Milesaru Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 5, D:1) 16 stones (15, -3, D:1) a +0 dagger (16, -4, D:1) a +0 dagger (18, -12, D:1) 24 stones (18, 32, D:1) a +0 club (27, 0, D:1) a +0 club (33, 19, D:1) 20 sling bullets (39, 20, D:1) a +0 club (40, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 35 stones (1, -1, D:2) a stone (4, 0, D:2) a +0 club (5, 0, D:2) a +0 dagger (18, 19, D:2) a +0 robe (19, 5, D:2) 13 arrows (20, -4, D:2) a +0 club (21, 7, D:2) a +0 robe a cursed +0 scythe (22, -5, D:2) a cursed -1 club (25, -12, D:2) a +0 ring mail (26, 7, D:2) a +0 club (27, 19, D:2) a +0 ring mail (29, 3, D:2) 3 tomahawks (31, -2, D:2) a +0 hand axe a +0 club (31, -1, D:2) a +0 spear (35, 0, D:2) a throwing net (36, -7, D:2) a +0 whip (37, -8, D:2) a +0 club (41, 2, D:2) a throwing net (41, 9, D:2) a +0 whip (45, 5, D:2) a +0 club (49, -13, D:2) a +0 scale mail (49, 1, D:2) 26 stones (51, 10, D:2) a cursed +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (1, -5, D:3) 22 stones (2, -10, D:3) a +0 hunting sling 20 stones (5, -11, D:3) a stone (6, -11, D:3) a stone (8, -11, D:3) a stone (13, -9, D:3) a cursed -1 trident (19, -4, D:3) 13 arrows (25, 8, D:3) a stone (25, 9, D:3) a stone (26, 0, D:3) 12 stones (34, 7, D:3) a +0 club (43, 0, D:3) a +0 hand axe a +0 trident (44, -1, D:3) a +0 club a +0 leather armour a +0 ring mail (44, 0, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 5, D:4) a +0 robe (10, 6, D:4) 17 bolts (19, -5, D:4) a +0 giant club (22, -22, D:4) 20 arrows (22, -14, D:4) a +1 vampiric dagger a +0 animal skin (34, -12, D:4) a +0 mace a cursed -2 robe (35, -21, D:4) a +0 war axe (49, 11, D:4) a +0 animal skin (49, 12, D:4) a +1 whip of flaming a +0 robe (52, -1, D:4) a +0 giant spiked club (53, 11, D:4) 10 stones Level 5 of the Dungeon (9, 9, D:5) a +0 leather armour (15, -3, D:5) a +0 flail (15, -2, D:5) a +0 falchion a +0 leather armour (15, -1, D:5) a +0 club a +0 leather armour (16, -2, D:5) 2 tomahawks (19, -4, D:5) 14 sling bullets (21, -2, D:5) 2 tomahawks (24, 1, D:5) a +0 buckler (26, -3, D:5) a +0 rapier a +3 scale mail of fire resistance (28, 18, D:5) a Young Poisoner's Handbook a book of Flames (32, -8, D:5) a +0 halberd (36, 2, D:5) a +0 dagger a +0 robe (36, 18, D:5) 12 arrows (39, -7, D:5) 12 stones (42, 3, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, 1, D:6) a +0 leather armour (7, 0, D:6) a cursed +0 plate armour (11, 30, D:6) a cursed +0 war axe (16, 24, D:6) 16 arrows (24, 3, D:6) 19 arrows (25, -3, D:6) the cursed +1 hand axe of a wizard's laboratory {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It has a curse placed upon it. (35, 13, D:6) 21 stones (41, -6, D:6) a +0 shortbow 30 arrows (42, 11, D:6) a +0 shortbow an arrow (42, 14, D:6) 5 arrows (42, 15, D:6) an arrow (43, 10, D:6) an arrow (43, 15, D:6) 3 arrows (44, 10, D:6) an arrow (45, 