Mirai Level 1 of the Dungeon (0, 0, D:1) a stone (1, -4, D:1) a +0 club (1, -1, D:1) a +0 leather armour (2, -4, D:1) a +0 short sword (23, -24, D:1) a stone (26, -24, D:1) a stone (27, -24, D:1) a +1 dagger of distortion (49, -40, D:1) a +0 scale mail (53, -35, D:1) a +0 ring mail Level 2 of the Dungeon (6, -13, D:2) a +0 hand axe (14, 13, D:2) a +0 ring mail (21, 12, D:2) 20 stones (23, -4, D:2) a +0 ring mail (26, -12, D:2) a +0 spear (27, 5, D:2) a +0 club (28, -12, D:2) 17 sling bullets (32, 5, D:2) a +0 dagger (40, -35, D:2) a +0 whip (40, -5, D:2) 18 stones (41, -34, D:2) a +0 club (42, -33, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (4, 24, D:3) a +0 hand axe (7, 27, D:3) a +0 trident (11, 32, D:3) a +0 club (15, 35, D:3) a +0 rapier (16, -3, D:3) 20 stones (18, 34, D:3) 3 curare-tipped needles (19, 7, D:3) a +0 hand axe (19, 21, D:3) a +0 club (20, 43, D:3) 13 stones (21, 34, D:3) 27 stones (22, 2, D:3) a +0 club (22, 21, D:3) a +0 dagger (23, 4, D:3) a +0 club a stone (23, 5, D:3) a +0 club a +0 dagger a +0 club (23, 6, D:3) a +0 club a +0 hunting sling 7 stones (24, -2, D:3) an uncursed ring of resist corrosion (24, 4, D:3) a +0 dagger (24, 6, D:3) a +0 dagger (25, 0, D:3) a +0 whip (25, 7, D:3) a +1 helmet a +0 short sword a +0 animal skin (28, 19, D:3) 18 stones (29, 0, D:3) a +0 leather armour (32, 25, D:3) a +0 chain mail (34, 42, D:3) a +0 club (46, 6, D:3) a +0 whip 3 stones (48, 22, D:3) a +0 scale mail a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 28 stones (3, 12, D:4) a +0 dagger (3, 13, D:4) a +0 flail a +0 leather armour (3, 14, D:4) a +0 dagger (21, 0, D:4) a +0 centaur barding (37, 16, D:4) 14 arrows (41, 24, D:4) a scroll of random uselessness (41, 26, D:4) a +0 robe (52, 13, D:4) 28 bolts (55, 9, D:4) a +0 hand axe a +0 scale mail (57, 5, D:4) 14 stones (58, 9, D:4) a +0 club (59, 9, D:4) a +0 club a +0 ring mail (60, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (4, -4, D:5) a +0 giant club (10, -4, D:5) a +0 mace (10, -3, D:5) a +0 mace (18, -3, D:5) a +3 quarterstaff of chaos (19, -34, D:5) a +0 robe (20, -4, D:5) a +0 mace (25, -5, D:5) 18 arrows (28, -18, D:5) a +0 dagger a +0 robe (35, -22, D:5) a +1 whip of electrocution a +0 whip a +0 chain mail a +0 dagger a +0 robe a cursed -3 dagger a +0 robe (35, 10, D:5) a +0 chain mail (36, -9, D:5) a +0 plate armour a +0 club (37, -10, D:5) a +0 short sword a +0 robe a +0 dagger (37, -9, D:5) a +0 short sword (37, 8, D:5) a +0 robe a +0 dagger (44, -27, D:5) a +0 leather armour a +0 flail (44, -26, D:5) a +0 dagger (45, -26, D:5) a +0 robe a +2 vampiric dagger (47, -29, D:5) a +0 short sword (47, -24, D:5) a +0 dagger a +0 robe (53, 6, D:5) a +0 war axe (54, -17, D:5) a +0 animal skin (58, 1, D:5) a +0 rapier of venom a +0 leather armour (58, 7, D:5) a scroll of random uselessness Level 6 of the Dungeon (4, -12, D:6) a +0 leather armour (10, 26, D:6) a +0 leather armour (13, 25, D:6) a +0 hand axe a cursed -3 short sword a +0 plate armour (16, 11, D:6) a +0 dagger a +0 leather armour a +0 whip