MikeHunt the Dungeon (0, 0, D) a +6 ring of strength (0, 5, D) a ring of wizardry a +6 ring of strength a ring of willpower a +6 ring of intelligence a ring of fire a +6 ring of strength a +3 ring of dexterity a +3 ring of dexterity a +4 chain mail +2 acid dragon scales (0, 11, D) a +4 great mace a +0 plate armour a +0 plate armour a +0 dire flail a +0 plate armour (0, 12, D) a +0 robe a +0 dagger a +2 great mace a +0 plate armour a +3 demon trident of electrocution a +3 plate armour of cold resistance a +0 tower shield a +0 chain mail a +0 kite shield a +0 plate armour a +0 war axe a +0 war axe a +0 chain mail a +0 hunting sling a +0 broad axe a +1 vorpal long sword a +0 plate armour a +0 kite shield a +0 war axe a +0 chain mail (0, 13, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) 9 gold pieces (still there?) (0, 14, D) a +1 dire flail of holy wrath (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a potion of heal wounds (still there?) a +0 bardiche (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (0, 16, D) a +4 demon whip of flaming (still there?) a +0 chain mail (still there?) a +0 robe (still there?) a +2 battleaxe (still there?) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 bardiche (still there?) a +0 hand axe (still there?) 7 gold pieces (still there?) a +0 chain mail (still there?) a +3 long sword (still there?) a +0 chain mail (still there?) a +0 plate armour (still there?) a +1 vorpal long sword (still there?) (0, 28, D) a +0 whip (0, 29, D) a +0 spear (1, 0, D) a +0 helmet of intelligence (1, 2, D) a +0 robe a +0 pair of gloves of archery (1, 3, D) the +4 chain mail of Seblees {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (1, 4, D) a +1 pair of boots (1, 5, D) a +6 giant spiked club (1, 11, D) a +0 glaive (still there?) a +0 chain mail (still there?) a +1 battleaxe of electrocution (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +2 great sword (still there?) a +0 chain mail (still there?) (1, 12, D) the +5 long sword of True Grit {vorpal, Int-3 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). a +0 robe 5 gold pieces a +4 demon whip of flaming a +0 plate armour a +0 dire flail a +0 chain mail (1, 23, D) 2 scrolls of vulnerability (still there?) 5 scrolls of amnesia (still there?) a scroll of summoning (still there?) (1, 25, D) a +0 whip a +0 club a +0 spear a +0 scale mail a +0 flail (2, 0, D) a +0 dagger (2, 3, D) +4 fire dragon scales (2, 4, D) the +5 longbow "Dragonslayer" {vorpal, rN+ rCorr Str-4 Int+3} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (2, 5, D) a +6 demon blade (2, 6, D) a +3 executioner's axe (2, 10, D) 10 arrows (2, 23, D) 10 stones (2, 25, D) a +0 club (3, 0, D) a +3 demon whip of distortion {!w} a +0 plate armour (3, 4, D) the +3 double sword of the Three Scars {vorpal, *Noise rElec MP+9} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (3, 5, D) a +3 vorpal broad axe a +0 war axe (3, 6, D) a +3 executioner's axe (3, 9, D) a +2 long sword (still there?) a +0 plate armour (still there?) 