Mgcat Level 1 of the Dungeon [Shop] Inkaer's Book Shoppe an Everburning Encyclopedia (364 gold) a book of Air (308 gold) a book of Displacement (336 gold) a book of Cantrips (168 gold) the Catalogue of the Warrior-Mage (616 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Monstrous Menagerie Summoning 7 a book of Debilitation (280 gold) a book of Cantrips (168 gold) a book of Geomancy (252 gold) (0, 0, D:1) a +0 ring mail (2, 6, D:1) a +3 dagger (6, 17, D:1) a +0 short sword 4 stones (8, 24, D:1) a +0 club (16, -15, D:1) a +2 dagger of holy wrath (17, -13, D:1) 8 stones (30, 21, D:1) a +0 plate armour (34, -9, D:1) a +0 robe (34, 13, D:1) 4 stones a +0 whip (39, -10, D:1) 2 stones a +0 dagger (39, -9, D:1) a +0 dagger (53, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -17, D:2) a +0 hammer (5, 21, D:2) a +0 morningstar a boomerang a +0 ring mail (6, 12, D:2) a +0 dagger 4 stones (6, 21, D:2) a +0 dagger (13, 11, D:2) a +0 ring mail (21, 9, D:2) a +0 quarterstaff (21, 23, D:2) a +1 pair of gloves (22, 14, D:2) a +0 whip 5 stones a +0 dagger a +0 short sword a +0 short sword (24, 13, D:2) a +0 dagger (24, 14, D:2) a +0 whip (26, -12, D:2) a +0 dagger (29, 10, D:2) a +0 robe (31, 0, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -8, D:3) 4 stones (22, -12, D:3) a +0 spear (23, -12, D:3) a +0 whip of electrocution a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 24, D:4) a +0 hand axe (5, 12, D:4) 6 stones (9, 1, D:4) 7 stones (10, -2, D:4) a +0 club 4 stones (11, 34, D:4) 2 poisoned darts (32, -6, D:4) a +0 ring mail a +0 mace a +0 leather armour a +0 dagger (33, -7, D:4) a +0 club (33, -6, D:4) a +0 robe a +0 dagger (36, 23, D:4) 4 poisoned darts a +0 short sword (44, -6, D:4) a +0 plate armour (46, 44, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 3, D:5) a +1 war axe of freezing a +0 robe (1, -17, D:5) a wand of charming (10) (1, 0, D:5) a +0 long sword (21, -25, D:5) 4 poisoned darts (24, 3, D:5) 4 boomerangs (29, -14, D:5) a +0 mace (32, -11, D:5) 6 datura-tipped darts (35, -18, D:5) a +0 club (39, -18, D:5) a +0 short sword 5 poisoned darts (42, -21, D:5) a +0 leather armour (42, -11, D:5) a +0 quarterstaff (52, -6, D:5) a +0 helmet (53, -15, D:5) a +0 whip a +0 scale mail (59, -33, D:5) a stone (65, -36, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (2, -2, D:6) a +0 club a +0 club a +0 leather armour (3, -2, D:6) a +0 short sword 5 poisoned darts a +0 dagger (3, -1, D:6) a +0 whip 3 stones (3, 13, D:6) a +0 chain mail (9, -31, D:6) a +0 long sword a +0 robe a +0 morningstar a +0 robe (10, -31, D:6) a +0 trident a +0 robe (12, -23, D:6) a +2 robe of fire resistance (13, -32, D:6) a +0 war axe a +0 robe (13, -24, D:6) a +2 chain mail of fire resistance a +1 dire flail of protection (15, -17, D:6) a +0 long sword (15, -4, D:6) a +0 falchion (20, -8, D:6) a potion of attraction (35, -9, D:6) a +0 dagger a +0 robe (35, -8, D:6) 4 large rocks {!d} a +0 dagger a +0 club a +0 scale mail a +0 dagger a +0 robe (35, -1, D:6) a +0 short sword (37, 3, D:6) 4 stones (39, 3, D:6) a +0 robe (40, -5, D:6) a +0 vorpal spear a +0 ring mail (47, -23, D:6) 5 stones Level 7 of the Dungeon (4, -18, D:7) a +0 plate armour (18, -32, D:7) a +0 dagger a +0 whip +0 steam dragon scales 5 stones a +0 short sword (19, -32, D:7) a +0 robe a +0 dagger (20, -32, D:7) a +0 robe a +0 dagger a +0 dagger 4 stones a +0 club a +0 flail of protection (23, 0, D:7) a +0 giant spiked club (27, -5, D:7) a +0 scale mail (29, -12, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (29, 0, D:7) a +0 giant club (30, -8, D:7) a wand of charming (5) (30, 2, D:7) 7 stones a +0 morningstar (33, -5, D:7) a +0 mace (34, -19, D:7) 5 stones (35, 17, D:7) a +0 club a +0 ring mail (41, -5, D:7) a +0 shortbow (42, 10, D:7) 4 large rocks {!d} (43, -7, D:7) a +0 whip (44, -9, D:7) a +0 ring mail (51, -29, D:7) a +1 war axe of freezing (52, -29, D:7) 3 stones Level 8 of the Dungeon [Shop] Tuvopi's Armour Boutique a +0 ring mail (52 gold) a +2 robe of willpower (230 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) (6, 15, D:8) +0 steam dragon scales (9, 15, D:8) a +0 cloak (9, 16, D:8) a +0 robe a +4 dagger of chaos (17, -1, D:8) a +0 robe (25, 27, D:8) a +0 spear (25, 36, D:8) a +0 ring mail (27, 8, D:8) a +0 whip (27, 21, D:8) a +0 helmet (28, 8, D:8) a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 short sword (29, 8, D:8) a +2 vorpal mace a +0 chain mail a +0 short sword a +0 arbalest (29, 9, D:8) a +0 leather armour a +0 flail (30, 8, D:8) a +0 ring mail a +0 morningstar (34, 2, D:8) a +0 club (37, 11, D:8) a +0 robe (37, 22, D:8) 2 stones (38, 39, D:8) a +0 glaive (39, 18, D:8) a +0 club a +0 dagger (39, 22, D:8) +0 steam dragon scales (40, 21, D:8) a +0 scale mail a +0 mace (41, 21, D:8) a +0 robe (48, 21, D:8) a +0 sling (54, 14, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 4 stones (8, 27, D:9) a +0 battleaxe a +0 plate armour (8, 33, D:9) 6 javelins (9, 30, D:9) a +0 dagger a +0 robe (9, 32, D:9) a +0 dagger a +0 robe (16, 19, D:9) a +0 club (16, 20, D:9) a +0 club a +0 leather armour (17, 20, D:9) a +0 spear (still there?) a stone (still there?) (17, 21, D:9) a +0 spear (17, 22, D:9) a +0 spear (20, 1, D:9) 9 stones (20, 36, D:9) a +0 ring mail (25, -1, D:9) a +0 giant club a +0 giant club (25, 26, D:9) a +0 short sword (26, -2, D:9) 5 silver javelins (26, 1, D:9) a +2 shortbow of flaming (26, 25, D:9) a +0 short sword 4 stones (27, 23, D:9) a +0 battleaxe (still there?) a +0 robe (still there?) a +3 scimitar (still there?) a +0 robe (still there?) a +0 great sword (still there?) a +0 robe (still there?) a +0 whip (still there?) a +0 whip (still there?) a +0 short sword (still there?) 2 stones (still there?) a +0 dagger (still there?) 2 poisoned darts (still there?) (27, 27, D:9) a staff of cold {rC+} a curare-tipped dart (29, -12, D:9) 4 stones (30, -4, D:9) a +0 long sword (31, 11, D:9) a scroll of noise {!r} (34, -11, D:9) a potion of attraction {!q} (38, -11, D:9) a +0 short sword a +0 ring mail (39, -10, D:9) a +0 club a +0 leather armour a +0 falchion a +0 leather armour (40, 4, D:9) 6 javelins Level 10 of the Dungeon (0, 0, D:10) a book of Party Tricks (8, 19, D:10) a +0 flail (11, 10, D:10) a +0 scale mail a +0 spear (11, 14, D:10) a phantom mirror (11, 15, D:10) 3 stones (12, -27, D:10) 4 stones a +0 whip (12, -26, D:10) 4 poisoned darts a +1 short sword of protection (12, -25, D:10) a +0 short sword (13, 11, D:10) a +0 scale mail a +0 trident of venom (17, -19, D:10) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (32, 22, D:10) a +0 plate armour 2 boomerangs a +0 flail a +0 flail (33, 20, D:10) a +1 scale mail of cold resistance a +0 spear (34, 20, D:10) a +0 plate armour a +0 glaive (34, 21, D:10) 5 stones a +0 chain mail a +0 long sword 2 poisoned darts a +0 club a +0 plate armour a +0 glaive (34, 22, D:10) 6 poisoned darts a +0 short sword a +0 buckler a +0 scale mail a +0 trident a +0 club (35, 20, D:10) a +0 giant club a +0 chain mail a +0 broad axe (40, -14, D:10) a +0 troll leather armour {regen} (45, 11, D:10) a +2 mace of draining a +0 plate armour (45, 17, D:10) a +0 spear (48, -22, D:10) a +0 giant spiked club (50, 3, D:10) a +0 giant club (50, 4, D:10) a +0 long sword a +0 leather armour (52, -24, D:10) a +0 dagger (54, -27, D:10) a +0 robe (56, -8, D:10) a +0 robe (66, -32, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (4, -25, D:11) a staff of conjuration (7, -17, D:11) a +1 shortbow of flaming (9, -27, D:11) a +0 dagger (16, -15, D:11) a staff of poison {rPois} a +0 robe (20, 10, D:11) a wand of charming (3) (21, -5, D:11) a +0 halberd (24, -2, D:11) 5 large rocks {!d} (24, -1, D:11) a +7 war axe of electrocution (38, -14, D:11) a +0 ring mail (38, -6, D:11) 4 stones (38, 4, D:11) a +0 long sword (49, -3, D:11) a +0 mace a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 flail (50, -5, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant spiked club (4, 10, D:12) a +0 short sword (11, 24, D:12) a +0 rapier (18, -9, D:12) a +0 flail (18, -8, D:12) a +2 vorpal broad axe a +0 dire flail (19, -9, D:12) a +0 halberd (19, 25, D:12) 5 stones (22, -1, D:12) a +0 dire flail (25, 8, D:12) 5 stones (53, 7, D:12) a +0 giant club a +0 giant club (53, 30, D:12) a +0 sling (56, -12, D:12) a scroll of immolation (63, 0, D:12) a +3 vorpal mace (64, -5, D:12) a +0 battleaxe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (2, -20, D:13) a +0 longbow (7, -41, D:13) a +0 mace (8, 9, D:13) 5 poisoned darts (15, 2, D:13) a +0 leather armour (18, -8, D:13) 5 large rocks (21, -20, D:13) 2 potions of attraction {!q} (22, -30, D:13) a +0 buckler (23, -30, D:13) a +2 war axe of venom a +0 leather armour a +0 buckler (23, -14, D:13) 3 stones (23, 8, D:13) a +0 leather armour (24, -31, D:13) a +0 hand axe (32, -9, D:13) a +0 rapier (32, 4, D:13) the +11 short sword "Kyudug" {spect, rN+ Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rN: It protects you from negative energy. 4 large rocks {!d} (32, 5, D:13) a +0 shortbow (33, -32, D:13) a +0 mace (33, -8, D:13) a +0 robe (34, -31, D:13) a +0 troll leather armour {regen} (35, -32, D:13) a +0 flail a +0 leather armour (35, -31, D:13) a +0 dagger a +0 robe (41, -35, D:13) a +0 mace (41, 4, D:13) a +0 dagger a +2 robe of cold resistance (42, -31, D:13) a +0 mace (43, -10, D:13) 2 potions of attraction Level 14 of the Dungeon (0, 0, D:14) a +0 longbow (2, -13, D:14) 5 stones (8, 32, D:14) a +0 rapier (20, -15, D:14) a wand of charming (7) (23, 3, D:14) a +1 barding (23, 31, D:14) a +1 scimitar of flaming (28, 19, D:14) a potion of attraction (28, 20, D:14) a +0 falchion (28, 21, D:14) a +0 chain mail (29, 19, D:14) a +0 robe (30, 19, D:14) a +0 robe (39, 18, D:14) a +0 hand axe (43, 5, D:14) 2 large rocks (49, -9, D:14) a +0 leather armour (50, -4, D:14) 7 stones (58, 12, D:14) a +0 shortbow (60, -2, D:14) 7 scrolls of identify (64, -13, D:14) a wand of charming (4) (65, 1, D:14) a +3 broad axe