Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 7, D:1) a +0 club 4 stones (7, -9, D:1) a +0 club a +0 dagger (14, -25, D:1) 6 stones (14, -21, D:1) a +0 short sword (16, 15, D:1) a +0 club (29, -14, D:1) a +0 scale mail (36, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +1 leather armour of Enavok {Harm +Inv rF+ rCorr} rF: It protects you from fire. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (5, -10, D:2) a +0 club (6, -26, D:2) a +0 falchion a +0 scale mail (6, -14, D:2) a +0 scale mail (7, -33, D:2) a +0 short sword (18, -2, D:2) a +2 dagger of holy wrath (18, 6, D:2) a +0 dagger (27, -7, D:2) a +0 heavy flail (unseen) (39, 4, D:2) a +0 club (42, 8, D:2) a +0 club (46, 9, D:2) a +0 club (47, 12, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 halberd 3 stones (1, -6, D:3) a +0 dagger (3, -8, D:3) a +0 club (3, -3, D:3) a +0 halberd (4, 7, D:3) a +0 rapier (16, -35, D:3) a +0 leather armour (17, 2, D:3) 3 stones (18, -21, D:3) a +0 spear (23, -11, D:3) a +0 short sword (27, -12, D:3) a +0 pair of boots (31, -6, D:3) a +0 short sword a +0 robe the orc corpse of Blork the orc (36, -17, D:3) 8 stones (37, -40, D:3) a +0 whip (40, -25, D:3) 4 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 stones (2, 0, D:4) a +0 flail (2, 2, D:4) a +0 hand axe (2, 25, D:4) a +0 club a goblin corpse (4, 0, D:4) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (4, 26, D:4) a +0 dagger (8, 10, D:4) a potion of curing