MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -10, D:1) a +0 whip (28, 12, D:1) a +0 whip (34, 8, D:1) 25 arrows (39, 25, D:1) 12 arrows (40, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (0, 1, D:2) a +0 dagger (0, 2, D:2) a +0 ring mail (1, 1, D:2) 11 bolts (7, 7, D:2) a +0 hunting sling (7, 8, D:2) a +0 dagger (8, 6, D:2) a +0 dagger (8, 7, D:2) a +0 dagger (12, 4, D:2) a +0 hunting sling (15, 8, D:2) a +0 club (17, -1, D:2) a +0 hunting sling a +0 club (20, -2, D:2) a +0 mace (25, -25, D:2) a +0 dagger (28, -8, D:2) 20 bolts (31, -1, D:2) a +0 mace (33, -13, D:2) a +0 club a +2 hunting sling of freezing (58, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (4, -2, D:3) 10 gold pieces (4, 0, D:3) 8 gold pieces (12, -7, D:3) a +0 leather armour (14, 1, D:3) 16 arrows (16, -3, D:3) a +0 short sword (19, -29, D:3) 18 sling bullets (20, -12, D:3) a cursed +0 quarterstaff (21, -26, D:3) a potion of curing (21, -16, D:3) a +3 ring mail (24, 1, D:3) a +0 war axe (30, -19, D:3) 14 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, -24, D:4) 11 stones (9, 4, D:4) a +0 spear (unseen) (17, -2, D:4) an adder skeleton