Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -35, D:1) a +0 short sword (7, -25, D:1) a +0 club (14, -26, D:1) a +0 dagger (17, -31, D:1) a +0 leather armour (22, -37, D:1) 4 boomerangs (28, -4, D:1) a +0 short sword (37, -43, D:1) a +0 cloak (43, -17, D:1) a +0 short sword (48, -27, D:1) 3 stones (52, -43, D:1) a +0 buckler (54, -5, D:1) a +0 club Level 2 of the Dungeon [Shop] Dulathr Miaty's Magic Scroll Shop a scroll of silence (133 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of magic mapping (105 gold) a scroll of poison (56 gold) (8, -4, D:2) a +0 club (14, -19, D:2) a +0 club a +0 dagger (18, -9, D:2) a +0 ring mail (18, 1, D:2) a +0 robe (25, -29, D:2) a +0 scale mail (39, -20, D:2) a +0 dagger (40, -20, D:2) a +0 leather armour (41, -1, D:2) a +0 club (45, -19, D:2) a +0 robe (49, 3, D:2) a +0 hand axe (58, -15, D:2) 9 stones (61, 5, D:2) a +0 ring mail Level 3 of the Dungeon (5, -9, D:3) 6 stones (6, -4, D:3) a +0 dagger (15, -12, D:3) a +0 club (24, -2, D:3) 5 stones (26, -33, D:3) 2 stones (32, -3, D:3) a +0 dagger (48, -31, D:3) 3 poisoned darts (48, -27, D:3) a +0 whip (62, -36, D:3) a +0 robe Level 4 of the Dungeon [Shop] Doytur's Armour Boutique a +0 cloak (63 gold) the +1 leather armour of Kukhligei {Harm rPois Will++ Dex-3} (362 gold) Dex: It affects your dexterity (-3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. the +0 pair of fencer's gloves {Riposte Dex+3} (560 gold) It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). a +0 plate armour (322 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +1 ring mail of fire resistance (224 gold) quicksilver dragon scales (840 gold) (0, 0, D:4) a +0 ring mail (11, -9, D:4) a +0 flail (12, -1, D:4) a +0 club a +0 leather armour (13, -1, D:4) a +0 club a +0 trident (14, -5, D:4) a +0 dagger a +0 ring mail (20, 6, D:4) a +0 flail a +0 club (21, 6, D:4) a +0 halberd (21, 7, D:4) a +0 flail (22, 15, D:4) a staff of death {rN+} (23, -10, D:4) a +0 spear (24, -10, D:4) a +0 flail a +0 club (26, -10, D:4) a +0 dagger (29, 13, D:4) a +0 hammer (40, -5, D:4) a +0 halberd (44, -13, D:4) 13 gold pieces (44, -11, D:4) a potion of heal wounds (45, -15, D:4) the ring "Lonit" {Fire rPois Dex-4 Stlth+} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. (unseen) (45, -13, D:4) a +0 leather armour (53, 2, D:4) a +0 falchion a boomerang a +0 dagger (56, 19, D:4) a +0 club (61, -26, D:4) a +0 trident (61, -25, D:4) a +0 club a +0 chain mail a +0 dagger a +0 chain mail a +0 whip a +0 ring mail a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +2 helmet of intelligence (unseen) (11, 12, D:5) a +0 robe (29, 0, D:5) 5 stones (29, 14, D:5) a +0 sling (35, 3, D:5) 6 poisoned darts (38, 33, D:5) a +0 giant club (45, 33, D:5) 3 stones (46, 23, D:5) a +0 hand axe (55, 31, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 4 stones (6, -2, D:6) a hound corpse (skeletalised by now) (7, 5, D:6) a +0 mace (7, 17, D:6) an amulet of magic regeneration (8, -7, D:6) a +0 leather armour (17, 8, D:6) a +3 rapier of draining (17, 27, D:6) a +0 whip (18, -5, D:6) a necrophage corpse (18, -3, D:6) a sky beast corpse (25, -1, D:6) a potion of brilliance (27, 4, D:6) a +0 robe