Dungeon Sprint DCSS version 0.24-a0-244-ga6a6ab7 (webtiles) character file. Game seed: 10081555807200149489 53 MikeHunt the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Apr 12, 2019. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:34 (336 turns). MikeHunt the Conjurer (Draconian Conjurer) Turns: 336, Time: 00:01:35 Health: 0/26 AC: 8 Str: 10 XL: 3 Next: 62% Magic: 5/10 EV: 12 Int: 16 God: Gold: 14 SH: 0 Dex: 11 Spells: 10/13 levels left rFire . . . SeeInvis . g - +4 quarterstaff (chaos) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . k - +2 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: engulfed (cannot breathe) A: unfitting armour, stinger 1, mutation resistance 1, cold-blooded, AC +5 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 14 gold pieces. Inventory: Hand Weapons g - a +4 quarterstaff of chaos (weapon) Armour k - a +2 cloak (worn) Scrolls h - a scroll of blinking j - 5 scrolls of identify l - a scroll of immolation {unknown} m - 2 scrolls of remove curse {unknown} o - a scroll of holy word {unknown} Potions a - 2 potions of mutation c - 2 potions of curing d - 2 potions of heal wounds e - a potion of haste f - 2 potions of magic n - 3 potions of flight Comestibles b - 3 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None r - Searing Ray Conj ###... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 12% 4 ####... Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Force Lance Conj/Tloc ##...... 38% 4 ####... Fulminant Prism Conj/Hex ##........ 38% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your tail ends in a poisonous barb. You are somewhat resistant to further mutation. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is moderately damaged. (Press . to maintain the ray.) The searing ray hits the water elemental. The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! The searing ray hits the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental closely misses you. The searing ray hits the water elemental. The water elemental is almost destroyed. You finish channeling your searing ray. You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###)..'.⌠.... ▓.###..##.÷####..E# ▓#.....##..###..@.# ###..##...##.....# ##÷.##....#......# #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MikeHunt the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 103 | D | Reached skill level 5 in Conjurations 103 | D | Reached XP level 2. HP: 20/20 MP: 2/7 110 | D | Killed a yaktaur 112 | D | Killed a hellion 122 | D | Killed a white draconian scorcher 128 | D | Killed a hellion 128 | D | Killed a hellion 128 | D | Killed a hellion 129 | D | Killed a hellion 130 | D | Learned a level 2 spell: Searing Ray 139 | D | Noticed Crazy Yiuf 143 | D | Killed Crazy Yiuf 143 | D | Reached skill level 5 in Spellcasting 143 | D | Reached XP level 3. HP: 11/26 MP: 3/10 182 | D | Killed a hellion 208 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 208 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 208 | D | Gained mutation: Your tail ends in a poisonous barb. | [potion of mutation] 209 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 209 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 209 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 237 | D | Killed a white draconian scorcher 331 | D | Noticed a water elemental 336 | D | Drowned by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action || total -------------------------++------- Melee: Mace || 9 Unarmed || 1 Tailslap || 1 Cast: Magic Dart || 6 Searing Ray || 2 Use: Potion || 3 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 76 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 76 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------