24 stones (still there?) a scroll of identify (still there?) a +0 dagger (still there?) (3, 10, D) a +0 dagger a +0 robe (3, 11, D) a +0 great mace a +0 chain mail (3, 12, D) a +3 glaive of flaming (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +4 vorpal great sword (still there?) (3, 16, D) a +0 dagger (4, 10, D) a +0 robe (still there?) a phial of floods (still there?) (4, 11, D) a +1 demon whip of draining a +0 plate armour a potion of attraction a +1 flail of protection (4, 12, D) a +0 dagger a +0 robe (4, 13, D) a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +2 whip of flaming (4, 14, D) a staff of poison (4, 16, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (4, 29, D) a +0 whip (5, 10, D) a +3 great mace of flaming (still there?) a +0 plate armour (still there?) a +0 robe (still there?) a +0 dagger (still there?) a scroll of vulnerability (still there?) (5, 11, D) a +0 war axe of flaming a staff of air (5, 12, D) a tin of tremorstones (2/2) (5, 23, D) a +2 falchion a +2 dagger (5, 27, D) a +0 club (5, 31, D) a +0 rapier a +0 rapier a +0 leather armour (5, 33, D) a +0 club (6, 10, D) the +6 spear "Edotoena" {protect, rPois Int-3 Dex+4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 dagger (6, 11, D) a +0 ring mail (6, 12, D) a +0 battleaxe of freezing a +0 plate armour (6, 14, D) a +0 leather armour a +0 robe a +0 dagger a +0 ring mail (6, 16, D) a +1 short sword of speed (still there?) a potion of invisibility (still there?) (6, 23, D) a +2 quarterstaff a +2 trident (7, -16, D) the Orb of Zot (7, 9, D) 19 arrows (7, 11, D) 16 sling bullets (7, 12, D) the ring of Jecant {Fly Will- Int+7 Stlth+} [ring of flight] Int: It affects your intelligence (+7). Fly: It grants you flight. Will: It decreases your willpower. Stlth: It makes you more stealthy. (7, 13, D) 5 atropa-tipped darts (7, 15, D) a ring of see invisible the +8 hand axe of Nimoqen {vamp, rC+ Int+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). rC: It protects you from cold. (7, 23, D) a +2 mace a +2 hand axe (7, 42, D) a +0 club a +0 leather armour (8, -6, D) a +0 trident (8, 2, D) a +0 long sword a +0 chain mail (8, 12, D) a +1 short sword of electrocution a +0 robe (8, 27, D) a +3 chain mail (8, 28, D) a +2 vorpal trident (8, 29, D) a +1 quarterstaff of protection (8, 30, D) a +2 mace of protection (8, 36, D) a +0 club a +0 leather armour of fire resistance (8, 37, D) a +0 dagger a +0 robe (8, 38, D) a +0 dagger a +0 robe (8, 39, D) a +0 dagger a +0 robe (9, 6, D) a +0 trident (9, 16, D) a potion of attraction a +0 dagger (9, 24, D) a +2 vampiric halberd {!w} a +0 robe (9, 28, D) a +2 vorpal hand axe (9, 29, D) a +2 dagger of venom (9, 30, D) a +1 long sword of flaming (9, 40, D) a +0 great mace a +0 plate armour (10, 2, D) a +0 falchion of flaming a +4 shortbow of freezing 6 boomerangs (10, 6, D) a staff of earth (10, 40, D) a +2 mace of holy wrath a +0 chain mail of fire resistance (11, 41, D) a +0 hand axe (12, 6, D) a +1 ring mail of fire resistance (12, 39, D) a +0 club (14, -6, D) 7 poisoned darts (14, 4, D) a +0 robe (still there?) a +0 longbow (still there?) 21 arrows (still there?) a +0 leather armour (still there?) (14, 6, D) a +0 flail a staff of death (14, 27, D) a +1 scimitar of flaming (still there?) a +2 robe of positive energy (still there?) a wand of acid (4) (still there?) 10 gold pieces (still there?) (15, -14, D) +0 pearl dragon scales (15, -6, D) a +0 robe of positive energy (15, -2, D) a +0 mace a +2 great mace of flaming a +0 chain mail (15, 0, D) a +0 dagger a +0 robe (15, 6, D) the +5 morningstar "Puupp" {elec, SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. SInv: It lets you see invisible. (16, -1, D) a +4 demon trident a +0 chain mail (17, 41, D) a +2 morningstar of protection (17, 42, D) a +2 vorpal halberd (18, 38, D) a +5 ring mail (18, 39, D) a +4 scale mail (18, 40, D) a +2 rapier of venom (18, 41, D) a +2 scimitar of holy wrath (18, 42, D) a +0 lajatang (19, -10, D) a +0 halberd a +0 chain mail a +0 chain mail a +3 glaive a +2 glaive of draining (20, -11, D) a +0 dagger a +0 robe (20, 27, D) a +0 dagger (21, 27, D) a +0 whip (21, 30, D) a +0 robe (21, 31, D) a +0 dagger a +0 robe (21, 32, D) a +0 hand axe (21, 38, D) a +0 scimitar a +0 robe (22, -10, D) a +0 chain mail a +5 halberd a +1 demon blade a +0 chain mail (22, -9, D) a +2 great mace of distortion {!w} a +0 chain mail (22, 12, D) a +1 hand axe of flaming (22, 21, D) a +1 scythe of venom (22, 22, D) a +1 antimagic war axe (still there?) a +0 animal skin (still there?) (22, 30, D) a +0 dagger (22, 32, D) a +1 dagger of venom 3 curare-tipped darts (22, 33, D) a +4 scimitar of flaming (22, 37, D) a +2 whip of electrocution a +0 robe (23, -9, D) a +0 demon whip of draining +0 shadow dragon scales (23, 13, D) a staff of cold (23, 36, D) a +5 halberd a +0 robe (23, 37, D) a +3 morningstar of freezing a +0 robe (24, -10, D) a +2 battleaxe a +0 chain mail (24, 14, D) a +0 spear of venom (25, -11, D) a +8 club of flaming (25, 1, D) a +1 spear of venom 12 javelins a +0 leather armour (25, 36, D) a +4 dagger a +0 robe (27, 2, D) a +0 long sword (27, 3, D) a +0 dagger a +0 robe (28, 14, D) a staff of air (29, 3, D) a +3 glaive of flaming 4 boomerangs the +4 scale mail "Agon" {Dex+2} Dex: It affects your dexterity (+2). (29, 4, D) a +2 halberd of flaming a +0 plate armour (30, -11, D) +0 shadow dragon scales (30, 4, D) a +1 war axe of distortion {!w} a +0 chain mail (30, 5, D) a +5 scimitar a +0 plate armour (30, 17, D) a +1 great sword of flaming (30, 18, D) a +0 great sword of flaming (31, 4, D) a +0 trident 4 boomerangs a +2 scythe of venom a +0 long sword a +0 robe (31, 5, D) a +0 robe (31, 6, D) a +3 scimitar a +0 plate armour (31, 9, D) a +0 plate armour (31, 10, D) a +5 bardiche of venom (31, 11, D) a +0 long sword (31, 12, D) a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail (31, 39, D) a +0 club (still there?) 2 stones (still there?) a +0 dagger of venom (still there?) (32, 5, D) a +2 glaive of protection a +10 plate armour of ponderousness (32, 6, D) a +0 trident (32, 38, D) a +0 club (32, 39, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (33, 10, D) a +0 plate armour (33, 38, D) a +0 whip of pain (33, 39, D) a +0 whip (still there?) 3 stones (still there?) (33, 40, D) a +0 dagger (still there?) a curare-tipped dart (still there?) (34, 9, D) +0 fire dragon scales a +0 robe (34, 11, D) a +1 glaive of protection (35, 9, D) a +3 sacred scourge of holy wrath (35, 33, D) a +0 mace (36, 6, D) a +0 battleaxe (36, 14, D) a +4 falchion of flaming a +0 demon whip of draining (36, 16, D) a +0 fustibalus (36, 19, D) a +0 short sword a condenser vane (36, 20, D) a +3 trident of venom a +0 spectral quarterstaff (37, 14, D) a +0 robe (37, 15, D) 21 stones a +4 broad axe a +0 chain mail (37, 19, D) a +2 robe of willpower (37, 27, D) a +0 trident (38, 13, D) a +0 halberd a +0 robe (39, 0, D) a +0 dagger a +1 cloak (41, -4, D) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (41, 3, D) a +0 buckler (41, 13, D) a +0 longbow a +3 long sword a +0 chain mail (42, 8, D) a +0 long sword a +0 arbalest 19 bolts a +0 plate armour (42, 14, D) a +0 leather armour 16 bolts a +0 mace (42, 16, D) a +0 flail (42, 17, D) a +0 short sword (43, 11, D) a +0 robe (43, 14, D) a +0 great mace a +0 dire flail a +1 eudemon blade of holy wrath a +1 great sword of flaming (44, 12, D) 25 arrows a +0 arbalest (44, 