Mirai Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -1, D:1) a +0 centaur barding (7, 9, D:1) a +0 hunting sling (11, 4, D:1) 19 sling bullets (12, -12, D:1) 26 stones (13, 4, D:1) a +0 spear (14, -9, D:1) a +0 club (18, -5, D:1) a +0 robe (25, -5, D:1) 15 bolts (33, 4, D:1) a +0 club (38, 4, D:1) a +0 dagger (42, 26, D:1) a +0 scale mail (44, -4, D:1) a +0 club (45, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, 16, D:2) a +0 short sword (25, 7, D:2) a +0 short sword (37, 4, D:2) 15 stones (40, 37, D:2) a +0 cloak (45, 31, D:2) a +3 dagger of venom (50, 6, D:2) a cursed +0 whip (53, 2, D:2) a +0 club (55, 21, D:2) 8 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -7, D:3) a +0 dagger (17, -1, D:3) a +0 club (21, 30, D:3) a cursed -3 short sword (23, 26, D:3) a +0 mace (24, 17, D:3) a +0 dagger (26, -1, D:3) a stone (26, 4, D:3) a cursed +0 ring mail (35, 0, D:3) a +0 club (35, 2, D:3) a +0 quarterstaff (51, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Gompod's Distillery a potion of heal wounds (50 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of magic (80 gold) a potion of mutation (80 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of flight (30 gold) a potion of berserk rage (50 gold) a potion of brilliance (40 gold) (0, 0, D:4) 11 stones (8, -33, D:4) a +0 spear (17, -20, D:4) 23 stones (25, 14, D:4) a +0 leather armour (27, -15, D:4) a +0 pair of gloves (36, -38, D:4) 28 stones (37, -14, D:4) 12 stones (41, 1, D:4) a +0 leather armour (42, 17, D:4) 20 stones (48, -4, D:4) a +0 mace (51, -13, D:4) 25 sling bullets (51, 11, D:4) 18 sling bullets (53, 13, D:4) a +0 robe (54, -12, D:4) Sif Muna's Handbook of Summoning Spells Type Level a - Summon Butterflies Summoning 1 a -3 ring of strength (56, -14, D:4) a +0 robe a +0 dire flail (57, -8, D:4) a +0 dagger a +0 robe (58, -8, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 morningstar a cursed +0 ring mail (2, 0, D:5) a +4 short sword a +0 hand axe (2, 1, D:5) a +0 scale mail a +0 dagger a +0 robe (5, 5, D:5) a +2 hand axe of draining (10, 10, D:5) 9 stones (11, 10, D:5) 16 stones (11, 35, D:5) a +0 chain mail (13, 4, D:5) 11 stones (17, -2, D:5) 6 stones (19, 22, D:5) a +0 whip a +0 halberd (20, 22, D:5) a +0 spear (27, 29, D:5) a +0 scythe a +0 robe (31, -2, D:5) a +0 falchion (33, -2, D:5) a +0 robe (37, 17, D:5) a +0 shield (42, 17, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, 25, D:6) a +0 leather armour (5, 53, D:6) a +0 mace (5, 54, D:6) a +0 plate armour a +0 cloak (5, 55, D:6) the +6 mace of the Onslaught {crush, rF- Str+7 SInv} It inflicts extra damage upon your enemies. It affects your strength (+7). It makes you vulnerable to fire. It lets you see invisible. a -1 mace a +3 mace a +3 hand axe a +0 war axe (6, 53, D:6) a +0 mace (6, 54, D:6) a +0 mace (6, 55, D:6) a +0 mace (7, 54, D:6) a +4 quarterstaff of chaos a +0 mace (7, 55, D:6) a +0 mace (9, 54, D:6) a +0 mace (10, 55, D:6) a +0 mace (11, 55, D:6) a +0 mace (12, 56, D:6) a +0 mace (13, 55, D:6) a +0 mace (14, 56, D:6) a +0 mace (34, 22, D:6) a +0 leather armour a +0 mace (34, 23, D:6) a +0 club a +0 dagger a +0 robe (37, 21, D:6) a +0 leather armour (39, 14, D:6) a +0 mace a cursed +0 leather armour (47, 45, D:6) 17 stones (50, 45, D:6) a +0 leather armour (55, 35, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 1, D:7) a +0 dagger 2 stones a +0 shortbow 32 arrows (1, -1, D:7) a stone (1, 0, D:7) 4 stones (1, 1, D:7) a +0 club a cursed -2 hand crossbow (1, 2, D:7) a +0 ring mail (10, 24, D:7) a +0 war axe (20, 26, D:7) a +0 dagger a +0 robe (20, 27, D:7) a +0 club (20, 28, D:7) a +0 flail a +0 dagger a cursed +0 robe (20, 32, D:7) a +0 hand axe (24, 32, D:7) a +0 dagger a +0 leather armour (24, 33, D:7) a +0 hand axe (38, 16, D:7) a +0 spear (39, 12, D:7) a +0 dagger a cursed +0 robe (39, 16, D:7) a +0 spear (40, 15, D:7) a +0 spear (42, 5, D:7) a +0 hand axe (46, -16, D:7) 20 arrows (48, -2, D:7) a cursed -3 dagger (48, 33, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Xeki's Antique Armour Emporium a +1 leather armour of fire resistance (392 