Dungeon Sprint DCSS version 0.28-a0-258-g8de209e91f (webtiles) character file. Game seed: 8615640400285341382 25 MikeHunt the Skirmisher (level 3, -6/24 HPs) Began as a Gargoyle Monk on Aug 26, 2021. Mangled by an ogre (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:35 (19 turns). MikeHunt the Skirmisher (Gargoyle Monk) Turns: 19, Time: 00:00:35 Health: -6/24 AC: 5 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: on berserk cooldown, slowed, very slow A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 4.5 Fighting + Level 3.3 Dodging + Level 4.0 Stealth + Level 4.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Ijyb is almost dead. Ijyb completely misses you. You completely miss Ijyb. Ijyb is almost dead. You completely miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Dodging skill increases to level 3! Your Stealth skill gained 2 levels and is now at level 4! Your Unarmed Combat skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Things that are here: a +0 dagger; a +0 ring mail The door flies open with a bang! You feel a strong urge to attack something. An ogre comes into view. It is wielding a +0 giant club. You are no longer berserk. You are exhausted. You feel yourself slow down. The ogre completely misses you. There is an open door here. You closely miss the ogre. The ogre closely misses you. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You hit the ogre. The ogre is moderately wounded. The ogre misses you. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 13 | D | Reached XP level 2. HP: 20/20 MP: 2/2 13 | D | Reached XP level 3. HP: 24/24 MP: 3/3 14 | D | Noticed an ogre 19 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Dodging | 3 | 3.3 Stealth | 4 | 4.0 Unarmed Combat | 4 | 4.1 Action || total -------------------------++------- Melee: Unarmed || 12 Use: Potion || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts