Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 7482608036633065345 9542 Mgcat the Destroyer (level 11, -12/63 HPs) Began as a Gargoyle Conjurer on June 1, 2021. Was a Believer of Vehumet. Mangled by a shadow (28 damage) ... in a Gauntlet on June 4, 2021. The game lasted 00:27:23 (14004 turns). Mgcat the Destroyer (Gargoyle Conjurer) Turns: 14004, Time: 00:27:24 Health: -12/63 AC: 17 Str: 17 XL: 11 Next: 48% Magic: 7/22 EV: 13 Int: 22 God: Vehumet [**....] Gold: 586 SH: 0 Dex: 8 Spells: 18/25 levels left rFire . . . SeeInvis . w - +2 long sword (vorpal) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +1 robe rPois ∞ Reflect . (no helmet) rElec + Harm . t - +1 cloak rCorr . Rampage . E - +1 pair of gloves Will +.... NoTele + r - +1 pair of boots Stlth ++........ H - amulet of the Lion {RegenMP Drain Will+ Str+6} HPRegen 0.20/turn x - ring of flight {+Fly, !d} MPRegen 0.43/turn (no ring) @: flying A: sickness immunity, AC +8, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were in a Gauntlet. You worshipped Vehumet. Vehumet was pleased with you. You visited 3 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer and Gauntlet. You collected 586 gold pieces. Inventory: Hand Weapons w - a +2 vorpal long sword (weapon) (You found it on level 6 of the Dungeon) Missiles p - 2 boomerangs of dispersal {=f} q - 2 curare-tipped darts D - a throwing net {=f, !d} Armour a - a +1 robe (worn) r - a +1 pair of boots (worn) (You found it on level 5 of the Dungeon) t - a +1 cloak (worn) (You took it off Crazy Yiuf on level 5 of the Dungeon) C - the +2 chain mail of Ruabuk {Will+ Dex+2} (You found it on level 9 of the Dungeon) It affects your dexterity (+2). It increases your willpower. E - a +1 pair of gloves (worn) (You found it on level 4 of the Dungeon) Jewellery i - a ring of fire {rF+, rC-} (You found it on level 7 of the Dungeon) x - a ring of flight (left hand) {+Fly, !d} (You found it on level 7 of the Dungeon) H - the amulet of the Lion (around neck) {RegenMP Drain Will+ Str+6} (You found it in a Gauntlet) [amulet of magic regeneration] It increases your rate of magic regeneration. It affects your strength (+6). It drains your maximum health when unequipped. It increases your willpower. Wands e - a wand of flame (10) (You found it in a sewer) l - a wand of mindburst (11) (You found it on level 2 of the Dungeon) z - a wand of paralysis (10) (You found it on level 8 of the Dungeon) F - a wand of charming (9) (You found it on level 9 of the Dungeon) Scrolls b - 2 scrolls of enchant weapon c - 2 scrolls of fear f - 2 scrolls of blinking {!r} h - 2 scrolls of magic mapping {!r} m - 2 scrolls of brand weapon n - 4 scrolls of teleportation {unknown} u - a scroll of amnesia {unknown} y - a scroll of summoning {unknown} A - a scroll of torment {unknown} G - a scroll of immolation {unknown} Potions d - a potion of flight g - 2 potions of lignification {!q} j - 2 potions of haste k - 2 potions of heal wounds o - a potion of invisibility s - 3 potions of curing {unknown} v - 2 potions of attraction {unknown} B - 4 potions of might Skills: + Level 5.1 Fighting + Level 6.8 Dodging - Level 5.0 Stealth + Level 7.5 Spellcasting * Level 12.7 Conjurations + Level 4.2 Hexes You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 22% 3d13 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 26% N/A 4% 3 Corona Hex 30% N/A 1% 1 Shock Conj/Air 100% 1d9 1% 1 Slow Hex 27% N/A 1% 2 Static Discharge Conj/Air 36% N/A 1% 2 Dazzling Flash Conj/Hex 90% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 6% 4 Inner Flame Hex/Fire 17% N/A 10% 3 Portal Projectile Hex/Tloc 34% N/A 10% 3 Cause Fear Hex 13% N/A 13% 4 Lightning Bolt Conj/Air 18% 1d32 16% 5 Swiftness Air 8% N/A 24% 3 Leda's Liquefaction Hex/Erth 8% N/A 32% 4 Airstrike Air 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair (1/6) D:9 Sewer (visited) Gauntlet (1/1) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:6 2 transporters, ma3's ghost, novice TeGl Lair:1 Sonja Gauntlet 13 transporters, 21 runed translucent doors, exclusion: obsidian statue Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +8) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The shadow slips into darkness. The shadow flickers and vanishes! You see here 17 sling bullets. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow Aim: a shadow (83% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. The shadow misses you. You riposte. You barely miss the shadow. You now have 18/22 mp. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the shadow. The shadow is lightly damaged. (Press . to maintain the ray.) The shadow hits you! You take 9 damage, and have 40/63 hp. You now have 17/22 mp. The searing ray hits the shadow. The shadow is lightly damaged. The shadow barely misses you. You now have 16/22 mp. The searing ray hits the shadow. The shadow is heavily damaged. The shadow barely misses you. You now have 15/22 mp. The searing ray hits the shadow! The shadow is almost destroyed. You finish channeling your searing ray. The shadow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the shadow! You destroy the shadow! Vehumet accepts your kill. (Press . to maintain the ray.) The shadow slips into darkness. The shadow flickers and vanishes! You now have 13/22 mp. The shadow strikes at you from the darkness! Reactivating autopickup. You take 1 damage, and have 40/63 hp. The searing ray hits the shadow! The shadow is heavily damaged. The shadow hits you. You now have 12/22 mp. The searing ray hits the shadow! You destroy the shadow! Vehumet accepts your kill. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) The shadow strikes at you from the darkness! You take 4 damage, and have 36/63 hp. You now have 10/22 mp. The searing ray hits the shadow! The shadow is moderately damaged. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 9/22 mp. The searing ray hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. The searing ray hits something! The searing ray hits something but does no damage. You finish channeling your searing ray. The shadow strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * You take 21 damage, and have 15/63 hp. MASSIVE DAMAGE!! You now have 9/22 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the shadow! The shadow is heavily damaged. (Press . to maintain the ray.) The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 8/22 mp. The searing ray hits something! The shadow strikes at you from the darkness! You die... #..#......#..#≈#t##.##h# ###..#.....#...#§#b##.##b# #8#..##....#...#§#...#.... ###..#.##©#....#≈###.##©## #..#...###...#8## ..#.## ###..#....#.##.#§#..#..... #8#..#...#....##≈##.##.##. ###..#..{#.....#≈#####.##. #..#..#@©!..[#≈#..(.©$b. ###..##################### #8#§§....#©...........©#.. ###§§....#######.#######.. #####........#.#........ #8#........#.######### #########..#.#2......h #8#..#.#h#.#.#.# ###..#.#.h#.#.