3, D:6) a +0 short sword of holy wrath (46, 30, D:6) 21 stones (49, 31, D:6) 20 stones (49, 34, D:6) 15 stones (52, 31, D:6) 13 stones Level 7 of the Dungeon (2, -9, D:7) a +0 dagger a +0 robe (2, 8, D:7) a cursed +4 spear of freezing a +0 robe (3, -11, D:7) a +0 battleaxe a +0 chain mail (3, -10, D:7) a +0 morningstar a +0 dagger a +0 dagger (3, -7, D:7) 17 sling bullets (3, 9, D:7) a +4 trident a +0 robe (4, 9, D:7) a cursed +0 long sword a +0 robe (5, 6, D:7) a +0 pair of boots (7, 16, D:7) a +0 quarterstaff (16, 14, D:7) a +0 robe (17, 12, D:7) a +0 leather armour (18, 4, D:7) a +0 hunting sling a +0 shortbow (28, -8, D:7) a +0 dagger (32, -13, D:7) a +0 buckler (37, 19, D:7) a +0 scale mail (39, 1, D:7) a +0 scale mail (39, 5, D:7) the Disquisition on Creative Shape Shifting Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Alistair's Intoxication Transmutation/Poison 5 c - Statue Form Transmutation/Earth 6 (43, 10, D:7) an arrow (44, 10, D:7) a +0 shortbow 15 arrows Level 8 of the Dungeon (1, -2, D:8) 20 stones (6, -10, D:8) an uncursed ring of teleportation (10, 21, D:8) a +0 falchion (17, 16, D:8) a +0 ring mail (17, 29, D:8) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 hand axe (24, -19, D:8) a +0 chain mail (25, -18, D:8) a +0 whip (38, 12, D:8) a +0 rapier Level 9 of the Dungeon (9, -28, D:9) a +0 hand axe (9, -27, D:9) a +0 dagger (9, -26, D:9) a +0 hand axe a +0 chain mail (10, -27, D:9) 2 tomahawks (11, -27, D:9) a +0 dagger a +0 robe (14, -27, D:9) 2 tomahawks (17, -3, D:9) an arrow (18, -9, D:9) the +1 leather armour of Eternity {rElec Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It makes you more stealthy. (19, -18, D:9) 22 bolts (19, -1, D:9) an arrow (19, 1, D:9) an arrow (19, 3, D:9) a +0 shortbow 24 arrows (20, 10, D:9) 8 stones (24, -33, D:9) a +0 scythe (29, -31, D:9) a +0 quarterstaff (36, -37, D:9) a +0 giant club (36, -36, D:9) a +0 blowgun 23 poisoned needles (37, -37, D:9) 3 stones (37, -36, D:9) a +0 giant club (47, -17, D:9) 22 stones (48, -8, D:9) a cursed -3 dagger a +0 robe a +0 war axe a +0 scale mail (49, -8, D:9) a +0 falchion (50, -33, D:9) a +0 giant club (50, -13, D:9) 11 stones (52, -25, D:9) a cursed +0 pair of boots (59, -20, D:9) a cursed -2 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 6 arrows (1, 1, D:10) 2 arrows (1, 2, D:10) 2 arrows (1, 3, D:10) an arrow (1, 4, D:10) an arrow (1, 6, D:10) an arrow (6, -26, D:10) a javelin (7, -26, D:10) a javelin (11, 1, D:10) a +0 long sword (15, -4, D:10) a +0 giant spiked club (19, -30, D:10) a +0 shortbow 11 arrows a centaur corpse (22, -32, D:10) an arrow (22, -25, D:10) an inedible chunk of flesh (23, -34, D:10) an arrow (23, -24, D:10) an inedible chunk of flesh (24, -34, D:10) an arrow (26, -34, D:10) 2 arrows (31, -13, D:10) a book of Conjurations (35, -30, D:10) a killer bee corpse the Ecumenical Temple