Mgcat Level 1 of the Dungeon [Shop] Gyhojen's Distillery a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of flight (36 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) (0, 0, D:1) a book of Changes (5, -12, D:1) a -1 mace (7, -3, D:1) 4 stones a +0 dagger (14, -3, D:1) 24 stones (24, -17, D:1) a +0 dagger (32, -14, D:1) a +0 short sword 3 stones (32, 7, D:1) a +0 club (33, -33, D:1) a potion of degeneration {!q} (43, -32, D:1) a +0 dagger 4 stones (43, -31, D:1) a +0 club (44, -22, D:1) a +0 short sword 4 stones (44, -4, D:1) 19 stones (46, -10, D:1) 21 bolts (48, -4, D:1) a +0 dagger (52, -20, D:1) a +0 ring mail (61, -33, D:1) 16 stones (66, -41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +3 hand axe (6, -13, D:2) 24 bolts (9, 20, D:2) a +0 leather armour (10, 7, D:2) a +1 vorpal spear (12, -2, D:2) a +0 ring mail (17, 26, D:2) a +0 rapier (20, 29, D:2) 24 arrows (42, -1, D:2) a +0 ring mail (still there?) 9 gold pieces (still there?) (46, 6, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 spear (7, -12, D:3) a scroll of amnesia (12, 34, D:3) a +0 club (21, 13, D:3) a +0 robe (22, 13, D:3) 6 gold pieces (23, 22, D:3) 24 stones (26, 10, D:3) 17 stones (28, -1, D:3) a book of Maledictions (32, 41, D:3) a +0 dagger 5 boomerangs a +0 hand axe a +0 leather armour (32, 42, D:3) a +0 flail (33, 38, D:3) a +0 flail a +0 leather armour a +0 dagger (34, 11, D:3) a +0 ring mail a +0 whip (40, -7, D:3) a +1 whip of venom (40, -6, D:3) a +0 spear (40, -4, D:3) a +0 flail (41, 24, D:3) a +5 dagger of freezing a +0 robe (43, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 18 stones (4, 11, D:4) a +0 dagger (12, 33, D:4) a +0 hand axe a +0 club a +0 hand axe (16, 31, D:4) 21 stones (20, -6, D:4) a +0 club a +0 chain mail (22, 4, D:4) 2 stones a +0 club (22, 14, D:4) 6 gold pieces (23, 14, D:4) 19 gold pieces (25, 14, D:4) 7 gold pieces (25, 17, D:4) a +0 robe (26, -2, D:4) a +0 spear (28, 3, D:4) 3 stones a +0 whip (32, 1, D:4) 8 stones (32, 7, D:4) a +0 dagger (33, 3, D:4) a +0 dagger (41, -1, D:4) a +0 club (51, 20, D:4) 23 bolts (58, 35, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, 19, D:5) a +0 leather armour (5, 31, D:5) a +0 dagger a +0 robe (6, 31, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail (10, -16, D:5) 7 poisoned darts (35, 13, D:5) a +0 morningstar (38, 10, D:5) a +0 giant club (39, 3, D:5) the +2 long sword of Zin's Hope {protect, rF+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. (41, 21, D:5) a +0 dagger (41, 22, D:5) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (41, 23, D:5) a +0 club (42, 18, D:5) a +0 leather armour (42, 22, D:5) a +0 dagger a +0 robe (46, 16, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 4 datura-tipped darts (2, 0, D:6) a +0 cloak (10, -22, D:6) a +0 flail (12, -13, D:6) 21 stones (13, 10, D:6) a scroll of amnesia (13, 11, D:6) a +0 ring mail (14, -8, D:6) the +9 spear of the Postmodern Mystics {freeze, rPois MP+9 Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from poison. It affects your magic capacity (+9). (14, 10, D:6) a +1 leather armour of cold resistance (14, 17, D:6) 24 stones (15, -14, D:6) a potion of degeneration (15, 14, D:6) a +6 ring of dexterity (17, 0, D:6) a +0 robe (19, 11, D:6) a +2 vampiric rapier (20, 17, D:6) a +0 mace (26, 7, D:6) 15 stones (33, -16, D:6) 20 arrows (35, -7, D:6) a +0 scale mail (38, -10, D:6) a +0 robe a +0 dagger a +0 short sword of venom (39, -11, D:6) a +0 vorpal war axe (39, -10, D:6) a +0 robe a +2 vampiric dagger {!w} (41, -12, D:6) 23 stones (43, -21, D:6) a +0 leather armour (48, -22, D:6) a +0 robe (still there?) a +0 whip (still there?) (49, -21, D:6) a +0 flail (49, -5, D:6) a book of Minor Magic (50, 9, D:6) a +0 ring mail Level 7 of the Dungeon (3, 39, D:7) 18 sling bullets (5, 34, D:7) a +0 whip (6, 31, D:7) a +0 flail a +0 flail a +0 club (6, 32, D:7) a +0 leather armour a +0 whip (8, 20, D:7) a +0 short sword a +0 hand crossbow 15 bolts (8, 21, D:7) a +0 whip a +0 hand crossbow 23 bolts (8, 22, D:7) a +0 whip (9, 21, D:7) a +1 dagger of draining 5 stones (12, 12, D:7) a +1 mace of protection a +0 chain mail (13, 11, D:7) a +0 dagger a +0 robe (14, 11, D:7) a +0 trident a +0 ring mail (14, 22, D:7) a +0 robe (18, 29, D:7) 