Milesaru Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) 18 stones (10, -3, D:1) a +0 club (13, 21, D:1) 7 needles of sleeping (17, 12, D:1) a cursed +0 scale mail (31, 19, D:1) a +0 hand axe (37, 7, D:1) 18 stones (40, -3, D:1) a +0 club (41, 28, D:1) a +0 club (46, -4, D:1) a +0 whip (47, 13, D:1) 18 stones Level 2 of the Dungeon (2, -31, D:2) a +0 robe (4, 7, D:2) a stone (14, -29, D:2) a +0 robe (14, 6, D:2) a +0 ring mail (25, -5, D:2) 17 stones (37, 1, D:2) a +0 club (37, 6, D:2) a +0 hunting sling (38, 5, D:2) 15 stones (43, 12, D:2) a +0 leather armour (47, -23, D:2) a +0 club (50, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 mace (26, -10, D:3) a +0 robe a +0 club (26, -8, D:3) a +0 dagger (26, -7, D:3) a +0 club a +0 helmet a +0 club a +0 short sword a +1 animal skin (26, -5, D:3) 22 stones a +0 hunting sling a +0 club (26, -4, D:3) 18 sling bullets a +0 hunting sling (28, -22, D:3) 25 sling bullets (28, -21, D:3) a +0 club (28, 1, D:3) a +0 scale mail a +0 flail (29, 1, D:3) a +0 dagger (32, 1, D:3) a sling bullet (34, -23, D:3) 8 stones (35, -4, D:3) a +0 club (37, 4, D:3) a +0 dagger (37, 13, D:3) a +0 whip (37, 16, D:3) 13 stones (38, -5, D:3) 18 stones (39, -3, D:3) 13 stones (42, 1, D:3) a +0 dagger a +0 dagger a +0 dagger (45, -12, D:3) 20 stones (49, -14, D:3) a +0 large shield (52, -3, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 long sword a +1 robe of resistance (5, -28, D:4) a -2 ring of protection a +0 leather armour (5, 2, D:4) a +0 hand axe (9, -18, D:4) a +0 fustibalus (14, -13, D:4) a +0 war axe (17, -2, D:4) a cursed +0 leather armour a cursed -1 flail (17, -1, D:4) a +0 hand axe (18, -2, D:4) a +0 scale mail (24, -30, D:4) 27 stones (29, 11, D:4) a +0 giant spiked club (49, -2, D:4) a +0 war axe a +0 dagger Level 5 of the Dungeon [Shop] Madousm's Jewellery Emporium an uncursed ring of fire (250 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of positive energy (200 gold) a +4 ring of strength (270 gold) an uncursed ring of resist corrosion (200 gold) a cursed ring of teleportation (45 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of flight (175 gold) the ring "Zuit" {MP+9 Int+8 Dex-4 Stlth+} (382 gold) [ring of magical power] It affects your intelligence (+8). It affects your dexterity (-4). It affects your magic capacity (+9). It makes you more stealthy. an uncursed amulet of guardian spirit (300 gold) an uncursed amulet of rage (400 gold) (0, 0, D:5) a +0 leather armour (3, 27, D:5) a +0 giant spiked club (12, 23, D:5) 17 sling bullets (12, 24, D:5) a cursed -1 falchion (12, 25, D:5) a +0 short sword (13, 26, D:5) a +0 scale mail a +0 trident (17, 21, D:5) a +0 rapier (18, 38, D:5) 31 stones (19, 4, D:5) 21 arrows (20, 2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 19, D:6) 18 stones (19, -15, D:6) 13 stones (24, 42, D:6) a +0 leather armour (25, -11, D:6) a throwing net (29, -11, D:6) a +0 dagger (30, 25, D:6) a +0 rapier a +0 leather armour (30, 26, D:6) a +0 dagger a +0 scale mail 3 tomahawks of returning (30, 27, D:6) a +2 short sword of draining a +0 chain mail (32, 24, D:6) a +0 dagger a +0 robe (34, -6, D:6) a +0 leather armour (34, 10, D:6) a +0 giant club (35, 4, D:6) a +0 mace of protection a +0 chain mail (36, 23, D:6) an uncursed ring of teleportation (37, 2, D:6) 3 scrolls of amnesia (53, 14, D:6) a +2 whip of electrocution a +0 robe (54, 15, D:6) a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) 17 arrows (13, 49, D:7) 14 stones (37, 21, D:7) a +0 club a +0 ring mail (37, 44, D:7) 2 arrows (38, 21, D:7) a +0 hand axe (38, 44, D:7) an arrow (38, 45, D:7) an arrow (39, 20, D:7) a +0 flail (39, 21, D:7) a +1 hand axe of chopping 2 tomahawks (39, 47, D:7) an arrow a poisoned needle (40, 48, D:7) an arrow (40, 49, D:7) an arrow (41, 51, D:7) a +0 shortbow 10 arrows (47, 37, D:7) a +0 war axe (55, 20, D:7) a +0 dagger a +0 dagger a +0 robe a +0 short sword (55, 21, D:7) a +0 dagger (55, 22, D:7) a +0 short sword (56, 20, D:7) a +0 dagger a +0 robe a +0 dagger (57, 20, D:7) a +0 whip of holy wrath a +0 dagger a stone (57, 21, D:7) a +0 scimitar a +0 chain mail (57, 22, D:7) a +0 club a stone (58, 23, D:7) a stone (59, 25, D:7) a stone Level 8 of the Dungeon (6, 44, D:8) a +0 leather armour (7, 7, D:8) a +0 pair of boots a +0 scale mail (9, 27, D:8) 17 arrows (13, 17, D:8) a +0 robe (20, 30, D:8) a +0 robe a +3 scimitar of flaming (22, 40, D:8) a +0 giant club (27, 14, D:8) 14 stones (33, 23, D:8) a +0 trident (38, 6, D:8) a +0 flail (39, 5, D:8) a +0 short sword (39, 6, D:8) a +0 leather armour a cursed +0 short sword a +0 chain mail (40, 3, D:8) the +1 flail "Cuepni" {drain, rElec rC- MR++ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (50, 4, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (1, 1, D:9) 14 stones (13, -14, D:9) a +0 halberd (13, -13, D:9) a cursed +0 spear a +0 scale mail (14, -13, D:9) a +2 spear of distortion a +0 club a +0 club a +0 whip (24, 4, D:9) a +0 falchion a +0 leather armour (25, 4, D:9) 4 curare-tipped needles (30, -13, D:9) an arrow (30, -12, D:9) an arrow (32, -15, D:9) a cursed -2 shortbow 16 arrows (35, -7, D:9) a +0 hand axe a +0 ring mail a +2 short sword of draining a +0 plate armour (35, -6, D:9) a +2 vampiric falchion (43, -32, D:9) an iguana skeleton (43, -28, D:9) a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 flail (45, -34, D:9) a +0 dagger (46, -33, D:9) a cursed -3 trident (48, -26, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a book of Maledictions (0, 4, D:10) 14 gold pieces (3, 0, D:10) 14 gold pieces (4, -3, D:10) 11 gold pieces (16, 2, D:10) a +0 giant spiked club