Mirai Level 1 of the Dungeon (0, 0, D:1) 30 stones (3, -6, D:1) 16 stones (7, 32, D:1) 9 stones (10, 13, D:1) a cursed -2 club (15, -22, D:1) a +0 spear (18, 9, D:1) a cursed +0 dagger (21, -6, D:1) a stone (22, 28, D:1) 2 stones (23, -20, D:1) a +0 whip (23, -11, D:1) a +0 dagger (23, 28, D:1) a +0 club (24, 27, D:1) a stone (27, -6, D:1) a +0 club a +0 club (28, -6, D:1) 14 stones (41, 11, D:1) 20 stones (46, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -13, D:2) a +0 club (15, -5, D:2) a +0 whip (24, -33, D:2) a +0 flail (31, -12, D:2) a +0 club (36, -29, D:2) 8 sling bullets (49, -27, D:2) 17 stones (49, 1, D:2) a +0 trident (53, -20, D:2) a +0 spear (54, -21, D:2) a +0 club (58, -21, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -3, D:3) 28 bolts (4, 7, D:3) a +0 plate armour a +0 chain mail a +0 helmet a +0 robe (5, -16, D:3) a +0 dagger (6, -16, D:3) a +0 mace (7, -18, D:3) a +0 scale mail a +0 leather armour a +0 leather armour a +0 robe a +0 robe a +0 scale mail a +0 leather armour a +0 helmet a +0 animal skin (7, -17, D:3) a +0 club (10, -11, D:3) 21 bolts (18, -25, D:3) a +0 club (25, -29, D:3) a +0 dagger (34, -21, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Didd's Weapon Boutique (Shop contents are unknown) [Shop] Mienwatt's Jewellery Shoppe an uncursed ring of wizardry (330 gold) the ring of the Doge {MP+9 Str+4} (389 gold) [ring of magical power] It affects your strength (+4). It affects your magic capacity (+9). the ring of Engowoal {+Fly rN++ Stlth+} (415 gold) [ring of flight] It greatly protects you from negative energy. It lets you fly. It makes you more stealthy. an uncursed amulet of faith (440 gold) an uncursed amulet of faith (440 gold) the brooch of Shielding {Reflect SH+8} (1169 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). a cursed ring of poison resistance (187 gold) an uncursed ring of protection from fire (275 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of guardian spirit (330 gold) a cursed amulet of inaccuracy (22 gold) an uncursed amulet of the gourmand (330 gold) [Shop] Sutriaf's Book Emporium a book of Power (495 gold) a book of Battle (440 gold) a book of Conjurations (330 gold) a book of Minor Magic (220 gold) Sif Muna's Guide on Enthralling Displacement (385 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Spectral Weapon Hexes/Charms 3 e - Gell's Gravitas Translocation 3 f - Force Lance Conjuration/Translocation 4 Trog disapproves of the use of such an item. the Almanac of Ice (880 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Bolt of Cold Conjuration/Ice 6 c - Ozocubu's Refrigeration Ice 6 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a Fen Folio (825 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Changes (275 gold) a book of Power (495 gold) [Shop] Vouggeat's Book Shoppe a book of Flames (385 gold) a book of Minor Magic (220 gold) the Reference Book on Supportive Malediction (2600 gold) Spells Type Level a - Corona Hexes 1 b - Silence Hexes/Air 5 c - Summon Demon Summoning 5 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. a book of Changes (275 gold) a Grand Grimoire (1214 gold) the Tome of Igneous Illusion (825 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Recall Summoning/Translocation 3 e - Aura of Abjuration Summoning 5 f - Shadow Creatures Summoning 6 Trog disapproves of the use of such an item. a book of Death (770 gold) a book of Changes (275 gold) (0, 0, D:4) a +0 giant spiked club (13, -9, D:4) a +0 dagger (13, 19, D:4) 16 bolts (34, 29, D:4) a +0 dagger (38, 37, D:4) a +0 hand axe (38, 39, D:4) a +0 dagger (44, 43, D:4) an uncursed ring of protection from cold Level 5 of the Dungeon (7, 10, D:5) a +0 hand axe a +0 leather armour (13, -5, D:5) a +0 club (15, -13, D:5) a +0 helmet (17, -12, D:5) 3 large rocks (21, 12, D:5) a +0 dagger (24, 16, D:5) a +0 dagger a +0 hand axe a +0 falchion the +9 whip "Transmigrator" {freeze, +Fly Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It lets you fly. a +0 hand axe a +0 robe a +0 leather armour a +0 leather armour a +0 leather armour a +0 scale mail a +0 robe a +0 leather armour a +0 chain mail a +0 robe (30, 9, D:5) a +0 club (36, -4, D:5) 16 bolts (41, -14, D:5) 10 arrows (41, -2, D:5) a +0 morningstar a +0 flail (41, -1, D:5) a +0 club (42, -3, D:5) a +0 dagger a +0 robe (44, 5, D:5) a +0 rapier (47, 21, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 1, D:6) a +0 shortbow 15 arrows (4, -12, D:6) 7 arrows (9, -10, D:6) a +0 club (14, -39, D:6) a cursed -1 club (16, -39, D:6) a +0 short sword a +0 leather armour (17, -15, D:6) 20 stones (21, -28, D:6) a +3 falchion (23, -10, D:6) a +0 club (24, -43, D:6) a +0 dagger a +0 robe (31, -35, D:6) a +0 whip (34, -12, D:6) a +0 giant club (46, -30, D:6) a +0 club a +0 mace a +0 club (47, -30, D:6) a +0 falchion (66, -49, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) the +1 ring mail of the Scribe {+Blink rF- rCorr Str-4} It affects your strength (-4). It makes you vulnerable to fire. It lets you blink. It protects you from acid and corrosion. (2, 1, D:7) 19 stones (9, -2, D:7) a +0 robe (25, 8, D:7) 10 tomahawks (26, 7, D:7) a +0 short sword (26, 8, D:7) a +0 dagger a +0 robe (27, 7, D:7) a +0 mace (27, 8, D:7) a +0 dagger a +1 dagger of pain a +0 robe (40, 7, D:7) 18 bolts (42, -23, D:7) a +0 short sword (42, -21, D:7) a +0 dagger a +0 robe a +0 whip (43, -21, D:7) a +0 club (44, -6, D:7) a +0 giant club