Miritol Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 18, D:1) a +0 club (17, 9, D:1) a +0 dagger (23, 3, D:1) a +0 robe (38, 21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (10, -2, D:2) a +0 club a +0 scale mail (12, 2, D:2) a +0 club (17, 7, D:2) a +0 club (17, 9, D:2) a +0 mace (18, 9, D:2) a +0 short sword a +0 club a +0 leather armour a +0 ring mail (22, 26, D:2) an adder skeleton (23, 22, D:2) a hobgoblin skeleton (28, -10, D:2) a +2 helmet (28, 5, D:2) a +0 dagger (31, 10, D:2) a +0 whip 19 stones (37, 26, D:2) a +0 dagger (38, -4, D:2) a +0 long sword (48, 4, D:2) a +0 club (61, 3, D:2) 25 stones