gold) a +1 ring mail of fire resistance (448 gold) a cursed +0 pair of gloves (42 gold) a +2 robe of positive energy (411 gold) a +0 chain mail (126 gold) a +0 leather armour of poison resistance (168 gold) a +0 chain mail of fire resistance (322 gold) a +0 robe (19 gold) a cursed +0 ring mail (28 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) [Shop] Muxzallyxe's Distillery a potion of agility (48 gold) a potion of heal wounds (60 gold) 2 potions of lignification (72 gold) a potion of agility (48 gold) 2 potions of lignification (72 gold) a potion of heal wounds (60 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of berserk rage (60 gold) [Shop] Fafuraumn's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of fear (49 gold) a scroll of remove curse (42 gold) a scroll of holy word (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) [Shop] Xirr's Armour Shop a +0 chain mail (58 gold) the +0 helmet "Cipum" {-Tele rElec MR+ Str+2} (295 gold) It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the +2 pair of boots of Oblivion {+Inv rF+ Int+4 Dex+3} (652 gold) It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. a +2 ring mail of cold resistance (273 gold) a +0 leather armour (26 gold) +0 fire dragon scales (780 gold) a +0 robe (9 gold) the +1 robe "Gyejib" {rF+ Slay+2} (365 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 helmet of see invisible (149 gold) (0, 0, D:8) a +0 scale mail (13, 25, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 robe a +0 dagger a +0 dagger (14, 1, D:8) a +4 scimitar of flaming a +0 robe (14, 32, D:8) 12 sling bullets (18, 15, D:8) a stone (18, 16, D:8) a poisoned needle (19, 16, D:8) a poisoned needle (19, 27, D:8) 21 bolts (19, 31, D:8) a +0 dagger a +0 robe (20, 16, D:8) 3 poisoned needles 2 stones (20, 17, D:8) a +0 dagger a +0 whip (21, 15, D:8) a +0 dagger (21, 16, D:8) a +0 blowgun (21, 17, D:8) a cursed -3 club (23, 30, D:8) a +0 hand axe (23, 32, D:8) a +0 hand axe (24, 30, D:8) a +2 falchion of slicing a +0 ring mail (28, 21, D:8) a stone (28, 31, D:8) a +0 war axe a +0 ring mail (29, 17, D:8) a +0 dagger (33, 3, D:8) a +4 ring mail of cold resistance (33, 5, D:8) a +0 club (40, -1, D:8) a +0 leather armour (43, -5, D:8) a +0 hand axe (51, 18, D:8) a +0 short sword a +0 cloak Level 9 of the Dungeon (7, 26, D:9) 24 stones (14, 17, D:9) 17 stones (15, -19, D:9) a tomahawk (15, -18, D:9) a tomahawk (19, -14, D:9) a tomahawk a +0 trident (27, 5, D:9) 14 stones (35, 4, D:9) a +0 glaive (36, 4, D:9) a +0 plate armour a +5 ring of intelligence (40, -16, D:9) a +0 chain mail a +3 leather armour of fire resistance (48, 22, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) a +0 whip (1, -10, D:10) a +0 dagger (1, -9, D:10) a +2 falchion of flaming (2, -17, D:10) a +2 dagger of flaming (3, -22, D:10) a +0 hand axe (4, -24, D:10) a +0 robe a +0 dagger (5, -24, D:10) a +0 ring mail a +0 mace (5, 0, D:10) a +3 halberd (12, -36, D:10) a +0 giant club a +0 giant club (20, -13, D:10) a +0 hunting sling (22, 3, D:10) 14 stones (28, -7, D:10) 19 sling bullets (33, -29, D:10) 22 arrows (34, -23, D:10) a +0 leather armour (46, -34, D:10) 10 arrows (53, -16, D:10) 24 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 plate armour (1, -1, Orc:1) a +0 dagger a +0 robe (4, 11, Orc:1) a +0 leather armour a +0 mace a +0 war axe a +0 plate armour a +0 hand axe (5, 10, Orc:1) a +0 flail a +0 leather armour (6, 11, Orc:1) a +0 short sword a +0 scale mail a +1 trident of freezing a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of silence (1, 0, Lair:1) 2 potions of might (7, -14, Lair:1) a +0 ring mail (13, -13, Lair:1) 29 stones (30, -12, Lair:1) a scroll of noise (32, 14, Lair:1) a +0 battleaxe (34, -11, Lair:1) a +0 leather armour (47, -26, Lair:1) 28 bolts (56, 14, Lair:1) 21 arrows (57, 19, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (4, -8, Lair:2) an adder corpse (skeletalised by now) (16, -11, Lair:2) a water moccasin corpse (skeletalised by now) (36, -24, Lair:2) 5 stones (45, -10, Lair:2) a potion of lignification (48, -33, Lair:2) an uncursed staff of death