Dungeon Sprint DCSS version 0.28-a0-461-g2dc4ca5097 (webtiles) character file. Game seed: 3929311435077817031 25 MikeHunt the Digger (level 2, -6/19 HPs) Began as a Demonspawn Earth Elementalist on Sept 13, 2021. Mangled by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:02 (340 turns). MikeHunt the Digger (Demonspawn Earth Elementalist) Turns: 340, Time: 00:01:03 Health: -6/19 AC: 2 Str: 8 XL: 2 Next: 82% Magic: 3/7 EV: 12 Int: 16 God: Gold: 31 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 31 gold pieces. Inventory: Missiles i - 26 stones Armour b - a +0 robe (worn) Scrolls a - 2 scrolls of torment {unknown} g - 3 scrolls of identify h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of magic j - 4 potions of flight k - 5 potions of mutation Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.2 Spellcasting - Level 0.8 Transmutations + Level 4.4 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 9% 2 Stone Arrow Conj/Erth 20% 3d8 21% 3 Petrify Tmut/Erth 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History There is an open door here. Unknown command. Okay, then. Unknown command. You open the door. A water elemental comes into view. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The blast of sand hits the water elemental. The water elemental is lightly damaged. Malevolent energies surge around you. Unknown command. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 87% to hit) The blast of sand hits the water elemental. The water elemental is moderately damaged. Malevolent energies surge around you. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (moderately damaged, 87% to hit) The blast of sand hits the water elemental. The water elemental is heavily damaged. Malevolent energies surge around you. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You slip free of the water engulfing you. You gasp with relief as air once again reaches your lungs. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (heavily damaged, 87% to hit) The blast of sand hits the water elemental. The water elemental is heavily damaged. Malevolent energies surge around you. The water elemental hits you! Ouch! That really hurt! You die... ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..÷#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...# ▓#.....##÷.###..E.# ###..##...##..@..# #..##....#......# #..###..##.#.....# #(. #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 5 plants (D) 5 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Demonspawn Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 193 | D | Reached XP level 2. HP: 16/19 MP: 1/7 334 | D | Noticed a water elemental 340 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.4 Spellcasting | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Sandblast || 16 Use: Potion || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 270 | 0 | 1 | 353.0 | Dungeon | 353 | 353 | 0 | 270 | 0 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 353 daAuts