Mirai Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -24, D:1) a +0 robe (28, -12, D:1) a +0 leather armour (30, -5, D:1) a +0 hunting sling (32, 1, D:1) a +0 hunting sling of flaming (36, -32, D:1) 8 bolts (38, 1, D:1) a +0 whip (42, -26, D:1) a +0 dagger (42, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 22, D:2) 22 stones (10, 9, D:2) 23 bolts (11, 26, D:2) a +0 short sword (14, -13, D:2) a +0 club a +0 robe (14, -5, D:2) a +0 club (15, -14, D:2) a +0 club (21, 0, D:2) a +0 short sword a stone (23, 20, D:2) a +0 dagger (24, -4, D:2) a stone (28, -7, D:2) a +0 club 5 tomahawks of returning a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 10 sling bullets (1, 7, D:3) 23 sling bullets (7, 2, D:3) a +0 dagger (8, 2, D:3) a +0 mace a +0 flail a +0 hand axe a +0 war axe 4 tomahawks (10, 2, D:3) 24 stones (10, 3, D:3) a +0 dagger a +0 robe (11, 4, D:3) a tomahawk (12, 8, D:3) a +0 club (17, 1, D:3) a +0 spear (20, 21, D:3) a +0 short sword a +0 ring mail (32, 7, D:3) a +0 robe (34, -2, D:3) 23 sling bullets (42, 8, D:3) a +0 flail Level 4 of the Dungeon [Shop] Niciluig's Book Emporium a manual of Poison Magic (1104 gold) a book of Cantrips (200 gold) a book of Maledictions (250 gold) a book of Geomancy (350 gold) a book of Air (350 gold) a book of Necromancy (300 gold) a book of Necromancy (300 gold) a book of Conjurations (300 gold) the Guide on Feathers and Necromancy (866 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Deflect Missiles Charms/Air 6 (0, 0, D:4) 20 stones (4, -4, D:4) 12 arrows (12, -10, D:4) a +0 leather armour (21, -2, D:4) 15 sling bullets (44, 18, D:4) a +0 long sword a +0 robe of cold resistance (45, 22, D:4) a +0 long sword (52, 9, D:4) 22 stones (56, 30, D:4) a +0 flail (60, -13, D:4) a +0 leather armour (64, -7, D:4) a throwing net (66, -1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, 1, D:5) a +0 plate armour (3, -34, D:5) 14 stones (7, -31, D:5) a +0 spear (7, -18, D:5) a +0 trident (8, -31, D:5) a +0 club (19, -8, D:5) 25 arrows (21, -13, D:5) 15 arrows (29, -21, D:5) a +0 flail (30, -28, D:5) 22 sling bullets (31, -17, D:5) 10 arrows a +0 shortbow (33, -20, D:5) 6 arrows (34, -20, D:5) an arrow (34, -19, D:5) 2 arrows (41, -23, D:5) 10 stones Level 6 of the Dungeon (0, 0, D:6) 18 sling bullets (2, -1, D:6) an uncursed amulet of harm (3, 8, D:6) 4 javelins (7, -1, D:6) a +0 shortbow 17 arrows (7, 1, D:6) a +0 ring mail a +0 flail an arrow (7, 7, D:6) an uncursed ring of teleportation a +0 robe (9, 7, D:6) a +3 dagger a -1 dagger (19, 3, D:6) a +0 robe (27, 0, D:6) 25 stones (37, -9, D:6) a +0 spear (43, 7, D:6) 13 stones (53, -7, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, -5, D:7) a +0 flail (4, -6, D:7) 17 arrows a +0 shortbow (4, -5, D:7) a +0 flail (7, -5, D:7) an arrow a cursed +0 robe a +0 dagger a +0 dagger (8, -5, D:7) 2 arrows (12, -2, D:7) a +0 leather armour (14, -9, D:7) 24 stones (20, 5, D:7) a -2 robe a potion of degeneration (22, 4, D:7) a +2 halberd of distortion a +2 plate armour of positive energy (23, 4, D:7) a +0 dagger (26, 7, D:7) 11 poisoned needles (36, -3, D:7) a +0 ring mail (37, 11, D:7) a +0 robe a +0 dagger (40, -7, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (16, -16, D:8) a +0 shortbow 15 arrows (16, -15, D:8) an arrow (22, -15, D:8) 3 arrows (23, 16, D:8) 3 large rocks (24, 16, D:8) a large rock (25, 16, D:8) a large rock (28, 15, D:8) a large rock (49, 19, D:8) a +0 leather armour (50, -1, D:8) a cursed -2 leather armour (51, -36, D:8) a cursed -2 long sword (51, -14, D:8) a +0 giant club a cursed +0 giant spiked club (51, 1, D:8) a +0 dagger a +0 mace a +0 leather armour (51, 2, D:8) a +0 club a +0 leather armour (53, 0, D:8) a +0 dagger a +0 robe (56, 21, D:8) 16 arrows (58, 21, D:8) a +0 dagger a +0 robe (58, 22, D:8) a +0 dagger a +0 scale mail a +0 club (59, 22, D:8) a +0 war axe a +0 plate armour (61, -29, D:8) 25 sling bullets (62, -22, D:8) a +0 dagger a +0 scale mail (63, -22, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 antimagic mace a +0 scale mail (1, -26, D:9) a stone (1, -1, D:9) a +0 club (1, 1, D:9) a cursed -2 dagger (2, -26, D:9) a +0 whip (6, -26, D:9) a +0 dagger a stone (7, -26, D:9) a +0 dagger (9, 13, D:9) a +0 dagger (14, -10, D:9) a +1 spear of freezing (17, -19, D:9) a stone (17, -13, D:9) a +0 whip (17, -4, D:9) a +0 whip (18, -17, D:9) a +0 whip (19, -15, D:9) a stone (19, -11, D:9) a +0 short sword (20, -11, D:9) a +2 dagger of venom a +0 scale mail (21, -23, D:9) a stone (28, -23, D:9) a +0 leather armour a +0 hand axe (29, -35, D:9) a cursed +0 club (29, -28, D:9) a +0 mace (29, -20, D:9) a +0 robe a +0 dagger (29, -13, D:9) a +0 plate armour a +0 hand axe (30, -28, D:9) a +0 dagger (34, -10, D:9) a +0 plate armour a +0 scimitar (39, 10, D:9) a +0 hunting sling a +0 dagger 9 stones (40, 9, D:9) a +0 dagger (45, 3, D:9) a cursed -2 club (45, 14, D:9) a stone (46, -6, D:9) a +0 giant club (46, -1, D:9) a +0 morningstar a +0 leather armour (46, 2, D:9) a +0 trident (47, -32, D:9) a +0 club (48, 4, D:9) a +0 robe (49, -31, D:9) a +3 dagger of distortion (50, -34, D:9) a +0 whip (52, -24, D:9) a +0 giant club (57, -30, D:9) a +0 trident Level 10 of the Dungeon [Shop] Muevive Ilixt's Book Shop a book of Beasts (935 gold) a book of Conjurations (510 gold) a book of Party Tricks (850 gold) a book of Callings (510 gold) a book of the Earth (1105 gold) a Young Poisoner's Handbook (680 gold) Irixkoffi's Reference Book on Excruciating Bewitchment (1252 gold) Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Venom Bolt Conjuration/Poison 5 a book of Geomancy (595 gold) a book of the Warp (1530 gold) a book of Geomancy (595 gold) (0, 0, D:10) 11 arrows (3, -11, D:10) 10 arrows (5, 7, D:10) a +0 giant club (9, -12, D:10) 18 bolts (9, 18, D:10) a +0 flail (13, 4, D:10) 21 stones (21, 21, D:10) a +0 battleaxe of chopping (26, 6, D:10) a -2 ring of strength (29, -2, D:10) 15 stones (37, 26, D:10) the +4 chain mail of the Crypt {+Inv rF- Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you turn invisible. (38, -9, D:10) 25 stones (40, 18, D:10) 18 stones (43, -13, D:10) 16 stones (48, -6, D:10) a cursed -2 giant spiked club a +0 giant spiked club (49, -10, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (6, -30, D:11) a +0 mace (6, -16, D:11) a +0 falchion a +0 leather armour (6, -10, D:11) a +0 dagger a cursed +0 robe (8, -16, D:11) 10 stones (9, -26, D:11) 20 stones (26, -15, D:11) 14 stones (27, 1, D:11) a +0 ring mail (40, -30, D:11) a +0 flail 20 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (4, -14, Lair:1) 20 stones (7, 13, Lair:1) a +0 robe (32, -3, Lair:1) 17 poisoned needles (35, 9, Lair:1) 12 stones (36, -21, Lair:1) 24 stones (36, 17, Lair:1) a +0 hand axe (38, -15, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a black mamba corpse (4, -23, Lair:2) a curare-tipped needle (6, -23, Lair:2) a ration (19, 5, Lair:2) a +0 scale mail (20, 21, Lair:2) a +0 short sword (21, -24, Lair:2) 9 poisoned needles