a cursed +0 ring mail a +0 vampiric falchion (16, 12, D:6) a +0 robe a +3 scimitar (17, 10, D:6) a +0 hand axe (17, 11, D:6) a cursed +0 robe a +0 short sword (18, 10, D:6) a +0 robe (18, 23, D:6) a +0 flail (18, 25, D:6) 2 tomahawks of dispersal (22, 16, D:6) a +0 dagger (22, 17, D:6) a +0 robe a +0 dagger (23, -1, D:6) 21 sling bullets (24, -3, D:6) a cursed -2 pair of gloves (28, 23, D:6) a +0 blowgun (33, 6, D:6) 22 stones (34, -12, D:6) a scroll of random uselessness (35, -3, D:6) a +1 helmet (36, 16, D:6) a throwing net (36, 19, D:6) a +0 spear (37, -12, D:6) a +0 flail (37, 19, D:6) a throwing net a +0 club (39, -3, D:6) a +0 quarterstaff (41, 21, D:6) 2 needles of frenzy (45, -23, D:6) a +0 morningstar a +0 plate armour a +0 dagger a +0 robe (45, -22, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (0, 22, D:7) a +0 dagger (2, 0, D:7) 14 stones (4, 1, D:7) a +0 short sword (4, 2, D:7) a +0 short sword a cursed -2 whip (4, 3, D:7) a +0 dagger (5, 2, D:7) a stone (5, 3, D:7) a stone a +0 dagger (5, 29, D:7) an arrow (5, 34, D:7) an arrow (5, 36, D:7) a +0 shortbow 6 arrows (6, 2, D:7) a stone (6, 3, D:7) a +0 giant club (6, 59, D:7) a +0 scale mail (7, 1, D:7) 2 stones (7, 2, D:7) 15 stones (8, 1, D:7) 2 stones (9, 1, D:7) a stone (14, 46, D:7) a potion of lignification (19, 17, D:7) 2 stones a +0 short sword a +0 short sword of venom (19, 18, D:7) 12 arrows a +0 shortbow (20, 17, D:7) 3 stones (20, 18, D:7) 2 arrows a stone (21, 17, D:7) a +0 club (21, 18, D:7) a stone a +0 dagger of venom 3 arrows (22, 19, D:7) an arrow (30, 18, D:7) 26 arrows (34, 3, D:7) a +0 robe (40, 46, D:7) a +0 whip a +0 chain mail (41, 46, D:7) a +0 dagger a +0 robe (42, 47, D:7) a +0 club (49, 49, D:7) 14 stones Level 8 of the Dungeon (0, 0, D:8) an arrow (2, 1, D:8) a +0 shortbow 11 arrows a scorpion corpse (3, -2, D:8) a killer bee corpse (3, 0, D:8) a killer bee corpse (4, -2, D:8) a killer bee corpse a killer bee corpse a killer bee corpse (7, 20, D:8) an arrow (8, 15, D:8) an arrow (12, 15, D:8) 2 arrows (13, 14, D:8) a +0 shortbow 22 arrows an inedible chunk of flesh a water moccasin skeleton (23, 10, D:8) a stone (24, 0, D:8) 12 arrows (24, 10, D:8) a poisoned needle (25, 8, D:8) a cursed -3 short sword (unseen) (25, 9, D:8) a +0 blowgun (still there?) a stone (still there?) a poisoned needle (still there?) (26, -10, D:8) 18 arrows (26, 0, D:8) a +0 leather armour (26, 8, D:8) a +0 blowgun (unseen) (26, 10, D:8) a scroll of remove curse (27, 8, D:8) a +0 flail (unseen) (27, 11, D:8) a killer bee corpse (29, -9, D:8) a +0 chain mail (29, 9, D:8) a +0 short sword (unseen) (30, -9, D:8) a killer bee corpse (30, 7, D:8) 16 sling bullets (32, -6, D:8) a +0 shortbow (unseen) (36, -2, D:8) the +6 war axe of the Madman {flame, rF+ MR++ Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. (38, -15, D:8) a +0 giant club an ogre skeleton (46, -24, D:8) 23 arrows (47, -17, D:8) a +3 scimitar of flaming a +0 robe (50, -24, D:8) an uncursed ring of teleportation (53, -24, D:8) 8 stones the Ecumenical Temple