Dungeon Sprint DCSS version 0.28-a0-97-g102d6777a4 (webtiles) character file. Game seed: 171652284293512944 884 MikeHunt the Martial Artist (level 7, -2/60 HPs) Began as a Green Draconian Conjurer on Aug 10, 2021. Slain by a flying skull (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:03:03 (467 turns). MikeHunt the Martial Artist (DrCj) Turns: 467, Time: 00:03:04 Health: -2/60 AC: 6 Str: 10 XL: 7 Next: 76% Magic: 5/16 EV: 14 Int: 18 God: Gold: 486 SH: 0 Dex: 11 Spells: 13/19 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You were in the Dungeon. You visited 1 branch You collected 486 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing c - a potion of haste d - 2 potions of magic Skills: + Level 4.3 Fighting + Level 7.2 Dodging - Level 1.7 Stealth + Level 9.9 Unarmed Combat - Level 6.6 Spellcasting - Level 8.0 Conjurations - Level 4.0 Hexes You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dazzling Flash Conj/Hex 54% N/A 2% 3 e - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 70% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 13% 3d9 10% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the flying skull. The flying skull is almost destroyed. (Press . to maintain the ray.) The flying skull completely misses you. The searing ray hits the flying skull but does no damage. The flying skull is almost destroyed. The flying skull hits you. * * * LOW HITPOINT WARNING * * * The flying skull closely misses you. The searing ray hits the flying skull. You destroy the flying skull! You feel your intelligence returning. Your Fighting skill increases to level 4! Your Dodging skill increases to level 7! The searing ray misses the flying skull. You finish channeling your searing ray. The flying skull hits you but does no damage. The flying skull closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - flying skull Aim: a flying skull (63% to hit) The searing ray hits the flying skull. The flying skull is lightly damaged. (Press . to maintain the ray.) The flying skull hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the flying skull! The flying skull is heavily damaged. The flying skull hits you! * * * LOW HITPOINT WARNING * * * The flying skull barely misses you. You feel much better. The flying skull hits you! * * * LOW HITPOINT WARNING * * * The flying skull hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. The flying skull hits you! You die... ≈≈≈.........# ##+## ##...## #..#..# ####.#.## # #.###†## l# ##..##.##.# +.##'.<.+# ##..##@##.# #.###z## l# ### ##z## # ##.# #.$.## ##'# ≈z≈ 'z' #≈°° You could see 2 flying skulls. Vanquished Creatures A flying skull (D) A neqoxec (D) 4 necrophages (D) 4 scorpions (D) 10 creatures vanquished. Vanquished Creatures (others) 2 neqoxecs (D) A water moccasin (D) 3 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a neqoxec 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 15 | D | Killed a scorpion 16 | D | Reached skill level 4 in Unarmed Combat 16 | D | Reached skill level 5 in Conjurations 16 | D | Reached XP level 2. HP: 20/20 MP: 4/7 16 | D | Reached XP level 3. HP: 26/26 MP: 4/8 18 | D | Killed a scorpion 19 | D | Reached skill level 5 in Unarmed Combat 19 | D | Reached skill level 5 in Spellcasting 19 | D | Reached XP level 4. HP: 33/33 MP: 4/11 23 | D | Killed a scorpion 24 | D | Reached skill level 6 in Unarmed Combat 24 | D | Reached XP level 5. HP: 27/38 MP: 4/13 71 | D | Killed a water moccasin 81 | D | Learned a level 2 spell: Searing Ray 230 | D | Learned a level 3 spell: Dazzling Flash 257 | D | Noticed a necrophage 257 | D | Noticed a necrophage 257 | D | Noticed a necrophage 257 | D | Noticed a necrophage 262 | D | Killed a necrophage 263 | D | Reached skill level 7 in Unarmed Combat 263 | D | Reached XP level 6. HP: 45/45 MP: 9/15 265 | D | Reached skill level 8 in Unarmed Combat 267 | D | Reached skill level 9 in Unarmed Combat 267 | D | Your scales start taking on a lurid green colour. 267 | D | Reached XP level 7. HP: 50/50 MP: 5/16 267 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 339 | D | Noticed an obsidian statue 355 | D | Killed a neqoxec 385 | D | Killed a neqoxec 447 | D | Noticed a flying skull 447 | D | Noticed a flying skull 447 | D | Noticed a flying skull 447 | D | Noticed a flying skull 447 | D | Noticed a flying skull 447 | D | Noticed a flying skull 461 | D | Killed a flying skull 462 | D | Killed a neqoxec 467 | D | Slain by a flying skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 4 5 6 7 9 | 9.9 Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 7 8 | 8.0 Dodging | 3 6 7 | 7.2 Hexes | 2 4 | 4.0 Fighting | 4 | 4.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 5 | 7 || 22 Tailslap | | 1 | 1 || 2 Cast: Searing Ray | | 3 | 4 || 7 Use: Potion | 1 | | 1 || 2 Armor: Skin | 2 | 3 | 3 || 8 Dodge: Dodged | 2 | 3 | 8 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 471 | 471 | 0 | 371 | 0 | 1 | 471.0 | Dungeon | 471 | 471 | 0 | 371 | 0 | 1 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 471 daAuts