a +0 chain mail Level 15 of the Dungeon [Shop] Elasoeck's Weapon Shoppe 5 stones (8 gold) the +7 rapier of Awkwardness {flame, rPois rF++ rN+ rCorr} (1371 gold) It burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 flail (59 gold) a +0 battleaxe (110 gold) a +2 hand axe of flaming (295 gold) a +0 falchion (51 gold) 5 stones (8 gold) a +2 hand axe of draining (295 gold) (0, 0, D:15) a human corpse (skeletalised by now) (0, 2, D:15) a +0 dagger (0, 8, D:15) a +0 pair of gloves (3, 13, D:15) a scroll of immolation (6, -4, D:15) a +0 great sword (11, -10, D:15) a +0 shortbow (11, -9, D:15) a +0 shortbow (11, -8, D:15) a +0 shortbow (11, 3, D:15) a +0 shortbow (12, -8, D:15) a +0 shortbow (21, -10, D:15) a +2 helmet (24, 8, D:15) a +0 scale mail (27, -4, D:15) a +0 shortbow (27, -3, D:15) a +0 shortbow a centaur corpse (28, -2, D:15) a +0 shortbow a centaur corpse (28, 4, D:15) a +0 rapier (36, -15, D:15) 6 poisoned darts (38, 12, D:15) a +0 arbalest a yaktaur corpse (skeletalised by now) (41, -21, D:15) a +0 dagger a +0 robe of cold resistance (44, -33, D:15) 5 stones (50, 12, D:15) a +0 long sword a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 trident a +0 arbalest (1, -2, Orc:1) a +0 chain mail a +0 trident (1, 0, Orc:1) a +0 plate armour a +0 flail (1, 1, Orc:1) a +0 mace (2, -4, Orc:1) a +0 robe a +0 dagger a +0 club (2, -2, Orc:1) a +0 club a +0 chain mail a +0 flail (2, 0, Orc:1) a +0 robe a +0 dagger a +0 dagger (3, -4, Orc:1) a +0 dagger (5, -4, Orc:1) a +0 hand axe (5, -3, Orc:1) a +0 chain mail 2 boomerangs a +0 dire flail (6, -3, Orc:1) a +0 plate armour a +1 battleaxe of electrocution (6, 7, Orc:1) a +0 giant spiked club (7, -4, Orc:1) a +0 short sword of holy wrath (10, 3, Orc:1) a +0 robe a +0 dagger (10, 4, Orc:1) a +0 plate armour a +0 great sword (10, 5, Orc:1) a +0 ring mail a +0 dagger (11, 4, Orc:1) a +0 mace (11, 5, Orc:1) a +0 chain mail a boomerang a +0 glaive a +0 plate armour a +0 glaive (12, 3, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 battleaxe (12, 4, Orc:1) a +0 chain mail a +0 great mace a +0 robe a +0 dagger (17, -1, Orc:1) 2 scrolls of amnesia (18, -1, Orc:1) a +0 chain mail a +0 long sword (20, -2, Orc:1) a +0 chain mail a +0 glaive a +0 arbalest a +0 chain mail a +0 halberd (21, -1, Orc:1) a +0 chain mail a +0 short sword (21, 0, Orc:1) a +0 long sword a +0 chain mail a +0 chain mail a +0 mace a +2 short sword of speed (22, -1, Orc:1) a +0 chain mail a +0 halberd (23, -2, Orc:1) a +0 battleaxe a +0 plate armour Level 2 of the Orcish Mines [Shop] Ifytwuepp's Armour Shop a +3 plate armour of cold resistance (540 gold) a +3 plate armour of positive energy (504 gold) a +2 plate armour of cold resistance (480 gold) a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 plate armour (276 gold) a +0 scale mail (48 gold) a +0 pair of gloves (54 gold) [Shop] Jialloy's Magic Scroll Shop a scroll of identify (36 gold) a scroll of teleportation (54 gold) a scroll of fear (63 gold) a scroll of identify (36 gold) a scroll of poison (63 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) [Shop] Qokhowk's General Store 2 potions of magic (160 gold) 2 scrolls of noise (20 gold) Ozocubu's Autobiography (240 gold) a +2 spear of pain (195 gold) a +0 morningstar (40 gold) the +6 scale mail of Yvery {Slay+2} (494 