#. There were no monsters in sight! Vanquished Creatures Harold (D:8) 2 two-headed ogres Pikel (D:6) A troll (D:9) Grinder (D:6) Sigmund (D:6) 5 wyverns 4 yaks (D:9) 3 shadows (Gauntlet) A chaos spawn (Gauntlet) Menkaure (D:6) 6 water moccasins An acid dragon (D:6) 2 ice beasts Purgy (Sewer) 5 orc warriors 3 centaurs 2 necrophages 2 ogres (D:5) 3 lemures (D:6) 3 kobold brigands Blork the orc (D:4) 7 bullfrogs 2 scorpions A wyvern zombie (D:8) A water moccasin zombie (D:5) 16 killer bees 4 wights A howler monkey (D:5) A centaur zombie (D:7) 2 bullfrog zombies A centaur skeleton (D:7) A hound (D:5) A jelly (D:5) Crazy Yiuf (D:5) An iguana (D:3) 5 orc wizards A howler monkey skeleton (D:7) 3 gnolls (D:5) 10 adders A white imp (D:5) 2 ufetubi A worm (D:2) 2 dart slugs 29 orcs 6 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 10 goblins 8 hobgoblins 5 jackals 22 kobolds 2 quokkas 8 bats 2 frilled lizards (D:1) 3 rats 218 creatures vanquished. Vanquished Creatures (others) 3 bushes (D:9) 11 fulminant prisms 5 fungi 28 plants 47 creatures vanquished. Grand Total: 265 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 846 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 1157 | D:2 | Found a faded altar of an unknown god. 1195 | D:2 | Found a snail-covered altar of Cheibriados. 1286 | D:2 | Reached skill level 2 in Dodging 1286 | D:2 | Reached skill level 5 in Conjurations 1580 | D:2 | Learned a level 2 spell: Searing Ray 2037 | D:2 | Reached skill level 3 in Stealth 2037 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/7 2497 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/8 2839 | D:3 | Noticed a centaur 2847 | D:3 | HP: 5/28 [centaur/arrow (13)] 2849 | D:3 | Killed a centaur 2850 | D:3 | Reached skill level 3 in Spellcasting 3362 | D:4 | Found a glowing drain. 3362 | D:4 | Noticed a water moccasin 3371 | D:4 | Reached skill level 6 in Conjurations 3371 | D:4 | Reached XP level 6. HP: 29/32 MP: 0/10 3480 | Sewer | Entered a sewer 3568 | Sewer | Noticed Purgy 3577 | Sewer | Killed Purgy 3578 | Sewer | Reached skill level 4 in Stealth 3677 | D:4 | Noticed Blork the orc 3912 | D:4 | Killed a water moccasin 3913 | D:4 | Reached skill level 3 in Dodging 3913 | D:4 | Reached XP level 7. HP: 21/36 MP: 1/12 4746 | D:5 | Entered Level 5 of the Dungeon 4771 | D:5 | Reached skill level 7 in Conjurations 5103 | D:5 | Found a staircase to the Ecumenical Temple. 5114 | Temple | Entered the Ecumenical Temple 5433 | Temple | Became a worshipper of Vehumet 5463 | D:5 | Reached skill level 5 in Stealth 5467 | D:5 | Reached skill level 4 in Spellcasting 5467 | D:5 | Reached XP level 8. HP: 38/41 MP: 3/14 5810 | D:5 | Found a runed translucent door. 5811 | D:5 | Noticed Crazy Yiuf 6080 | D:5 | Reached skill level 8 in Conjurations 6081 | D:5 | Reached skill level 4 in Dodging 6373 | D:5 | Killed Crazy Yiuf 6873 | D:6 | Noticed Pikel 6899 | D:6 | Killed Pikel 6900 | D:6 | Reached skill level 5 in Spellcasting 6900 | D:6 | Reached skill level 9 in Conjurations 6900 | D:6 | Reached XP level 9. HP: 39/45 MP: 1/16 6990 | D:6 | Identified the +2 scale mail of Indecent Exposure {Int+7} 6995 | D:6 | Identified the amulet "Wommor" {Reflect Dex+4 SH+5} 7021 | D:6 | Found an iron altar of Okawaru. 7067 | D:6 | Noticed Menkaure 7071 | D:6 | Upgraded the game from 0.27-a0-1200-g94dc6ad4cf to | 0.27-a0-1202-ge72e49191c 7369 | D:6 | Found a transporter. 7370 | D:6 | Found a transporter. 