Mirai Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 1, D:1) a +0 ring mail (17, 2, D:1) a +0 club (18, 10, D:1) 24 stones (18, 20, D:1) a +0 ring mail (22, -8, D:1) a +0 robe (23, -2, D:1) a +0 club (23, 21, D:1) a +0 dagger (28, -3, D:1) a +0 hunting sling (28, 13, D:1) a +0 club (43, -18, D:1) a +0 club (49, 32, D:1) a +0 club (51, -2, D:1) a +0 whip (52, 1, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 6, D:2) a +0 mace (16, -10, D:2) 24 stones (19, 12, D:2) a +0 club (37, 15, D:2) 24 arrows (43, -16, D:2) a +0 short sword (43, -10, D:2) a stone (44, -9, D:2) a stone (51, -7, D:2) a +0 robe Level 3 of the Dungeon (11, -15, D:3) 24 sling bullets (14, 15, D:3) a cursed -1 dagger (15, 15, D:3) a +0 dagger a +0 robe (16, -16, D:3) a +0 quarterstaff (16, 15, D:3) a +0 dagger a +0 robe a +0 flail a +0 chain mail a cursed -2 hand axe (19, -19, D:3) a +0 ring mail (22, -9, D:3) 8 tomahawks (23, 26, D:3) 15 sling bullets (28, -20, D:3) a +0 giant spiked club (38, -20, D:3) a +0 scale mail (42, 0, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a cursed -2 chain mail (0, 8, D:4) a +0 short sword a +0 leather armour (2, 9, D:4) a +0 short sword (7, 40, D:4) a +0 long sword (16, 11, D:4) a +0 rapier (17, 24, D:4) a +0 blowgun (36, 27, D:4) 20 bolts (38, 46, D:4) a +0 rapier (38, 55, D:4) 12 bolts (40, 16, D:4) a +0 chain mail (46, 33, D:4) a +0 giant spiked club (54, 40, D:4) a +0 falchion 4 tomahawks (54, 42, D:4) a +0 flail a +0 hand axe a +0 leather armour (54, 47, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +4 ring mail (0, 11, D:5) a +0 hunting sling (6, -7, D:5) 6 stones (14, -5, D:5) a +0 dagger (15, -8, D:5) a +0 rapier (17, 30, D:5) a +0 rapier (24, -3, D:5) a +0 quarterstaff (29, 31, D:5) 23 bolts (33, 26, D:5) a +0 scale mail (47, -10, D:5) 22 stones (58, 19, D:5) 4 arrows (59, 21, D:5) a +0 shortbow 3 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 4, D:6) a +0 hand axe a +0 chain mail (7, 7, D:6) 28 sling bullets (9, 25, D:6) a +0 shortbow 16 arrows (15, 16, D:6) the +1 flail "Ehargh" {crush, rElec MR++ Int-2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (25, 5, D:6) a +4 quarterstaff of chaos (33, 7, D:6) a +0 long sword (37, 49, D:6) a +0 whip (39, 5, D:6) a +0 shield (44, 11, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, 0, D:7) a +3 trident (5, -5, D:7) 16 stones (27, -11, D:7) a scorpion corpse (38, 5, D:7) 3 tomahawks a chunk of flesh (38, 6, D:7) a +2 rapier of draining (unseen) (39, 4, D:7) a +0 leather armour (still there?) a +0 club (still there?) (39, 5, D:7) a +0 mace (42, -4, D:7) a +0 dagger (unseen) (42, -1, D:7) a +0 dagger of venom (unseen) (42, 0, D:7) a +0 falchion (unseen) (43, -4, D:7) a +0 falchion (43, -3, D:7) a scroll of fear (44, -9, D:7) a ration the Ecumenical Temple