Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 12350219243142744709 24 Mgcat the Chucker (level 3, -6/37 HPs) Began as an Ogre Hunter on Apr 22, 2021. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1312 turns). Mgcat the Chucker (Ogre Hunter) Turns: 1312, Time: 00:01:46 Health: -6/37 AC: 3 Str: 17 XL: 3 Next: 2% Magic: 3/3 EV: 10 Int: 12 God: Gold: 44 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of vulnerability {unknown} g - a scroll of noise {unknown} Potions h - 2 potions of attraction {unknown} Skills: + Level 3.4 Fighting + Level 4.2 Throwing + Level 2.3 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You open the door. There is an open door here. There is an open door here. You see here a +0 short sword. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) Things that are here: a +0 whip; 4 stones There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. A giant cockroach comes into view. Spoiler Alert: The giant cockroach (asleep) is fast! A giant cockroach is nearby! Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index Spoiler Alert: The giant cockroach is fast! You hit the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2 Health restored: 37; MP restored: 3 You now have 31 gold pieces (gained 11). There is a stone staircase leading up here. Found an escape hatch in the ceiling. You now have 44 gold pieces (gained 13). You open the door. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund gestures at you while chanting. You resist with some effort. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Unknown command. Unknown command. There is an open door here. You close the door. You start waiting. Sigmund the Dreaded opens the door. He is wielding a +0 scythe. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Throw: 5 large rocks {!d} Press: ? - help, Q - select action Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (53% to hit) You throw a large rock {!d}. The large rock {!d} hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund barely misses you. You take 15 damage, and have 22/37 hp. MASSIVE DAMAGE!! Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Throw: 4 large rocks {!d} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 53% to hit) You throw a large rock {!d}. The large rock {!d} hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. You take 4 damage, and have 18/37 hp. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Throw: 3 large rocks {!d} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 53% to hit) You throw a large rock {!d}. The large rock {!d} completely misses Sigmund. Sigmund closely misses you. Sigmund hits you from afar with a +0 scythe. You take 1 damage, and have 17/37 hp. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Throw: 2 large rocks {!d} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 53% to hit) You throw a large rock {!d}. The large rock {!d} closely misses Sigmund. Sigmund closely misses you. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 5/37 hp. MASSIVE DAMAGE!! Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Throw: large rock {!d} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 53% to hit) You throw a large rock {!d}. The large rock {!d} hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund completely misses you. Sigmund hits you from afar with a +0 scythe! You die... ...#<...#......# .. #.######...... ###+#+#...# ##..... #......#### ###+#+ #....### ########...## ....^......# .........#### ...(.....'@.# ..<.....@#### ............@..# ####+###+##..... .... ... .. . You could see Sigmund. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins (D:1) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 255 | D:1 | Reached skill level 3 in Fighting 287 | D:1 | Reached skill level 2 in Dodging 537 | D:1 | Reached XP level 2. HP: 31/31 MP: 2/2 1149 | D:1 | Found a faded altar of an unknown god. 1274 | D:2 | Reached XP level 3. HP: 37/37 MP: 3/3 1302 | D:2 | Noticed Sigmund 1311 | D:2 | HP: 5/37 [Sigmund/+0 scythe (13)] 1312 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, grunt_ministairs_4, chequers_mini_garden, minmay_worlds_worst_comb, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.4 Dodging | 2 | 2.3 Throwing | | 4.2 Stealth | | 0.6 Action || total -------------------------++------- Melee: Short sword || 86 Throw: Large rock || 5 Stab: Sleeping || 2 Armor: Robe || 15 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1323 | 1301 | 22 | 216 | 881 | 2 | 661.5 | Dungeon | 1323 | 1301 | 22 | 216 | 881 | 2 | 661.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1271 daAuts D:2: 52 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------