7373 | D:6 | Noticed Sigmund 7538 | D:6 | Noticed ma3's ghost (novice TeGl) 7571 | D:6 | Noticed Grinder 8043 | D:7 | Reached skill level 5 in Dodging 8059 | D:7 | Reached skill level 10 in Conjurations 8788 | D:8 | Noticed Harold 9259 | D:8 | Reached skill level 6 in Spellcasting 9306 | D:8 | Learned a level 4 spell: Fulminant Prism 9314 | D:8 | Reached * piety under Vehumet 9314 | D:8 | Offered knowledge of Foxfire by Vehumet. 9366 | D:8 | Reached skill level 1 in Fighting 9377 | D:8 | HP: 15/70 [killer bee (6)] 9613 | D:8 | Reached skill level 1 in Hexes 9721 | D:8 | Reached XP level 10. HP: 52/52 MP: 10/19 9878 | D:8 | Reached skill level 11 in Conjurations 9917 | D:8 | Noticed a two-headed ogre 9926 | D:8 | Reached skill level 2 in Fighting 10122 | D:7 | HP: 6/53 [two-headed ogre/+0 dire flail (22)] 10761 | D:9 | Reached skill level 2 in Hexes 10775 | D:9 | Noticed a two-headed ogre 10886 | D:9 | Offered knowledge of Sandblast by Vehumet. 10889 | D:9 | Reached ** piety under Vehumet 10918 | D:9 | Killed a two-headed ogre 10919 | D:9 | Reached skill level 6 in Dodging 11020 | D:9 | Reached skill level 3 in Fighting 11313 | D:9 | Found a staircase to the Lair. 11386 | D:9 | Reached skill level 3 in Hexes 11450 | D:8 | Reached skill level 4 in Fighting 11450 | D:8 | Reached skill level 7 in Spellcasting 11450 | D:8 | Reached skill level 12 in Conjurations 11683 | D:9 | Identified the +2 chain mail of Ruabuk {Will+ Dex+2} 11883 | D:4 | Killed Blork the orc 11884 | D:4 | Reached XP level 11. HP: 53/61 MP: 14/21 12045 | D:6 | Killed Grinder 12310 | D:6 | Killed Menkaure 12397 | D:6 | Killed Sigmund 12449 | D:7 | Killed a two-headed ogre 12605 | D:8 | Killed Harold 12606 | D:8 | Reached skill level 4 in Hexes 12955 | D:9 | Offered knowledge of Mephitic Cloud by Vehumet. 13331 | Lair:1 | Entered Level 1 of the Lair of Beasts 13364 | Lair:1 | Reached skill level 5 in Fighting 13369 | Lair:1 | Found a gate leading to a gauntlet. 13371 | Lair:1 | Noticed Sonja 13378 | Gauntlet | Entered a Gauntlet 13378 | Gauntlet | Found a transporter. 13378 | Gauntlet | Found a transporter. 13382 | Gauntlet | Found a transporter. 13386 | Gauntlet | Noticed a catoblepas 13389 | Gauntlet | Noticed a fire crab 13392 | Gauntlet | Found a transporter. 13398 | Gauntlet | Noticed a hell beast 13402 | Gauntlet | Found a transporter. 13402 | Gauntlet | Found a transporter. 13402 | Gauntlet | Noticed a wizard 13403 | Gauntlet | Noticed a wizard 13405 | Gauntlet | Found the +9 scales of the Dragon King {rPois rF+ rC+ | Will+} 13426 | Gauntlet | Found a transporter. 13433 | Gauntlet | Found a transporter. 13445 | Gauntlet | Found a transporter. 13447 | Gauntlet | Found a large runed translucent door. 13448 | Gauntlet | Found a large runed translucent door. 13462 | Gauntlet | Found a transporter. 13471 | Gauntlet | Found a transporter. 13487 | Gauntlet | Found a large runed translucent door. 13523 | Gauntlet | Found a transporter. 13539 | Gauntlet | Found a transporter. 13626 | Gauntlet | Found a transporter. 13639 | Gauntlet | Found a transporter. 