, D:2) 9 bolts (16, 15, D:2) a +0 club (27, -4, D:2) a +0 dagger (33, -10, D:2) 16 arrows (35, 12, D:2) a +0 club (39, 22, D:2) a +0 club (42, -7, D:2) a +0 hunting sling (44, 17, D:2) a +0 whip (44, 26, D:2) a +0 whip (46, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip an orc skeleton (3, 20, D:3) a +0 flail (unseen) (4, -8, D:3) a +0 flail (5, 15, D:3) a book of Maledictions (14, 2, D:3) a jackal skeleton (20, 12, D:3) a +0 leather armour a +0 dagger of venom a +0 dagger a +0 club a +0 helmet a +0 animal skin (35, 13, D:3) 5 tomahawks (38, 5, D:3) an uncursed ring of magical power a cursed amulet of inaccuracy (41, 8, D:3) a +0 dagger (43, 8, D:3) a +0 dagger a +0 dagger