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a scroll of identify (20 gold) [Shop] Geckon's Jewellery Emporium an amulet of guardian spirit (390 gold) an amulet of reflection (390 gold) a +6 ring of intelligence (760 gold) a ring of see invisible (195 gold) a ring of fire (325 gold) a +6 ring of intelligence (760 gold) an amulet of the acrobat (390 gold) [Shop] Ywoett's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +0 war axe (87 gold) a +0 hand axe (75 gold) the +9 double sword "Riadurou" {distort, Str+4 Int+4} (2610 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Int: It affects your intelligence (+4). a +0 dagger (50 gold) a +1 mace of holy wrath (310 gold) the +8 great mace of the Glowing Gods {vorpal, Will+} (1557 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. a +0 dagger (50 gold) a +0 war axe (87 gold) (0, 0, Orc:2) a +2 cloak a +4 short sword of venom (9, 4, Orc:2) a +0 battleaxe a +0 chain mail (10, -10, Orc:2) a +0 short sword of draining (10, 5, Orc:2) a +0 dagger a +2 robe (10, 6, Orc:2) a +0 scimitar a +0 mace (11, -10, Orc:2) a +0 robe a +0 dagger (13, -11, Orc:2) a +0 robe a +0 dagger (13, -10, Orc:2) a +0 giant club a +0 giant spiked club (13, 6, Orc:2) a +0 dagger a +0 robe (14, -11, Orc:2) a +0 giant club (14, -10, Orc:2) 5 large rocks {!d} (14, 19, Orc:2) a +0 flail a +0 leather armour (15, -13, Orc:2) a +0 club (15, -12, Orc:2) a +0 war axe a +0 chain mail a +0 halberd (15, -11, Orc:2) a +0 robe a +0 dagger (15, -10, Orc:2) a +0 plate armour a +0 halberd (15, 7, Orc:2) a +0 trident (16, -13, Orc:2) a +0 ring mail a +0 club (16, -12, Orc:2) a +0 scale mail a +0 hand axe (16, -11, Orc:2) a +0 scale mail a +0 falchion a +0 giant club a +0 plate armour a +0 mace a +0 plate armour a +0 flail (16, -10, Orc:2) a +1 troll leather armour {Snorg} a +0 hand axe a +0 hand axe a +0 plate armour a +2 dire flail of protection a +0 arbalest (16, 8, Orc:2) a +0 battleaxe a +0 leather armour (16, 19, Orc:2) a +0 whip a +0 leather armour (17, -13, Orc:2) a +0 whip of freezing (17, -12, Orc:2) a +0 scale mail a +0 whip a +0 plate armour a +0 war axe a +0 short sword (17, -11, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +0 flail a +3 leather armour a +0 short sword a +0 plate armour a +0 short sword (17, -10, Orc:2) a +0 chain mail a +0 halberd a +0 plate armour a +0 short sword a +0 trident a +0 leather armour a +0 hand axe (17, 11, Orc:2) a +0 leather armour of cold resistance a +0 club (18, -13, Orc:2) a +0 leather armour a +0 mace (18, -12, Orc:2) a +0 giant club a +0 dagger 2 boomerangs a +0 hand axe (18, -11, Orc:2) a +0 chain mail a +0 halberd a +0 hand axe (18, -10, Orc:2) a +0 club (18, -9, Orc:2) a +0 leather armour a +0 dagger a +0 plate armour a +2 great sword (18, -4, Orc:2) a +0 scimitar (20, 8, Orc:2) a +0 plate armour a +0 dire flail (21, 1, Orc:2) a +0 vorpal scimitar (22, -4, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 falchion (22, 8, Orc:2) a +0 trident (23, -3, Orc:2) a +0 dire flail (23, 0, Orc:2) a +0 robe of willpower a +0 dagger (23, 1, Orc:2) a +0 plate armour a +0 dire flail (23, 8, Orc:2) a +0 leather armour a +0 whip a +0 chain mail a +0 short sword (24, 2, Orc:2) a +0 chain mail a +0 war axe (25, 0, Orc:2) a +0 plate armour a +0 glaive (26, -1, Orc:2) a +0 scale mail a +0 dagger a +0 plate armour