13641 | Gauntlet | Found a large runed translucent door. 13641 | Gauntlet | Found a large runed translucent door. 13642 | Gauntlet | Found a large runed translucent door. 13642 | Gauntlet | Found a large runed translucent door. 13643 | Gauntlet | Found a runed translucent door. 13643 | Gauntlet | Found a large runed translucent door. 13643 | Gauntlet | Found a runed translucent door. 13643 | Gauntlet | Found a large runed translucent door. 13643 | Gauntlet | Found a large runed translucent door. 13644 | Gauntlet | Found a large runed translucent door. 13644 | Gauntlet | Found a large runed translucent door. 13647 | Gauntlet | Found a large runed translucent door. 13647 | Gauntlet | Found a large runed translucent door. 13649 | Gauntlet | Found a large runed translucent door. 13649 | Gauntlet | Found a large runed translucent door. 13651 | Gauntlet | Found a runed translucent gate. 13651 | Gauntlet | Found a runed translucent gate. 13651 | Gauntlet | Found a runed translucent gate. 13652 | Gauntlet | Noticed an obsidian statue 13653 | Gauntlet | Found a transporter. 13801 | Gauntlet | Identified the amulet of the Lion {RegenMP Drain Will+ | Str+6} 14002 | Gauntlet | HP: 15/63 [something (21)] 14004 | Gauntlet | Mangled by a shadow Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms D:2: minmay_chambers_of_ones, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, basic_altar D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i D:4: layout_cave_pods, cheibrodos_sewer_entry_drain, uniq_blork_the_orc D:5: layout_loops_ring, minmay_temple_entry_stoned_glass, dk_vineyard_2, dk_rats_in_the_wall, uniq_crazy_yiuf_cottage D:6: layout_basic, lemuel_crystal_altar, gammafunk_ghost_gnarly_gnolls, hex_medium, uniq_menkaure, uniq_grinder, uniq_pikel, uniq_sigmund D:7: layout_layer_cave, minmay_fractal_squares_diagonal_5 D:8: layout_loops_corners, enter_bailey_4, uniq_harold D:9: layout_loops_ring, minmay_lair_entry_grove Temple: roderic_octagonal_lattice_temple Lair:1: layout_gridlike, gauntlet_entry_generic, uniq_sonja Gauntlet: gammafunk_gauntlet_branching [gammafunk_gauntlet_arena_chambers, nicolae_gauntlet_arena_quarters, minmay_gauntlet_arena_make_your_own_arena, nicolae_gauntlet_arena_t_cross, gammafunk_gauntlet_arena_crates, nicolae_gauntlet_swirl, nicolae_gauntlet_arena_flowing_pool, gammafunk_gauntlet_arena_grid, gauntlet_exit_spiral] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Dodging | 2 3 4 5 6 | 6.8 Conjurations | 5 6 7 9 10 12 | 12.7 Stealth | 3 4 5 | 5.0 Spellcasting | 3 4 5 6 7 | 7.5 Fighting | 1 4 5 | 5.1 Hexes | 1 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 7 | | | || 7 Club | 8 | | | || 8 Dagger | 3 | | 16 | || 19 Long sword | | | 9 | 2 || 11 Cast: Magic Dart | 83 | 37 | 54 | 41 || 215 Searing Ray | 1 | 19 | 60 | 56 || 136 Fulminant Prism | | | | 12 || 12 Evoke: Wand | | | 2 | || 2 Use: Scroll | | 9 | 6 | 3 || 18 Potion | | | 1 | || 1 Armor: Robe | 6 | 7 | 38 | 30 || 81 Skin | | | 48 | || 48 Dodge: Dodged | 16 | 10 | 54 | 62 || 142 Rpst.: Long sword | | | 8 | 16 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14020 | 13064 | 956 | 2519 | 8931 | 13 | 1078.5 | Dungeon | 12834 | 11932 | 902 | 2338 | 8243 | 9 | 1426.0 | Temple | 336 | 282 | 54 | 0 | 280 | 1 | 336.0 | Lair | 46 | 46 | 0 | 0 | 0 | 1 | 46.0 | Sewer | 188 | 188 | 0 | 37 | 108 | 1 | 188.0 | Gauntlet | 614 | 614 | 0 | 144 | 299 | 1 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2495 daAuts D:7: 1500 daAuts D:5: 1481 daAuts D:4: 1463 daAuts D:6: 1431 daAuts D:2: 1293 daAuts D:1: 1141 daAuts D:9: 1127 daAuts D:3: 898 daAuts Gauntlet: 614 daAuts Temple: 336 daAuts Sewer: 188 daAuts Lair:1: 46 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1048.6 Dungeon | 94.9 | 94.9 | N/A | N/A | 92.0 | 1393.8 Lair | 0.5 | 0.5 | N/A | N/A | 1.1 | 151.0 Sewer | 2.8 | 2.8 | N/A | N/A | 1.0 | 142.0 Gauntlet | 1.9 | 1.9 | N/A | N/A | 5.8 | 795.0 +-------+-------+-------+-------+-------+----------------------