Dungeon Sprint DCSS version 0.28-a0-97-g102d6777a4 (webtiles) character file. Game seed: 12473209903368673624 7 MikeHunt the Skirmisher (level 1, 0/30 HPs) Began as a Draconian Monk on Aug 10, 2021. Slain by a merfolk siren (2 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (103 turns). MikeHunt the Skirmisher (Draconian Monk) Turns: 103, Time: 00:00:27 Health: 0/30 AC: 4 Str: 13 XL: 1 Next: 83% Magic: 1/1 EV: 13 Int: 10 God: Gold: 243 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic Skills: + Level 3.9 Fighting + Level 3.2 Dodging + Level 2.5 Stealth + Level 3.5 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the worm. Your tail-slap misses the worm. The worm is severely wounded. The worm barely misses you. You hit the worm. The worm is almost dead. You hit the worm. The worm is almost dead. The worm barely misses you. You hit the worm. You kill the worm! There is an open door here. You see here a worm corpse. You close the door, pushing everything out of the way. You start resting. HP restored. As you open the door, it creaks loudly! There is an open door here. You now have 243 gold pieces. There is an open door here. You close the door. You open the door. 4 scorpions come into view. You close the door. You open the door. 2 wyverns come into view. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! Found 243 gold pieces. The merfolk siren hits you with a +0 trident! There is an open door, spattered with blood here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 trident. You die... ### ### s. ss ### s#. # ##.###+# l# #..†##.##.# +##.+.<.+# ####.##.# #@# l# #.m.# # #..#..# ##. .## ## ## You could see a merfolk siren. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Draconian Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 12 | D | Killed a water moccasin 94 | D | Noticed a scorpion 94 | D | Noticed a scorpion 94 | D | Noticed a scorpion 94 | D | Noticed a scorpion 97 | D | Noticed a wyvern 97 | D | Noticed a wyvern 100 | D | Noticed a merfolk siren 103 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Stealth | 2 | 2.5 Fighting | | 3.9 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 13 Tailslap || 2 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 65 | 0 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 65 | 0 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts