Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-224-g76b539d98b Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 8600137946527804516, deterministic pregen: 1 Command line: /usr/games/crawl-git-76b539d98b -name MikeHunt -rc /dgldir/rcfiles/crawl-git/MikeHunt.rc -macro /dgldir/rcfiles/crawl-git/MikeHunt.macro -morgue /dgldir/morgue/MikeHunt/ -sprint -webtiles-socket /crawl-master/webserver/sockets/MikeHunt:2021-08-21.19:34:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-76b539d98b(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55efcd2adc5b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-76b539d98b(_Z13do_crash_dumpv+0x47a) [0x55efcd2b61ca]: do_crash_dump() /usr/games/crawl-git-76b539d98b(_Z20crash_signal_handleri+0xae) [0x55efcd2adfce]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fc471be3f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7fc471be3e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7fc471be5801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7fc4727f7957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7fc4727fdab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7fc4727fdaf1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7fc4727fdd24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x9329c) [0x7fc4727fe29c] /usr/games/crawl-git-76b539d98b(_ZN17crawl_view_buffer6resizeERK9coord_def+0x21c) [0x55efcd82d6cc]: crawl_view_buffer::resize(coord_def const&) /usr/games/crawl-git-76b539d98b(_ZN17crawl_view_bufferC2ERKS_+0x3d) [0x55efcd82d83d]: crawl_view_buffer::crawl_view_buffer(crawl_view_buffer const&) /usr/games/crawl-git-76b539d98b(_ZN14TilesFramework9_send_mapEb+0x7c3) [0x55efcd89f0c3]: TilesFramework::_send_map(bool) /usr/games/crawl-git-76b539d98b(_ZN14TilesFramework6redrawEv+0x14e) [0x55efcd89f6fe]: TilesFramework::redraw() /usr/games/crawl-git-76b539d98b(_Z8getch_ckv+0xcd) [0x55efcd8a39dd]: getch_ck() /usr/games/crawl-git-76b539d98b(+0x5d0535) [0x55efcd4f6535]: /usr/games/crawl-git-76b539d98b(_Z25getch_with_command_macrosv+0x11a) [0x55efcd4f845a]: getch_with_command_macros() /usr/games/crawl-git-76b539d98b(+0x983d7c) [0x55efcd8a9d7c]: /usr/games/crawl-git-76b539d98b(+0x98446d) [0x55efcd8aa46d]: /usr/games/crawl-git-76b539d98b(main+0x39b) [0x55efcd209feb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fc471bc6b97]: /usr/games/crawl-git-76b539d98b(_start+0x2a) [0x55efcd20a82a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-76b539d98b/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-76b539d98b/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-76b539d98b/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_3, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #26, type 0 at (17, 57): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel extremely sick. You start resting. You feel extremely sick. x2 You feel very sick. x4 You feel sick. x8 You are no longer poisoned. There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. You start resting. There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. You start resting. Search for what [Enter for "cloa", or ? for help]? pois Unknown command. Unknown command. Things that are here: a +0 rapier of holy wrath; a +0 robe Press: ? - help, v - describe, . - travel A huge closed gate to the Coven (Very Hard). You open the huge gate. An ice devil comes into view. Okay, then. Unknown command. You are now empty-handed. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? o - the +7 lajatang of Order {silver, rMut} Adjust to which letter? (? for menu, Esc to quit) a - the +7 lajatang of Order {silver, rMut} o - 9 curare-tipped darts {god gift} a - the +7 lajatang of Order (weapon) {silver, rMut} The +1 lajatang of Superiority {god gift, holy, rF+ rC+ rCorr Stlth+} softly glows with a divine radiance! b - the +1 lajatang of Superiority (weapon) {god gift, holy, rF+ rC+ rCorr Stlth+} You block the ice devil's attack. You slice the ice devil!! The ice devil convulses!! The ice devil is almost dead. You block the ice devil's attack. You hit the ice devil. You kill the ice devil! Okawaru accepts your kill. A fire giant comes into view. It is wielding a +2 great sword of flaming. There is a huge open gate to the Coven (Very Hard) here. The +1 lajatang of Superiority {god gift, holy, rF+ rC+ rCorr Stlth+} stops glowing. a - the +7 lajatang of Order (weapon) {silver, rMut} You slice the fire giant like a ripe choko!!! The fire giant is heavily wounded. The fire giant points at you and mumbles some strange words. The bolt of fire hits you! You resist. You barely miss the fire giant. The fire giant is heavily wounded. You barely miss the fire giant. The fire giant is heavily wounded. You block the fire giant's attack. You slash the fire giant! The fire giant is severely wounded. The fire giant hits you with a +2 great sword of flaming! The fire giant burns you. You slice the fire giant!! You kill the fire giant! Okawaru accepts your kill. You start resting. HP restored. There is a huge open gate to the Coven (Very Hard), spattered with blood here. A draconian stormcaller and a draconian shifter come into view. The purple draconian shifter roars! The purple draconian shifter breathes dispelling energy at you. The bolt of dispelling energy hits you but does no damage. The yellow draconian stormcaller spits acid at you. The glob of acid hits you but does no damage. The acid corrodes you! You are splashed with acid! There is a huge open gate to the Coven (Very Hard), spattered with blood here. Things that are here: a +2 great sword of flaming; a fire giant corpse Unknown command. There is a huge open gate to the Coven (Very Hard), spattered with blood here. Press: ? - help, v - describe, . - travel Here: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (catching its breath) The floor. You close the huge gate, pushing everything out of the way. A yellow draconian stormcaller opens the huge gate. Throw: 5 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a +0 whip and wearing a +2 cloak (76% to hit, chance to frenzy on hit: 30%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the yellow draconian stormcaller!! The yellow draconian stormcaller resists. The yellow draconian stormcaller calls down the wrath of Qazlal upon you. Qazlal smites you! Throw: 4 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - purple draconian shifter, p - yellow draconian stormcaller Aim: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (63% to hit, chance to frenzy on hit: 30%) Okay, then. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Here: a yellow draconian stormcaller, wielding a +0 whip and wearing a +2 cloak Items here: a datura-tipped dart {god gift}; a fire giant corpse. The floor. Throw: 4 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a +0 whip and wearing a +2 cloak (75% to hit, chance to frenzy on hit: 30%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the yellow draconian stormcaller! The yellow draconian stormcaller resists. The yellow draconian stormcaller mumbles some strange prayers to Qazlal against you. Qazlal smites you! The purple draconian shifter gestures at you while chanting. You resist with some effort. The yellow draconian stormcaller spits acid at you. The glob of acid hits you. You are splashed with acid! Things that are here: a +0 rapier of holy wrath; a +0 robe There are monsters nearby! You are no longer corroded. The purple draconian shifter points at you and mumbles some strange words. You resist with some effort. There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. There is a large open door here. You see here a +2 robe of willpower. You close the large door. You start resting. Something unseen opens the large door. You gain the combat prowess of a mighty hero. You slash the purple draconian shifter! The purple draconian shifter is lightly wounded. The purple draconian shifter gestures at you while chanting. You feel firmly anchored in space. You slice the purple draconian shifter!! The purple draconian shifter is moderately wounded. The purple draconian shifter casts a spell. The purple draconian shifter blinks! The purple draconian shifter gestures at you while chanting. You resist with some effort. There is a large open door, spattered with blood here. You see here a +2 robe of willpower. Throw: 9 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - purple draconian shifter Aim: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (moderately wounded, 67% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} barely misses the purple draconian shifter. Throw: 8 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - purple draconian shifter Aim: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (moderately wounded, 67% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the purple draconian shifter. The purple draconian shifter is poisoned. The purple draconian shifter convulses. The purple draconian shifter seems to slow down. The purple draconian shifter is heavily wounded. Throw: 15 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - purple draconian shifter Aim: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (heavily wounded, very poisoned, slow, 66% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the purple draconian shifter!!! The purple draconian shifter is severely wounded. Throw: 14 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - purple draconian shifter Aim: a purple draconian shifter, wielding a +0 short sword and wearing a +1 cloak (severely wounded, very poisoned, slow, 66% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the purple draconian shifter!!! You kill the purple draconian shifter! Okawaru accepts your kill. Your base Stealth skill increases to level 9! There is a large open door, spattered with blood here. A - 14 javelins {god gift} (gained 1) Things that are here: a +0 short sword; a +1 cloak k - a +1 cloak You start removing your armour. You continue taking off your +0 cloak. x3 The yellow draconian stormcaller calls down the wrath of Qazlal upon you. Qazlal smites you! You continue taking off your +0 cloak. The yellow draconian stormcaller calls down the wrath of Qazlal upon you. Qazlal smites you! You finish taking off your +0 cloak. Throw: 14 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a +0 whip and wearing a +2 cloak (78% to hit) You throw a javelin {god gift}. The javelin {god gift} barely misses the yellow draconian stormcaller. Unknown command. Throw: 7 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yellow draconian stormcaller Aim: a yellow draconian stormcaller, wielding a +0 whip and wearing a +2 cloak (78% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the yellow draconian stormcaller. The yellow draconian stormcaller is poisoned. The yellow draconian stormcaller convulses. The yellow draconian stormcaller seems to slow down. The yellow draconian stormcaller is lightly wounded. The yellow draconian stormcaller mumbles some strange prayers to Qazlal against you. The blast of ice hits you but does no damage. You are encased in ice. You are no longer firmly anchored in space. You slice the yellow draconian stormcaller!! The yellow draconian stormcaller is moderately wounded. The ice encasing you melts away. You slash the yellow draconian stormcaller! The yellow draconian stormcaller is heavily wounded. The yellow draconian stormcaller closely misses you. You slash the yellow draconian stormcaller! The yellow draconian stormcaller is severely wounded. You slice the yellow draconian stormcaller!! You kill the yellow draconian stormcaller! Okawaru is honoured by your kill. A - 14 javelins {god gift} (gained 1) o - 7 curare-tipped darts {god gift} (gained 1) o - 8 curare-tipped darts {god gift} (gained 1) Things that are here: a +0 whip; a +2 cloak o - 9 curare-tipped darts {god gift} (gained 1) A - 15 javelins {god gift} (gained 1) Things that are here: a +0 whip; a +2 cloak Things that are here: a +0 whip; a +2 cloak p - a +2 cloak You start putting on your armour. You continue putting on your +2 cloak. x4 You finish putting on your +2 cloak. Drop what? 39/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 cloak. You drop a +1 cloak. You see here a +0 whip. Drop what? 37/52 slots (_ for help) (? for menu, Esc to quit) You drop the +3 buckler of the Desolation of Salt {rC+ rN+ Dex-3 Stlth+}. You start resting. You feel like a meek peon again. You sense a monster nearby. A deep elf demonologist comes into view. It is wielding a +0 dagger. There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. You slash the deep elf demonologist! The deep elf demonologist is moderately wounded. The deep elf demonologist misses you. You slice the deep elf demonologist!! The deep elf demonologist is severely wounded. The deep elf demonologist gestures wildly while chanting. You barely miss the deep elf demonologist. The deep elf demonologist is severely wounded. You block the deep elf demonologist's attack. You slash the deep elf demonologist! The deep elf demonologist is almost dead. You barely miss the deep elf demonologist. The deep elf demonologist is almost dead. The deep elf demonologist mumbles some strange words. You block the ice devil's attack. You slice the deep elf demonologist!! You kill the deep elf demonologist! Okawaru accepts your kill. The ice devil disappears in a puff of smoke! The blizzard demon disappears in a puff of smoke! Your Dodging skill increases to level 17! Things that are here: a +0 dagger; a +0 scale mail; an elf corpse Things that are here: a +0 rapier of holy wrath; a +0 robe There is a huge open gate to the Coven (Very Hard), spattered with blood here. There is a huge open gate to the Coven (Very Hard), spattered with blood here. A red draconian stormcaller comes into view. It is wielding a +0 dagger. Things that are here: 2 datura-tipped darts {god gift}; a fire giant skeleton There is a huge open gate to the Coven (Very Hard), spattered with blood here. There is a huge open gate to the Coven (Very Hard), spattered with blood here. There is a huge open gate to the Coven (Very Hard) here. There is a huge open gate to the Coven (Very Hard) here. r - 5 datura-tipped darts {god gift} (gained 2) You see here a fire giant skeleton. A red draconian comes into view. It is wielding a +0 war axe. Throw: 9 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - red draconian Aim: a red draconian, wielding a +0 war axe (wandering, hasn't noticed you, 76% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} closely misses the red draconian. The red draconian roars! You hear a roar! Throw: 8 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 war axe (75% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} closely misses the red draconian. You see here a +2 great sword of flaming. There is a huge open gate to the Coven (Very Hard) here. Throw: 7 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 war axe (75% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the red draconian. The red draconian is poisoned. The red draconian convulses. The red draconian seems to slow down. The red draconian is lightly wounded. There is a huge open gate to the Coven (Very Hard) here. You close the huge gate. You open the huge gate. You block the red draconian's attack. There is a huge open gate to the Coven (Very Hard) here. You slash the red draconian! The red draconian is moderately wounded. A deep elf sorcerer comes into view. It is wielding a +0 long sword. Your crystal plate armour prevents you from hitting the red draconian. The red draconian is moderately wounded. You block the red draconian's attack. You hit the red draconian but do no damage. The red draconian is moderately wounded. You slice the red draconian!! The red draconian is heavily wounded. The red draconian breathes fire at you. The searing blast hits you! You resist. Throw: 5 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf sorcerer, p - red draconian Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 ring mail (72% to hit, chance to frenzy on hit: 47%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} barely misses the deep elf sorcerer. The red draconian is no longer moving slowly. The deep elf sorcerer gestures at you while chanting. You resist with almost no effort. Throw: 4 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 ring mail (72% to hit, chance to frenzy on hit: 47%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the deep elf sorcerer!! The deep elf sorcerer resists. The red draconian hits you but does no damage. Throw: 3 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf sorcerer Aim: a deep elf sorcerer, wielding a +0 long sword and wearing a +0 ring mail (72% to hit, chance to frenzy on hit: 44%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the deep elf sorcerer! The deep elf sorcerer flies into a frenzy! You block the red draconian's attack. You slice the red draconian!! The red draconian is almost dead. The red draconian looks more healthy. You slice the red draconian!! You kill the red draconian! Okawaru accepts your kill. You block the deep elf sorcerer's attack. The deep elf sorcerer hits you but does no damage. There is a huge open gate to the Coven (Very Hard), spattered with blood here. The deep elf sorcerer refuses to make way for you. (Use ctrl+direction or * direction to attack.) The deep elf sorcerer refuses to make way for you. (Use ctrl+direction or * direction to attack.) Unknown command. Unknown command. Unknown command. Unknown command. The deep elf sorcerer refuses to make way for you. (Use ctrl+direction or * direction to attack.) You slice the deep elf sorcerer!! The deep elf sorcerer is heavily wounded. A green draconian comes into view. It is wielding a +0 battleaxe. The deep elf sorcerer hits you but does no damage. The green draconian roars! You slash the deep elf sorcerer! The deep elf sorcerer is severely wounded. You hear a roar! The deep elf sorcerer hits you with a +0 long sword. You hear a roar! You slash the deep elf sorcerer! You kill the deep elf sorcerer! Okawaru is honoured by your kill. Your Stealth skill increases to level 10! The green draconian breathes poison at you. There is a huge open gate to the Coven (Very Hard), spattered with blood here. You close the huge gate, pushing everything out of the way. The +1 lajatang of Superiority {god gift, holy, rF+ rC+ rCorr Stlth+} softly glows with a divine radiance! b - the +1 lajatang of Superiority (weapon) {god gift, holy, rF+ rC+ rCorr Stlth+} The +1 lajatang of Superiority {god gift, holy, rF+ rC+ rCorr Stlth+} stops glowing. The +8 whip "Snakebite" {venom, curare, rPois} begins to drip with poison! I - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} A green draconian opens the huge gate. There is a huge open gate to the Coven (Very Hard), spattered with blood here. You whack the green draconian! The green draconian is lightly wounded. You hit the green draconian. The green draconian is poisoned. The green draconian is lightly wounded. You block the green draconian's attack. The green draconian tail-slaps you but does no damage. You hit the green draconian but do no damage. The green draconian is lightly wounded. You closely miss the green draconian. The green draconian is lightly wounded. The green draconian closely misses you. You block the green draconian's attack. You hit the green draconian. The green draconian is lightly wounded. You closely miss the green draconian. The green draconian is lightly wounded. You block the green draconian's attack. x2 You whack the green draconian! The green draconian is moderately wounded. You hit the green draconian. The green draconian is moderately wounded. The green draconian closely misses you. You block the green draconian's attack. You whack the green draconian! The green draconian is heavily wounded. You hit the green draconian but do no damage. The green draconian is heavily wounded. You block the green draconian's attack. x2 You whack the green draconian! The green draconian is heavily wounded. You whack the green draconian! The green draconian looks as sick as possible! The green draconian is severely wounded. The green draconian barely misses you. You block the green draconian's attack. You hit the green draconian. The green draconian is severely wounded. You closely miss the green draconian. The green draconian is severely wounded. You block the green draconian's attack. The green draconian barely misses you. You hit the green draconian but do no damage. The green draconian is severely wounded. The green draconian breathes poison at you. The blast of poison engulfs you but does no damage. You resist. You hit the green draconian. The green draconian is severely wounded. You closely miss the green draconian. The green draconian is severely wounded. You block the green draconian's attack. The green draconian misses you. You hit the green draconian but do no damage. The green draconian looks as sick as possible! The green draconian is almost dead. You hit the green draconian but do no damage. The green draconian is almost dead. You block the green draconian's attack. x2 You whack the green draconian! The green draconian looks as sick as possible! The green draconian is almost dead. You hit the green draconian but do no damage. The green draconian is almost dead. The green draconian hits you but does no damage. You block the green draconian's attack. You hit the green draconian. You kill the green draconian! Okawaru accepts your kill. The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison. a - the +7 lajatang of Order (weapon) {silver, rMut} You are engulfed in poison gas. You are poisoned. You feel sick. You feel sick. There is a huge open gate to the Coven (Very Hard), spattered with blood here. Things that are here: a +0 battleaxe; a green draconian corpse Really walk into that cloud of poison gas? Okay, then. Unknown command. You feel sick. There is a huge open gate to the Coven (Very Hard), spattered with blood here. You feel sick. You feel sick. You start resting. You feel sick. x4 You are no longer poisoned. You sense a monster nearby. There is a huge open gate to the Coven (Very Hard), spattered with blood here. Things that are here: a +0 battleaxe; a green draconian corpse A green draconian comes into view. It is wielding a +0 short sword. The green draconian roars! You hear a roar! A yellow draconian scorcher comes into view. It is wielding a +0 long sword. The yellow draconian scorcher roars! You hear a roar! You hear a shout! x2 There is a huge open gate to the Coven (Very Hard), spattered with blood here. Things that are here: a +0 battleaxe; a green draconian corpse There is a huge open gate to the Coven (Very Hard), spattered with blood here. Press: ? - help, v - describe, . - travel, g - get item Here: a yellow draconian scorcher, wielding a +0 long sword and wearing a +0 cloak Items here: a +0 battleaxe; a green draconian corpse. A huge open gate to the Coven (Very Hard), spattered with blood. Unknown command. Throw: 6 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yellow draconian scorcher Aim: a yellow draconian scorcher, wielding a +0 long sword and wearing a +0 cloak (72% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the yellow draconian scorcher. The yellow draconian scorcher is poisoned. The yellow draconian scorcher convulses. The yellow draconian scorcher seems to slow down. The yellow draconian scorcher is lightly wounded. The yellow draconian scorcher casts a spell at you. The sphere of damnation explodes! The damnation engulfs you!! Things that are here: a +0 rapier of holy wrath; a +0 robe Things that are here: a +0 dagger; a +0 scale mail; an elf corpse There is a large open door to the Armoury (Hard), spattered with blood here. Items here: (( ))) [[. You close the large door, pushing everything out of the way. You start resting. Something unseen opens the large door. You gain the combat prowess of a mighty hero. You slice the red draconian stormcaller!! The red draconian stormcaller is moderately wounded. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yellow draconian scorcher Aim: a yellow draconian scorcher, wielding a +0 long sword and wearing a +0 cloak (lightly wounded) The thunderbolt hits the yellow draconian scorcher! The yellow draconian scorcher is lightly wounded. The thunderbolt hits the red draconian stormcaller! The red draconian stormcaller is heavily wounded. The red draconian stormcaller breathes fire at you. The searing blast misses you. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - yellow draconian scorcher Aim: a yellow draconian scorcher, wielding a +0 long sword and wearing a +0 cloak (lightly wounded) The thunderbolt hits the green draconian! The green draconian is lightly wounded. The thunderbolt hits the yellow draconian scorcher! The yellow draconian scorcher is moderately wounded. The thunderbolt hits the red draconian stormcaller!! The red draconian stormcaller is severely wounded. You are engulfed in blazing flames. You resist. The yellow draconian scorcher gestures at you while chanting. The bolt of fire misses you. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - red draconian stormcaller, p - yellow draconian scorcher Aim: a red draconian stormcaller, wielding a +0 dagger and wearing a +0 cloak (severely wounded, catching its breath) The thunderbolt hits the yellow draconian scorcher! The yellow draconian scorcher is heavily wounded. The thunderbolt hits the green draconian! The green draconian is moderately wounded. The thunderbolt hits the red draconian stormcaller!! The red draconian stormcaller is almost dead. You are engulfed in blazing flames. You resist. The red draconian stormcaller closely misses you. You block the green draconian's attack. x2 Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - red draconian stormcaller Aim: a red draconian stormcaller, wielding a +0 dagger and wearing a +0 cloak (almost dead, catching its breath) The thunderbolt hits the red draconian stormcaller!!! You kill the red draconian stormcaller! Okawaru accepts your kill. The lightning rod overheats! You are engulfed in blazing flames. You resist. You block the yellow draconian scorcher's attack. You block the green draconian's attack. x2 Your lightning rod (3/4) has regained three charges. You slice the yellow draconian scorcher!! The yellow draconian scorcher is severely wounded. You are engulfed in blazing flames. You resist. The yellow draconian scorcher gestures at you while chanting. The bolt of magma misses you. The green draconian completely misses you. You block the green draconian's attack. You slice the yellow draconian scorcher!! You kill the yellow draconian scorcher! Okawaru accepts your kill. You are engulfed in blazing flames. You resist. Your lightning rod (4/4) has regained one charge. You slice the green draconian!! The green draconian is heavily wounded. You are engulfed in blazing flames. You resist. The green draconian breathes poison at you. The blast of poison engulfs you but does no damage. You are poisoned. The +8 whip "Snakebite" {venom, curare, rPois} begins to drip with poison! I - the +8 whip "Snakebite" (weapon) {venom, curare, rPois} You are engulfed in blazing flames. You resist. You feel sick. You whack the green draconian! The green draconian is heavily wounded. You are engulfed in blazing flames. You resist. You feel sick. You block the green draconian's attack. The green draconian tail-slaps you but does no damage. You hit the green draconian. The green draconian is severely wounded. You are engulfed in blazing flames. You resist. You hit the green draconian. The green draconian is severely wounded. You are engulfed in blazing flames. You resist. You feel sick. You block the green draconian's attack. The green draconian tail-slaps you but does no damage. You barely miss the green draconian. The green draconian is severely wounded. You feel sick. You hit the green draconian. The green draconian is severely wounded. You block the green draconian's attack. x2 You barely miss the green draconian. The green draconian is severely wounded. You feel sick. You whack the green draconian! The green draconian looks as sick as possible! The green draconian is severely wounded. You block the green draconian's attack. The green draconian tail-slaps you but does no damage. You whack the green draconian! The green draconian looks as sick as possible! The green draconian is almost dead. You feel sick. You hit the green draconian. The green draconian is almost dead. The green draconian closely misses you. The green draconian tail-slaps you! You hit the green draconian but do no damage. The green draconian is almost dead. You feel sick. You hit the green draconian. You kill the green draconian! Okawaru accepts your kill. Your base Staves skill increases to level 18! You feel sick. Things that are here: a +0 dagger; a +0 cloak You feel sick. You are no longer poisoned. You start resting. You feel like a meek peon again. A spriggan druid comes into view. It is wielding a +0 quarterstaff. The spriggan druid shouts! You block the spriggan druid's attack. Things that are here: a +0 long sword; a +0 cloak; a yellow draconian corpse The +8 whip "Snakebite" {venom, curare, rPois} stops dripping with poison. a - the +7 lajatang of Order (weapon) {silver, rMut} You carve the spriggan druid like a ham!!! You kill the spriggan druid! Okawaru accepts your kill. Your Fighting skill increases to level 20! Your Stealth skill increases to level 11! Things that are here: a +0 quarterstaff; a +0 robe; a spriggan corpse Things that are here: 23 bolts; a +0 arbalest There is a large open door to the Armoury (Hard), spattered with blood here. Items here: )) [ รท. Things that are here: a +0 rapier of holy wrath; a +0 robe A naga mage comes into view. It is wielding a +0 spear. The naga mage shouts! The naga mage casts a spell. The naga mage seems to speed up. Things that are here: a +0 rapier of holy wrath; a +0 robe You start resting. You sense a monster nearby. You block the naga mage's attack. The naga mage spits poison at you. You block the splash of poison. You barely miss the naga mage. The naga mage hits you but does no damage. The naga mage grabs you. The naga mage constricts you. You slash the naga mage! The naga mage is heavily wounded. The naga mage gestures at you while chanting. The bolt of poison hits you! You are poisoned. The naga mage constricts you. You slice the naga mage!! You kill the naga mage! Okawaru accepts your kill. You feel sick. No target in view! No target in view! You feel sick. Things that are here: a +0 spear; a +0 robe; a naga corpse You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You start resting. You sense a monster nearby. A deep elf sorcerer comes into view. It is wielding a +0 rapier. There is a huge open gate to the Coven (Very Hard), spattered with blood here. A naga mage comes into view. It is wielding a +0 flail. The deep elf sorcerer shouts! The naga mage shouts! The deep elf sorcerer casts a spell at you. The bolt of acid hits you!! You are splashed with acid! There is a huge open gate to the Coven (Very Hard), spattered with blood here. Things that are here: a curare-tipped dart {god gift}; a +0 battleaxe; a green draconian skeleton Throw: 2 darts (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf sorcerer Aim: a deep elf sorcerer, wielding a +0 rapier (70% to hit, chance to frenzy on hit: 47%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the deep elf sorcerer. The deep elf sorcerer flies into a frenzy! The naga mage barely misses the deep elf sorcerer. The naga mage grabs the deep elf sorcerer. The naga mage constricts the deep elf sorcerer. You hear a shout! The deep elf sorcerer hits the naga mage with a +0 rapier!! The naga mage hits the deep elf sorcerer with a +0 flail! The naga mage constricts the deep elf sorcerer. The deep elf sorcerer barely misses the naga mage. Things that are here: a +0 war axe; a +2 great sword of flaming; a red draconian skeleton A wizard comes into view. It is wielding a +0 dagger. The wizard shouts! The deep elf sorcerer hits the naga mage with a +0 rapier! The naga mage spits poison at you. The splash of poison hits the deep elf sorcerer. The naga mage constricts the deep elf sorcerer. The deep elf sorcerer barely misses the wizard. The naga mage hits the deep elf sorcerer with a +0 flail! The naga mage constricts the deep elf sorcerer. The deep elf sorcerer barely misses the wizard. The wizard hits the deep elf sorcerer with a +0 dagger. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - wizard, p - deep elf sorcerer Aim: a wizard, wielding a +0 dagger and wearing a +0 robe Attack! The deep elf sorcerer hits the naga mage with a +0 rapier! The naga mage dies! Okawaru accepts your kill. The wizard hits the deep elf sorcerer with a +0 dagger. The deep elf sorcerer hits the wizard with a +0 rapier! A deep elf annihilator comes into view. It is wielding a +0 dagger. The deep elf sorcerer hits the wizard with a +0 rapier! The wizard casts a spell at you. The deep elf sorcerer resists with almost no effort. The deep elf annihilator shouts! The deep elf sorcerer barely misses the wizard. The wizard hits the deep elf sorcerer with a +0 dagger. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - deep elf annihilator, p - wizard Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail Attack! The deep elf sorcerer hits the deep elf annihilator with a +0 rapier. The deep elf annihilator hits the deep elf sorcerer with a +0 dagger! The deep elf sorcerer dies! The wizard gestures wildly while chanting. The wizard flickers and vanishes for a moment. Throw: dart (datura) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (71% to hit, chance to frenzy on hit: 40%) You throw a datura-tipped dart {god gift}. The datura-tipped dart {god gift} hits the deep elf annihilator! The deep elf annihilator resists. Throw: 5 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (72% to hit) Okay, then. Unknown command. Throw: 5 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (72% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} barely misses the deep elf annihilator. The deep elf annihilator gestures wildly while chanting. The deep elf annihilator blinks! The wizard casts a spell at you. You resist with almost no effort. Things that are here: a +0 war axe; a +2 great sword of flaming; a red draconian skeleton A black draconian comes into view. It is wielding a +0 war axe. The black draconian roars! There is a huge open gate to the Coven (Very Hard), spattered with blood here. There is a huge open gate to the Coven (Very Hard) here. Throw: 4 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 70% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} barely misses the wizard. Throw: 3 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 70% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} closely misses the wizard. Throw: 2 darts (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, slightly transparent, 70% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the wizard. The wizard is poisoned. The wizard convulses. The wizard seems to slow down. The wizard is heavily wounded. The wizard points at you and mumbles some strange words. The fireball explodes! The fireball engulfs you. You resist. The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! There's a creature in the gateway! Unknown command. Unknown command. Throw: dart (curare) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf annihilator, p - wizard Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (72% to hit) You throw a curare-tipped dart {god gift}. The curare-tipped dart {god gift} hits the deep elf annihilator. The deep elf annihilator is poisoned. The deep elf annihilator convulses. The deep elf annihilator seems to slow down. The deep elf annihilator is lightly wounded. Throw: 9 darts (atropa) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded, very poisoned, slow, 72% to hit, chance to blind on hit: 40%) You throw an atropa-tipped dart {god gift}. The atropa-tipped dart {god gift} barely misses the deep elf annihilator. The black draconian breathes lightning at you. The bolt of lightning hits you! The wizard gestures at you while chanting. The fireball explodes! The fireball engulfs you. You resist. The deep elf annihilator gestures at you while chanting. The bolt of lightning misses you. Throw: 8 darts (atropa) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded, very poisoned, slow, 72% to hit, chance to blind on hit: 40%) You throw an atropa-tipped dart {god gift}. The atropa-tipped dart {god gift} hits the deep elf annihilator! The deep elf annihilator resists. The deep elf annihilator is lightly wounded. Throw: 7 darts (atropa) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded, very poisoned, slow, 72% to hit, chance to blind on hit: 40%) You throw an atropa-tipped dart {god gift}. The atropa-tipped dart {god gift} hits the deep elf annihilator! The deep elf annihilator appears confused. The deep elf annihilator is lightly wounded. The wizard mumbles some strange words. The wizard blinks! You gain the combat prowess of a mighty hero. The deep elf annihilator hits the black draconian but does no damage. Throw: 6 darts (atropa) {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black draconian, p - deep elf annihilator Aim: a black draconian, wielding a +0 war axe (catching its breath, 78% to hit, chance to blind on hit: 59%) You throw an atropa-tipped dart {god gift}. The atropa-tipped dart {god gift} closely misses the black draconian. You slash the black draconian! The black draconian is lightly wounded. You block the black draconian's attack. You slice the black draconian like a ripe choko!!! The black draconian is almost dead. You slash the black draconian! You kill the black draconian! Okawaru accepts your kill. The deep elf annihilator seems less confused. Your base Armour skill increases to level 20! Throw: 15 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (lightly wounded, blind, poisoned, slow, 74% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the deep elf annihilator!! The deep elf annihilator is severely wounded. The wizard is no longer moving slowly. The deep elf annihilator points at you and mumbles some strange words. The crystal spear hits you!!! * * * LOW HITPOINT WARNING * * * You feel much better. The deep elf annihilator looks more healthy. Throw: 14 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (severely wounded, blind, slow, 74% to hit) You throw a javelin {god gift}. The javelin {god gift} closely misses the deep elf annihilator. The deep elf annihilator casts a spell at you. You block the crystal spear. Throw: 13 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - deep elf annihilator Aim: a deep elf annihilator, wielding a +0 dagger and wearing a +0 scale mail (severely wounded, blind, slow, 74% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the deep elf annihilator!!! You kill the deep elf annihilator! Okawaru accepts your kill. Throw: 12 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, slightly transparent, poisoned, 72% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the wizard!!! You kill the wizard! Okawaru accepts your kill. You close the huge gate, pushing everything out of the way. Magic restored. Things that are here: a +0 rapier of holy wrath; a +0 robe You start resting. You feel like a meek peon again. HP restored. Things that are here: a +0 rapier of holy wrath; a +0 robe Things that are here: a +0 war axe; a black draconian skeleton You open the huge gate. There is a huge open gate to the Coven (Very Hard), spattered with blood here. There is a huge open gate to the Coven (Very Hard), spattered with blood here. q - 7 atropa-tipped darts {god gift} (gained 2) o - 2 curare-tipped darts {god gift} Things that are here: a +0 dagger; a +0 scale mail q - 8 atropa-tipped darts {god gift} (gained 1) Things that are here: a +0 war axe; a +2 great sword of flaming A red draconian comes into view. It is wielding a +0 glaive. The red draconian roars! The red draconian breathes fire at you. The searing blast misses you. Throw: 11 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - red draconian Aim: a red draconian, wielding a +0 glaive (catching its breath, 75% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the red draconian. The red draconian is lightly wounded. Throw: 10 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 glaive (lightly wounded, 75% to hit) You throw a javelin {god gift}. The javelin {god gift} closely misses the red draconian. Throw: 9 javelins {god gift} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - red draconian Aim: a red draconian, wielding a +0 glaive (lightly wounded, 76% to hit) You throw a javelin {god gift}. The javelin {god gift} pierces through the red draconian!! The red draconian is moderately wounded. The red draconian hits you with a +0 glaive. You completely miss the red draconian. The red draconian is moderately wounded. The red draconian barely misses you. You barely miss the red draconian. The red draconian is moderately wounded. You closely miss the red draconian. The red draconian is moderately wounded. The red draconian breathes fire at you. The searing blast hits you! You resist. You closely miss the red draconian. The red draconian is moderately wounded. The red draconian completely misses you. You hit the red draconian but do no damage. The red draconian is moderately wounded. You block the red draconian's attack. You slash the red draconian! The red draconian is heavily wounded. You slash the red draconian! The red draconian is severely wounded. You block the red draconian's attack. You hit the red draconian but do no damage. The red draconian is heavily wounded. The red draconian hits you but does no damage. You completely miss the red draconian. The red draconian is heavily wounded. You slash the red draconian! The red draconian is almost dead. You block the red draconian's attack. You slash the red draconian! The red draconian is almost dead. The red draconian hits you but does no damage. You slash the red draconian! You kill the red draconian! Okawaru accepts your kill. You see here a +0 glaive. Unknown command. Unknown command. o - 4 curare-tipped darts {god gift} (gained 2) o - 5 curare-tipped darts {god gift} (gained 1) r - a datura-tipped dart {god gift} A - 9 javelins {god gift} (gained 1) q - 9 atropa-tipped darts {god gift} (gained 1) o - 6 curare-tipped darts {god gift} (gained 1) A - 12 javelins {god gift} (gained 3) A - 14 javelins {god gift} (gained 2) A - 15 javelins {god gift} (gained 1) You open the door. Found four items. Found a staff of poison, a potion of mutation and 5 potions of heal wounds. There is an open door here. h - a wand of polymorph (10) You see here a staff of poison. e - 8 potions of heal wounds (gained 5) You see here a potion of mutation. You see here a staff of poison. You see here a potion of mutation. f - 9 potions of magic (gained 5) You see here a potion of mutation. k - a potion of mutation k - 2 potions of mutation (gained 1) You see here 5 potions of haste. There is an open door here. o - 8 curare-tipped darts {god gift} (gained 2) o - 9 curare-tipped darts {god gift} (gained 1) r - 3 datura-tipped darts {god gift} (gained 2) Things that are here: a +0 flail; a +0 robe r - 4 datura-tipped darts {god gift} (gained 1) Things that are here: a +0 rapier; an elf skeleton You open the large door. Found nine items. Found five items. There is a large open door here. t - the ring "Febop" {rF- AC+6 Str+6} w - the ring of Youthful Indiscretion {rN+ AC+6} K - the ring of Makhleb's Approval {Fly Will- Int+6 Dex+4} P - the ring "Ciochux" {rN+ Will+ Dex+5} Q - the ring of Wipyqiqy {Ice rElec Str+6 Int-2} R - the ring "Vackesh" {+Blink EV+6 Str+4 Int+4} S - the ring "Mavuowor" {rC+ rN+ MP-9 SInv} T - the ring "Jurol" {rPois Int+4} U - the ring "Xegeur" {rN+ Int+2 Dex+6} >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-224-g76b539d98b Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MikeHunt] Species: Formicid Job: Gladiator HP: 148/148; mods: 0/0 MP: 27/27; mod: 0 Stats: 21 (21) 11 (11) 22 (22) Position: (66, 55), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 20 | 12014 | 284/1514 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 16 | 18 | 11129 | 329/1500 Slings | X | 0 | 0 | 0 | 0 | 0/42 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 16 | 16 | 9426 | 1226/1250 Armour | X | 1 | 16 | 20 | 11955 | 225/1514 Dodging | X | 1 | 16 | 17 | 12119 | 881/1605 Stealth | X | 1 | 16 | 11 | 2337 | 286/446 Shields | X | 0 | 0 | 15 | 4985 | 0/813 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 15 | 4985 | 0/813 Evocations | X | 0 | 0 | 15 | 5928 | 0/967 Spell bugs: Durations: Attributes: #12: 85 #27: 142307 #49: 358 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +7 lajatang of Order {silver, rMut} eq slot #1, inv slot #15: +2 cloak eq slot #3, inv slot #37: +2 pair of gloves of dexterity eq slot #4, inv slot #30: +2 pair of boots of stealth eq slot #5, inv slot #32: +0 tower shield of protection {god gift} eq slot #6, inv slot #20: +2 crystal plate armour eq slot #7, inv slot #25: ring of protection from fire eq slot #8, inv slot #31: ring of Lies {Will+ Dex+5} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###....###..###....####..#..# .............[)[......'..#..# ###................####..#..# ..#..####....####..#.....#..# ))#..#((#....#((#..#[[#.[#..# ).#..'((##..##(('..#[[#[.#).# ##################### ####''# ####### ############''# ...'.?## { . #=@......##)))# ..##..(# ..##====..##...## ...##.)# #..###''###...### ....##)# { #........)..)##!# .....### ##......)#...#..# ......## { #...#...###..'..# .......# ##.###...#...#|.# ......## { #.. #........##.# .....### ##............### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 1 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 2 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 3 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 6 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 7 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 8 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (4, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (5, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 11 at (6, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 12 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (10, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 16 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 17 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 18 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 19 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 20 at (12, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 22 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 23 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 24 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 25 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 27 at (19, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 28 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 29 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 30 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 31 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 32 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 33 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 34 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 35 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 