Mirai Level 1 of the Dungeon (0, 0, D:1) 23 stones (4, 13, D:1) a cursed -2 club (9, 5, D:1) a +0 scale mail (20, -27, D:1) a stone (21, -27, D:1) a stone (21, -26, D:1) a stone (23, -26, D:1) a stone (24, 2, D:1) a +0 dagger (24, 7, D:1) 28 stones (24, 8, D:1) 20 arrows (25, -22, D:1) 3 arrows (36, -7, D:1) 4 stones (37, -8, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -14, D:2) 22 arrows (8, -2, D:2) a +0 robe (16, 10, D:2) 21 bolts (20, -11, D:2) a +0 club a +0 robe (26, 3, D:2) a +0 scale mail (51, 21, D:2) 17 arrows (52, -5, D:2) a +0 club (54, 33, D:2) a +0 ring mail (61, 34, D:2) 6 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun a poisoned needle (0, 6, D:3) a poisoned needle (5, 8, D:3) a +0 short sword (9, -5, D:3) a +0 club (12, 26, D:3) a stone (12, 38, D:3) 10 gold pieces (13, 40, D:3) a +0 whip (16, 18, D:3) a +0 ring mail (19, 6, D:3) a +0 hunting sling 18 stones (19, 26, D:3) a +0 short sword 2 stones (23, 30, D:3) a +0 dagger (24, 18, D:3) a +0 short sword a +0 dagger a cursed -2 dagger a +1 dagger (24, 23, D:3) a cursed -2 dagger a +0 hunting sling 26 stones (34, 13, D:3) 10 arrows (37, 5, D:3) 23 stones (37, 35, D:3) Sif Muna's Guide on Good Luck Spells Type Level a - Infusion Charms 1 (43, 16, D:3) a bat skeleton (52, 19, D:3) a +0 dagger (65, 15, D:3) a +0 dagger (still there?) a +0 trident (still there?)