Dungeon Sprint DCSS version 0.28-a0-258-g8de209e91f (webtiles) character file. Game seed: 9643323413903231721 25 MikeHunt the Ruffian (level 3, -8/23 HPs) Began as a Gargoyle Monk on Aug 26, 2021. Mangled by an ogre (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (131 turns). MikeHunt the Ruffian (Gargoyle Monk) Turns: 131, Time: 00:00:23 Health: -8/23 AC: 6 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + . . Spirit . f - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe f - a +0 leather armour (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 3.2 Fighting - Level 2.4 Dodging - Level 2.1 Stealth + Level 6.5 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Unknown command. Things that are here: a +0 club; a +0 leather armour f - a +0 leather armour You feel a strong urge to attack something. You are too berserk! You start waiting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel yourself speed up. You recover from your berserk rage. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. As you open the door, it creaks loudly! You hear a shout! An ogre comes into view. It is wielding a +0 giant club. Okay, then. Unknown command. You feel yourself speed up. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. You hit the ogre. You punch the ogre, but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.)O..# #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached skill level 6 in Unarmed Combat 14 | D | Reached XP level 2. HP: 19/19 MP: 2/2 14 | D | Reached XP level 3. HP: 23/23 MP: 3/3 127 | D | Noticed an ogre 131 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 6 | 6.5 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 11 Punch || 1 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 112 | 0 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 112 | 0 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 138 daAuts