36 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 37 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 38 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 39 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 40 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 41 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 42 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 43 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 44 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 45 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 46 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 47 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 48 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 49 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 51 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 52 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 53 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 54 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 55 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 56 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 57 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 58 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 59 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 60 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 61 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 62 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 63 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 64 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 65 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 66 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 67 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 68 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 69 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 70 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 71 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 72 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 73 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 74 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 75 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 76 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 77 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 78 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 79 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 80 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 81 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 82 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 83 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 84 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 85 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 86 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 87 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 88 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 89 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 90 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 91 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 92 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 93 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 94 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 95 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 96 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 97 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 98 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 99 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 100 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 101 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 102 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 103 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 104 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 106 at (47, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 107 at (47, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 108 at (49, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 109 at (53, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 110 at (53, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 111 at (54, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 112 at (55, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 113 at (55, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 114 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 115 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 116 at (61, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (61, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (61, 36): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 120 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 121 at (66, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 122 at (66, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 123 at (67, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 124 at (67, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (68, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 126 at (68, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (69, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 128 at (72, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 129 at (72, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 130 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 131 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 132 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 133 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 134 at (75, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 135 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 136 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 137 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 138 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 139 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 140 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 141 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 143 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 149 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 158 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 159 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 160 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 163 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 167 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 168 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 169 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 171 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 172 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 173 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 174 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} >>>>>>>>>>>>>>>>>>>>>>