13, D) a +0 battleaxe of freezing a +2 scimitar of protection a +0 rapier (44, 16, D) a +0 chain mail of fire resistance (44, 39, D) (unseen) (45, 12, D) a +0 dire flail a +4 vampiric demon whip {!w} a +0 robe (45, 13, D) a +0 tower shield (45, 17, D) a +1 glaive a +0 scale mail (45, 19, D) a +3 giant spiked club (45, 20, D) a +3 glaive (45, 26, D) a +3 lajatang (45, 27, D) a +5 dire flail (45, 37, D) a +0 flail a +0 plate armour (45, 38, D) a +0 flail (45, 42, D) a +0 ring mail (46, 17, D) a +0 short sword a +0 shortbow 10 arrows a +0 leather armour (46, 19, D) a +1 triple sword (46, 20, D) a +5 quick blade (46, 26, D) a +3 demon whip of flaming (46, 27, D) a +0 rapier of speed (46, 40, D) a +0 short sword 4 stones a +0 short sword 4 poisoned darts (46, 42, D) a +0 scale mail (47, 17, D) a +0 rapier of venom (48, 17, D) a +3 long sword a +0 chain mail (48, 19, D) a +3 arbalest (48, 20, D) a +7 vorpal hand crossbow (48, 26, D) a +3 double sword (48, 27, D) a +5 dire flail (48, 37, D) a +0 mace (unseen) (49, 19, D) a +3 longbow (49, 26, D) a +2 hand crossbow of flaming (49, 27, D) a +1 bardiche (49, 37, D) a +0 dagger (50, 38, D) a +0 dagger (still there?) a +0 robe (still there?) (50, 41, D) a staff of conjuration {!a} (50, 42, D) a +0 robe (51, 19, D) a +3 rapier of distortion (51, 42, D) a +1 shortbow of freezing (52, 16, D) a +0 long sword a +0 chain mail a +0 long sword a +0 shortbow a +0 long sword a +0 great sword a +0 plate armour (52, 17, D) a +3 dire flail a +0 chain mail a +4 long sword of electrocution a +0 chain mail (52, 19, D) a +1 eveningstar of draining (52, 42, D) a +0 dagger (53, -2, D) the amulet "Fapudwio" {Spirit +Blink rElec Will+ MP-9} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). +Blink: It lets you blink. Will: It increases your willpower. (53, 19, D) a +2 antimagic falchion (53, 41, D) a +0 plate armour (53, 42, D) a scroll of vulnerability (54, -2, D) a +4 pair of boots (54, 16, D) a +0 bardiche a +0 chain mail (54, 17, D) 27 arrows (54, 19, D) a +2 dire flail of holy wrath (54, 26, D) 50 arrows (54, 27, D) 50 arrows (54, 41, D) a +0 leather armour (55, -4, D) the +4 acid dragon scales of Zetueces {rElec rC+ rCorr Str+2} Str: It affects your strength (+2). rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (55, -3, D) a +11 scythe of freezing (55, -1, D) the amulet "Esuenwe" {Faith rCorr Str-2 Int+5 Dex-2} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-2). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. (55, 0, D) the amulet of Xom's Malicious Joy {Acrobat Int+2 Dex+5} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). (55, 16, D) a +0 chain mail a +0 war axe a +0 chain mail (55, 26, D) 50 arrows (55, 27, D) 50 arrows (56, -2, D) a +7 antimagic executioner's axe (56, 17, D) a +0 arbalest 19 bolts (57, 16, D) a +0 great mace a +0 plate armour (57, 30, D) the amulet "Keettos" {Reflect Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). SH: It affects your SH (+5). (57, 32, D) the amulet "Moroarph" {Spirit Dex+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). (57, 33, D) the amulet of Zumm {Spirit rF+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. (57, 36, D) a staff of poison (57, 39, D) the ring "Tuykal" {*Corrode Str+3 Int+6 Dex+7} [ring of intelligence] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+7). *Corrode: It may corrode you when you take damage. (57, 40, D) the ring "Lumed" {Fire rPois rN+++ Dex-2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (57, 