5 sling bullets (32, 21, D:7) a +0 robe a +0 dagger (32, 22, D:7) a +0 chain mail a +2 short sword of draining (34, -4, D:7) a +0 scale mail (34, -3, D:7) a +0 spear (34, 0, D:7) a +0 spear a +0 spear (35, -3, D:7) a +0 whip (35, 9, D:7) a +0 short sword (36, 15, D:7) a +0 arbalest a +0 leather armour a +0 whip (37, 9, D:7) a book of Minor Magic (37, 15, D:7) 6 poisoned darts a +3 dagger (38, 17, D:7) a +0 club (38, 19, D:7) 8 poisoned darts a +0 short sword (39, 18, D:7) 5 stones a +0 club (39, 19, D:7) 4 poisoned darts a +0 short sword (40, 21, D:7) a +0 club (42, 16, D:7) a +0 flail (44, 17, D:7) a +0 spear a +0 flail a +0 whip a +0 leather armour a +0 club a +0 robe a +2 vampiric dagger {!w} (48, 26, D:7) a +0 hand crossbow (49, 34, D:7) a +0 ring mail (54, 30, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (2, 1, D:8) 23 stones (4, -3, D:8) a +0 giant spiked club a +0 giant club (5, 27, D:8) 18 arrows (5, 29, D:8) a +0 hand axe (5, 31, D:8) a +0 robe (6, -2, D:8) a +0 club a +0 leather armour (7, -2, D:8) a +0 robe a +0 dagger (7, -1, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 3, D:8) 17 stones (11, 28, D:8) 21 bolts (24, 28, D:8) 2 arrows (25, 29, D:8) a +0 leather armour a +0 club (27, 32, D:8) a +0 ring mail a +0 dagger (27, 33, D:8) a +0 robe a +3 dagger (28, 15, D:8) a +0 robe a +4 halberd (28, 16, D:8) a +0 robe a +4 scimitar (28, 33, D:8) a +0 short sword (28, 34, D:8) a +0 hand axe (32, 10, D:8) a +0 robe a +1 morningstar of draining (33, 15, D:8) a +0 robe a +0 battleaxe (41, 13, D:8) a +0 club (43, 9, D:8) a +0 robe (44, 10, D:8) a +0 quarterstaff a +0 ring mail (44, 11, D:8) a +0 chain mail a +0 scimitar (44, 12, D:8) a +2 falchion of freezing a +0 club (45, 9, D:8) a +0 leather armour a +0 short sword (45, 10, D:8) a +0 chain mail a +0 mace (45, 13, D:8) a +0 scale mail a +0 dagger (46, 9, D:8) a +0 ring mail a +0 mace (51, 9, D:8) a +0 dagger (58, 39, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 flail (1, 1, D:9) a +0 chain mail of positive energy a +0 falchion (6, -10, D:9) 17 stones (7, 3, D:9) 20 stones a +0 flail (8, 3, D:9) a +0 chain mail a +0 whip (8, 15, D:9) a scroll of immolation (9, 14, D:9) 23 stones (10, 3, D:9) a +0 hand axe (10, 15, D:9) 9 gold pieces (12, 4, D:9) a +0 robe a +0 dagger (21, 0, D:9) a +0 flail (23, -12, D:9) 21 sling bullets (24, -10, D:9) a +2 flail of freezing a +0 robe (25, -12, D:9) a +4 scimitar a +0 robe (26, -11, D:9) a +1 halberd of freezing a +0 robe (28, -11, D:9) a +0 dire flail a +0 robe (28, -10, D:9) a +0 falchion a +0 robe (34, 1, D:9) 16 arrows a +0 shortbow (35, 12, D:9) a +0 cloak (40, 16, D:9) a +0 halberd (40, 32, D:9) a +0 whip a +0 whip 29 stones (40, 33, D:9) a +0 whip 7 poisoned darts (40, 34, D:9) a +0 club 5 stones (41, 15, D:9) a +0 halberd (41, 17, D:9) a +0 spear (42, 16, D:9) a +0 halberd (43, -1, D:9) a +0 club (46, 10, D:9) a +0 dagger (52, 22, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 mace of holy wrath a +0 chain mail a +0 war axe (0, 1, D:10) a +0 club (1, 1, D:10) a +0 club (1, 16, D:10) a potion of degeneration (7, -25, D:10) a book of Callings (7, 16, D:10) 20 bolts (11, 3, D:10) a potion of degeneration {!q} (16, 5, D:10) an amulet of guardian spirit {Spirit} (24, -3, D:10) the +7 falchion "Ceost" {vorpal, Will+ rCorr Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from acid and corrosion. It increases your willpower. (26, -25, D:10) the +4 halberd "Imp's Death" {flame, rF+ rC+ rN+ rCorr} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. (33, -25, D:10) a -2 vorpal spear a +0 animal skin (36, -14, D:10) 29 arrows (38, -7, D:10) 16 stones (39, -13, D:10) a +0 shortbow 23 arrows a centaur corpse (skeletalised by now) (39, 0, D:10) 30 stones (43, 27, D:10) a +0 flail (44, -10, D:10) a +2 scimitar a +0 robe (46, 25, D:10) a +0 halberd (46, 26, D:10) a +0 whip a +0 spear a +0 club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a wand of iceblast (12) (0, 7, D:11) 11 gold pieces (14, 6, D:11) 18 gold pieces (18, 2, D:11) 3 atropa-tipped darts (18, 12, D:11) a potion of curing (18, 17, D:11) 15 gold pieces (19, 11, D:11) a +1 pair of gloves (19, 18, D:11) a +0 robe (29, 19, D:11) 20 gold pieces (33, 2, D:11) 15 poisoned darts the Ecumenical Temple