MirrMurr Level 1 of the Dungeon (0, 0, D:1) 6 stones (13, -2, D:1) a stone (16, -2, D:1) a +0 club (20, -4, D:1) a stone (23, 29, D:1) a +0 ring mail (24, 7, D:1) a +0 dagger (35, 15, D:1) a +0 club (49, 15, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -12, D:2) 10 stones (4, -14, D:2) a +0 mace (21, -7, D:2) a +0 spear (22, -16, D:2) a +0 leather armour (36, -15, D:2) a +0 robe (37, 25, D:2) a stone (38, -17, D:2) a +0 chain mail (39, 25, D:2) a stone (41, 1, D:2) a +0 long sword (41, 25, D:2) a +0 short sword 3 stones (53, 25, D:2) 14 arrows (56, 6, D:2) a +0 dagger (57, 16, D:2) a +0 leather armour (57, 20, D:2) a +0 spear (58, 12, D:2) a +0 great mace Level 3 of the Dungeon (0, 0, D:3) 8 stones (3, -17, D:3) a cursed -2 mace a cursed +0 ring mail (3, 20, D:3) 17 arrows (6, -35, D:3) a +0 club a +0 leather armour (8, -10, D:3) a +0 long sword (9, 5, D:3) a +0 dagger 14 stones (10, 2, D:3) a stone (11, 1, D:3) a stone (12, 0, D:3) a stone (13, -28, D:3) a +0 mace (13, 18, D:3) a +0 chain mail (26, 4, D:3) a +0 club (26, 12, D:3) 5 large rocks (29, -28, D:3) 2 stones (30, -29, D:3) a stone (33, 8, D:3) a +0 war axe (34, -15, D:3) 22 bolts (43, -20, D:3) a +0 short sword a +0 ring mail of cold resistance (47, -4, D:3) a +0 club (49, -4, D:3) a +0 club 3 stones (50, -5, D:3) a +0 dagger (50, 10, D:3) a +2 quarterstaff of chaos (51, 12, D:3) a cursed -1 mace (59, -20, D:3) 15 sling bullets Level 4 of the Dungeon (9, 12, D:4) a +0 trident (10, 12, D:4) a +0 dagger a +0 robe (10, 13, D:4) a +0 dagger a +0 robe (12, 10, D:4) a +0 dagger a +0 robe (29, -36, D:4) a cursed -2 dagger a +2 robe of fire resistance (30, -36, D:4) a +0 club (30, -35, D:4) a +0 dagger of draining a +0 robe (31, -19, D:4) a +0 quarterstaff (32, 13, D:4) a +0 leather armour (59, -34, D:4) a cursed +2 short sword a +0 robe (68, 9, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, 14, D:5) a +0 giant club (14, 24, D:5) a +0 whip (15, 13, D:5) a +0 robe a +5 trident (19, 15, D:5) a +0 robe a +0 dagger (19, 16, D:5) a +0 club a +0 hand axe a +0 flail a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (19, 18, D:5) a cursed -2 robe a +0 dagger (21, 9, D:5) a +0 war axe a +0 robe a +0 robe a +3 flail (25, 37, D:5) a +0 chain mail (30, 31, D:5) a +0 robe (40, 34, D:5) a +0 trident (42, 14, D:5) a +0 giant spiked club (43, 19, D:5) a scroll of amnesia a +0 shield a +0 chain mail (44, 23, D:5) a +0 short sword of speed (48, 22, D:5) a +2 falchion of draining (49, 9, D:5) 19 stones (51, 14, D:5) a +0 robe (55, 48, D:5) a +0 robe Level 6 of the Dungeon (6, 19, D:6) 17 bolts (8, 19, D:6) 21 stones (16, 19, D:6) a +0 dagger (40, -5, D:6) a +1 whip of freezing a +0 robe (41, -6, D:6) a +0 animal skin (45, 9, D:6) a +0 hand axe of freezing (47, 1, D:6) a +0 dagger a cursed +0 robe (51, 0, D:6) a +0 dagger a +0 robe (53, 9, D:6) a +0 ring mail (55, -1, D:6) a +0 leather armour (55, 6, D:6) a +0 dagger a cursed -2 robe a +0 animal skin (56, -1, D:6) a +0 dagger a +0 robe (61, 14, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 flail a cursed -2 leather armour (4, 2, D:7) an uncursed ring of stealth (8, 42, D:7) 17 arrows (16, 27, D:7) 14 sling bullets (19, 29, D:7) a +0 robe (20, 27, D:7) a stone (21, 22, D:7) a +0 dagger 3 stones (21, 24, D:7) a stone (21, 26, D:7) a stone (21, 29, D:7) a stone (22, 24, D:7) a +0 short sword (24, 0, D:7) 12 arrows (24, 26, D:7) a +0 falchion (35, 18, D:7) a +0 whip (36, 19, D:7) a +0 hand axe a +0 scale mail (36, 20, D:7) a +0 ring mail (36, 42, D:7) 11 stones (40, 27, D:7) a +0 hand axe a +0 animal skin (40, 29, D:7) 20 arrows (48, 24, D:7) a +0 buckler (51, 6, D:7) a +0 trident (53, 30, D:7) a +0 scale mail (55, 30, D:7) 14 sling bullets Level 8 of the Dungeon [Shop] Saxuxzaz's Antique Weapon Shoppe a +0 hunting sling (48 gold) a +0 long sword (112 gold) a +0 war axe (112 gold) a cursed -3 mace (3 gold) the +7 dagger "Tismura" {flame, rF- rC+ Str+3 Int+3} (1862 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. a +2 vampiric trident (720 gold) a +0 club (32 gold) a +1 long sword of holy wrath (425 gold) a +0 trident (112 gold) a +0 falchion (96 gold) a +0 halberd (128 gold) a +0 hand axe (96 gold) (0, 0, D:8) a +0 shortbow 14 arrows (0, 2, D:8) an arrow (0, 3, D:8) an arrow (0, 4, D:8) an arrow (1, 4, D:8) an arrow (3, 18, D:8) a +0 short sword a +0 leather armour (6, 18, D:8) a +0 dagger (7, 18, D:8) a +0 dagger a +0 robe (8, 27, D:8) 13 sling bullets (13, 38, D:8) 16 sling bullets (16, -4, D:8) 26 arrows (16, 11, D:8) 8 javelins (19, 40, D:8) a +0 quarterstaff (26, -6, D:8) a +0 long sword (30, 3, D:8) a +0 mace (34, 37, D:8) a +0 whip a +0 robe (35, 37, D:8) a +0 halberd (36, 27, D:8) a +0 leather armour (36, 36, D:8) a +0 halberd (36, 37, D:8) a +0 spear (45, 26, D:8) a +0 spear (47, 27, D:8) a +0 spear Level 9 of the Dungeon [Shop] Peirphuca's Book Shop a book of Party Tricks (600 gold) a book of Necromancy (360 gold) a book of Power (540 gold) a book of Dreams (900 gold) the Catalogue of Freezing Companions (579 gold) Spells Type Level a - Freeze Ice 1 b - Summon Butterflies Summoning 1 c - Call Imp Summoning 2 d - Summon Ice Beast Ice/Summoning 4 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Hydra Summoning 7 a book of Ice (780 gold) a Fen Folio (900 gold) Sif Muna's Papyrus of Orientation and the Birds (685 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Swiftness Charms/Air 2 d - Portal Projectile Translocation 3 e - Summon Lightning Spire Summoning/Air 4 f - Passage of Golubria Translocation 4 g - Silence Hexes/Air 5 a book of Callings (360 gold) a book of the Earth (780 gold) a book of Minor Magic (240 gold) (0, 0, D:9) a +0 leather armour (1, 15, D:9) 19 stones (3, 27, D:9) 13 bolts (7, 20, D:9) 22 arrows (8, -9, D:9) a +0 fustibalus (22, 5, D:9) a +0 giant club (31, 10, D:9) a cursed staff of power (40, 33, D:9) a +0 chain mail (42, -4, D:9) 26 arrows (53, 21, D:9) a +0 hand axe (54, 32, D:9) 23 stones (60, -9, D:9) a cursed -2 flail a +0 scale mail (60, -6, D:9) a +0 hand axe a +0 leather armour (61, -9, D:9) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (62, -9, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a cursed +0 ring mail (3, 4, D:10) a +0 hand axe (3, 10, D:10) a +0 shortbow 18 arrows (5, 12, D:10) an arrow (6, 20, D:10) a +0 pair of boots (7, 14, D:10) an arrow (8, 15, D:10) an arrow (9, -7, D:10) an arrow (9, -5, D:10) an arrow (10, -8, D:10) a +0 shortbow 18 arrows (10, -2, D:10) an arrow (27, 18, D:10) the +2 hat of Wexteatt {rF- Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. (27, 33, D:10) 14 stones (32, -1, D:10) an arrow (33, -2, D:10) a +0 shortbow 30 arrows (41, 32, D:10) a +0 flail (50, 25, D:10) 10 bolts (50, 31, D:10) an arrow (51, 31, D:10) an arrow (52, 11, D:10) a +0 giant club (53, 31, D:10) 2 arrows (54, 31, D:10) an arrow (56, -9, D:10) a +0 chain mail (56, 31, D:10) a +0 shortbow 14 arrows (58, 31, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +3 scimitar a +0 robe a cursed +5 war axe of freezing a +0 robe a +2 trident a +0 robe (1, -4, D:11) a +0 ring mail (2, 3, D:11) a +0 hand axe (6, 16, D:11) a +0 robe (13, 25, D:11) a +0 war axe (16, 31, D:11) a +0 shortbow 14 arrows