41, D) the ring "Jyiff" {Fire rPois rN+ Str+3 SInv} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (57, 42, D) the ring of Kekada {rF+ Str+6} [ring of strength] Str: It affects your strength (+6). rF: It protects you from fire. (58, 30, D) the ring of Jewaenec {rCorr Dex+4} [ring of resist corrosion] Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (58, 31, D) an amulet of regeneration (58, 32, D) the amulet "Cechigiu" {Faith rElec} [amulet of faith] It allows you to gain divine favour quickly. rElec: It insulates you from electricity. (58, 39, D) a ring of willpower (58, 40, D) the ring "Xoogrogg" {Fire Will+ rCorr Str+2 Dex-2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (58, 41, D) the ring of Peorit {Ice rElec Will- SInv} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It decreases your willpower. (58, 42, D) the ring of Eternal Harmony {rF- rC+ rN+ Will+ Str+6} [ring of strength] Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. (59, 30, D) the amulet of Huczul {RegenMP Harm rElec Int+2 Slay-5} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (59, 31, D) the amulet of Qulunt {Spirit Will+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. the ring of Zaeqe {Ice MP+9 Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). (59, 32, D) the amulet of Harigu {Faith Drain rPois Dex+3} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. (59, 40, D) the ring of Due Proportion {rCorr Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (59, 41, D) the ring "Qiatak" {rC+ rN+ Stlth+} [ring of positive energy] rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (59, 42, D) the ring of Saxoo {rPois rN+++ rCorr Int-3 Dex+6} [ring of dexterity] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (60, 16, D) a +1 war axe of venom a +0 chain mail (60, 30, D) the amulet of Ovietsowk {Reflect Rampage Dex+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). SH: It affects your SH (+5). Rampage: It bestows one free step when moving towards enemies. (60, 31, D) the amulet "Quggas" {Reflect MP+9 Int+4 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). SH: It affects your SH (+5). (60, 41, D) the ring of Division {rElec rN+ Will- Int+6 SInv} [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. (60, 42, D) the ring "Toph" {Int+6 Dex+4} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). (61, 3, D) the amulet "Ges Fotzycann" {RegenMP rElec Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (61, 4, D) the ring "Hiapsy Qeduf" {rC+ Str-4 Int+6 Dex+4 SInv} [ring of intelligence] Str: It affects your strength (-4). Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rC: It protects you from cold. SInv: It lets you see invisible. (61, 17, D) a +0 dire flail a +0 chain mail (62, 3, D) the ring "Rosib" {Fire *Corrode rN+++ Slay+3} [ring of fire] It enhances your fire magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (62, 4, D) the ring of Afig {rPois rC+} [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. (62, 27, D) 50 bolts (63, 3, D) the amulet of Liygajakh {RegenMP +Blink Int+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). +Blink: It lets you blink. (63, 4, D) the ring "Ustryk" {rF- Will++ AC+4 Str-5 Dex+10} [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (-5). Dex: It affects your dexterity (+10). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. (63, 17, D) a +0 short sword a +0 leather armour (63, 27, D) 50 bolts (64, 3, D) the ring "Beusyot" {Fly rF+++ rC- rN+ Dex+4} [ring of flight] Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. (64, 4, D) the ring "Enniowuat" {rC++ rCorr Slay+3} [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (64, 16, D) a +0 hand axe (64, 17, D) a +0 club a +0 glaive a +0 chain mail a +0 dagger a +0 short sword (65, 6, D) +0 shadow dragon scales (66, 5, D) a +0 animal skin (66, 11, D) a +0 arbalest (still there?) 29 bolts (still there?) (67, -2, D) a +0 short sword a +0 cloak a titan skeleton (67, 17, D) a +0 troll leather armour (68, 19, D) a +2 robe of willpower (68, 20, D) +4 ice dragon scales (68, 26, D) a +1 pair of boots (69, -2, D) a +0 rapier (69, 0, D) a +0 rapier (69, 16, D) a +0 flail of holy wrath (69, 17, D) a +0 whip a +0 cloak a +2 robe of cold resistance (69, 32, D) a +0 whip (69, 33, D) a +0 battleaxe (70, 17, D) a +0 robe (71, -1, D) a +0 leather armour a +0 mace a +10 vampiric club {!w} a titan skeleton a black draconian skeleton a Killer Klown skeleton (71, 3, D) a +9 great sword of holy wrath (71, 4, D) the +7 demon whip of Qorchal {elec, rElec} It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. (71, 5, D) a +9 glaive of protection (71, 6, D) the +9 demon trident of Action {distort, rF+ Int+2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+2). rF: It protects you from fire. (71, 11, D) a +1 cloak (71, 12, D) quicksilver dragon scales (71, 13, D) a +4 pair of gloves (71, 16, D) a +0 mace a +0 chain mail (71, 19, D) a +1 pair of boots (71, 20, D) a +3 chain mail of fire resistance (71, 26, D) +2 swamp dragon scales (71, 30, D) a +0 rapier (71, 33, D) a +0 robe (72, 3, D) the +11 demon blade of Brutal Revenge {flame, Str+4 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Stlth: It makes you more stealthy. (72, 4, D) the +7 glaive of Brawling {freeze, Fly MP+9 Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). MP: It affects your magic capacity (+9). Fly: It grants you flight. (72, 5, D) the +9 demon whip "Yshrih" {speed, Str+4 Dex+2} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). (72, 6, D) a +9 demon trident of draining (72, 8, D) a +1 pair of gloves (72, 11, D) a +6 chain mail of fire resistance (72, 12, D) a +8 plate armour of poison resistance (72, 13, D) a +4 barding (72, 16, D) a +0 war axe a +0 chain mail a +0 chain mail a +0 flail (72, 17, D) a +0 hunting sling a +0 quarterstaff 26 sling bullets a +2 ring mail of cold resistance (72, 19, D) +2 swamp dragon scales (72, 20, D) a +7 scale mail (72, 26, D) a +0 pair of boots a +3 chain mail a +0 helmet a +0 leather armour (72, 27, D) a +1 tower shield (72, 30, D) a +0 battleaxe (73, 16, D) a +0 club (73, 31, D) a +0 club (73, 35, D) a +0 shortbow (still there?) a +0 long sword (still there?) 8 arrows (still there?) (74, -1, D) a +11 club (74, 17, D) a +0 short sword (still there?) a +0 leather armour (still there?) (74, 18, D) a +0 spear a +0 robe (74, 21, D) a +0 scale mail (74, 22, D) a +0 short sword (74, 26, D) a +0 cloak (74, 27, D) a +0 long sword (still there?) a +0 ring mail (still there?) (74, 28, D) a +2 vorpal trident (still there?) a +0 short sword (still there?) (74, 29, D) a +0 short sword a +0 leather armour (74, 35, D) a +0 flail (75, 0, D) a +0 robe a +0 spear (75, 1, D) a +0 battleaxe +0 storm dragon scales (75, 4, D) a +0 great sword a +0 cloak (75, 7, D) a +0 cloak (75, 34, D) a book of Debilitation (75, 38, D) a book of Spatial Translocations (76, -1, D) a +0 glaive (still there?) a +0 robe (still there?)