MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 38, D:1) a +0 club (3, 45, D:1) a +0 spear (5, 9, D:1) a +0 hand axe (8, 16, D:1) 25 sling bullets (9, 21, D:1) a +2 mace of protection (10, 28, D:1) a beef jerky (12, 3, D:1) a cursed -3 dagger (21, 36, D:1) 7 stones (24, 30, D:1) 18 poisoned needles (27, 17, D:1) a stone (27, 40, D:1) 4 stones (28, 15, D:1) a +0 leather armour (29, 19, D:1) a stone (30, 20, D:1) a stone (30, 23, D:1) a +0 club 2 stones (32, 24, D:1) a +0 leather armour (33, 22, D:1) a +0 dagger (34, 19, D:1) a +0 ring mail (34, 32, D:1) a +0 pair of gloves (37, 44, D:1) a +0 hunting sling (42, 4, D:1) 11 gold pieces (42, 5, D:1) a bread ration (42, 6, D:1) a potion of lignification (43, 4, D:1) a fruit (43, 5, D:1) a scroll of remove curse (43, 6, D:1) 2 potions of flight (44, 4, D:1) a +0 pair of gloves (44, 5, D:1) a scroll of recharging (unseen) (44, 6, D:1) 18 stones (53, 11, D:1) 23 arrows Level 2 of the Dungeon (7, 8, D:2) a +0 dagger (13, 30, D:2) 4 stones (15, -14, D:2) 13 sling bullets (22, 8, D:2) a bread ration (29, 2, D:2) a +0 quarterstaff (34, -16, D:2) a +0 scale mail (39, 16, D:2) a +0 robe (47, 23, D:2) a +0 ring mail (56, 6, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 23 stones (1, -34, D:3) a +0 short sword (5, -39, D:3) 22 stones (8, -34, D:3) 3 potions of mutation (9, -34, D:3) a +0 dagger (11, -49, D:3) a potion of mutation (13, -45, D:3) a +0 leather armour (13, -24, D:3) a bread ration (20, -31, D:3) a bread ration (23, -53, D:3) 4 javelins (26, -18, D:3) a +0 short sword (27, -18, D:3) a +0 dagger (33, -29, D:3) a +0 ring mail (35, -29, D:3) a +0 club (37, -27, D:3) a +0 short sword (37, -19, D:3) a +0 leather armour (38, -19, D:3) a +0 short sword 22 stones (40, -19, D:3) a +0 spear (47, -44, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (0, 1, D:4) a +0 ring mail (0, 25, D:4) the +4 mace of the Establishment {crush, *Rage rPois Str+3 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. It may make you go berserk in combat. (4, 11, D:4) a +0 leather armour (4, 26, D:4) a +0 trident (6, 5, D:4) a +0 cloak (9, 10, D:4) 19 stones (17, 6, D:4) a +0 hand axe (18, 24, D:4) a potion of invisibility (19, 24, D:4) 28 stones (25, 14, D:4) a scroll of fear (30, 5, D:4) a scroll of recharging (31, 16, D:4) 31 sling bullets (32, 12, D:4) 2 potions of mutation (33, 8, D:4) 22 stones the Ecumenical Temple