a +0 war axe (26, 0, Orc:2) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (9, 0, Lair:1) a +0 trident (12, 5, Lair:1) the +2 broad axe of the Blue Skies {speed, rElec MP-9 Int+6} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). (21, -4, Lair:1) 6 stones (24, -6, Lair:1) a +0 rapier (38, -35, Lair:1) a +0 war axe (46, -6, Lair:1) a +0 short sword (49, -11, Lair:1) 4 stones (51, -7, Lair:1) a +0 cloak (52, -7, Lair:1) 17 gold pieces (62, -14, Lair:1) a +0 cloak (64, -6, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 robe "Miupad" {rN+} rN: It protects you from negative energy. (8, 23, Lair:2) 6 stones (12, -19, Lair:2) 4 stones (14, -9, Lair:2) a +0 robe (22, -30, Lair:2) a +0 ring mail (24, -18, Lair:2) 2 scrolls of fog (27, 4, Lair:2) the +1 robe "Ymy Zit" {rPois Int-4 Dex+4} Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (28, -24, Lair:2) a +0 falchion (40, 15, Lair:2) a +0 scale mail (43, -5, Lair:2) a book of Minor Magic (48, 14, Lair:2) a +0 long sword (48, 19, Lair:2) a potion of degeneration {!q} Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier a +0 robe a +0 buckler (8, -17, Lair:3) a +0 scale mail (12, -3, Lair:3) 2 poisoned darts (14, -23, Lair:3) a +0 mace a +0 hand axe (17, -16, Lair:3) a scroll of noise (34, -40, Lair:3) a +0 mace (35, -35, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (7, -10, Lair:4) a +0 cloak (13, -13, Lair:4) an amulet of reflection an amulet of guardian spirit {Spirit} (30, -22, Lair:4) a +0 plate armour (33, -15, Lair:4) 4 stones (33, -3, Lair:4) a +0 quarterstaff (36, -15, Lair:4) a ring of poison resistance {rPois, !d} (38, -23, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (2, -34, Lair:5) 3 stones (11, -30, Lair:5) a +0 ring mail (27, -41, Lair:5) the +0 hat of the Unbearable God {Rampage Int-5 SInv} Int: It affects your intelligence (-5). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (31, -45, Lair:5) a +0 glaive (40, -32, Lair:5) a scroll of summoning an amulet of the acrobat (43, -28, Lair:5) a +0 longbow (45, -6, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (0, 23, Lair:6) a +0 robe a +0 battleaxe (0, 25, Lair:6) an orb of energy 5 curare-tipped darts (1, 18, Lair:6) a +0 rapier a +0 robe (1, 19, Lair:6) a +0 rapier a +0 robe a +0 spear (1, 24, Lair:6) the +6 shortbow of Wucedef {freeze, Fly Str-4 Int+4 Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). Int: It affects your intelligence (+4). Fly: It grants you flight. Stlth: It makes you more stealthy. (2, -4, Lair:6) a +0 short sword a +0 robe (2, 19, Lair:6) a +0 short sword a +0 robe a +0 buckler a +0 rapier a +0 robe (4, -5, Lair:6) a +0 short sword a +0 robe (4, -4, Lair:6) a +1 rapier of speed a +0 robe a +0 buckler (4, 30, Lair:6) the +3 robe of Clouds {*Thunder rCloud rElec} It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (10, -13, Lair:6) a +0 dagger of draining (15, -17, Lair:6) a +0 rapier of venom a +0 robe (35, 24, Lair:6) a +0 dagger a +0 robe a +0 short sword (36, 9, Lair:6) a ring of magical power {MP+9} (37, 14, Lair:6) a +0 leather armour (44, 2, Lair:6) the +9 war axe "Pian" {flame, MP+9} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. MP: It affects your magic capacity (+9). (47, 2, Lair:6) a +0 short sword a +0 robe (61, 4, Lair:6) 2 stones (64, -17, Lair:6) a +0 dire flail