Mgcat Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, 9, D:1) a +0 short sword 2 stones (4, -16, D:1) a potion of might (5, -12, D:1) a +0 club (9, 3, D:1) a +0 ring mail (11, 3, D:1) 5 javelins (12, 2, D:1) 16 sling bullets (15, -8, D:1) a potion of cancellation (15, 6, D:1) 13 bolts (16, -8, D:1) 14 sling bullets (18, 3, D:1) a +0 dagger a +0 dagger (19, -9, D:1) 22 stones (19, 4, D:1) 20 arrows (21, -3, D:1) a +0 short sword a stone (21, 2, D:1) a +0 club (21, 13, D:1) a potion of magic (25, -6, D:1) a +0 club (28, -13, D:1) 14 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, 9, D:2) a +0 hunting sling (15, -17, D:2) a +0 war axe (18, -17, D:2) 19 arrows (20, -3, D:2) a +0 dagger (31, -2, D:2) a +0 club (41, 5, D:2) a +0 ring mail (42, 1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 stones (4, 4, D:3) a +0 dagger (6, -24, D:3) 24 stones (10, 14, D:3) a +0 spear (15, -22, D:3) a +0 dagger (16, 1, D:3) a +0 club a +0 club (25, 0, D:3) 16 stones (49, 8, D:3) a potion of degeneration (58, -13, D:3) 24 stones (59, -30, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (7, 6, D:4) 23 stones (8, 11, D:4) a potion of cancellation (17, 4, D:4) a potion of curing (21, 6, D:4) 23 stones (24, 13, D:4) a +0 giant club (25, 19, D:4) a +0 scale mail a +0 dagger (27, 18, D:4) a +0 dagger a +0 dagger a +0 leather armour a +0 whip a +0 flail (28, 17, D:4) a +0 whip (34, -5, D:4) a +0 falchion (34, -3, D:4) a +0 club a +0 chain mail a +0 dagger a +0 leather armour (35, -11, D:4) a +0 spear (35, -3, D:4) a +0 short sword (39, 4, D:4) a potion of might (43, 16, D:4) a +0 short sword (45, 10, D:4) 2 scrolls of noise {!r} a staff of cold {rC+} a staff of cold {rC+} Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (5, 2, D:5) a +0 short sword (7, -22, D:5) a +0 scale mail (7, -2, D:5) a +0 club (8, -4, D:5) a +0 morningstar (8, -3, D:5) a +0 club (14, -11, D:5) a +0 robe a +0 dagger (14, 18, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 short sword a +0 robe (17, -19, D:5) a +0 spear (21, 28, D:5) a +0 giant club (22, 15, D:5) a +0 club (31, 11, D:5) a +0 robe a +2 mace of protection 5 boomerangs a +0 flail a +0 vampiric lajatang {!w} a +0 robe a +0 dagger (34, 11, D:5) a +0 club (36, 7, D:5) a +0 dagger (39, -19, D:5) a potion of heal wounds (40, 22, D:5) 16 stones (46, -2, D:5) 11 arrows Level 6 of the Dungeon [Shop] Toedd's Weapon Boutique a +3 whip (234 gold) the +9 hunting sling of Scorn {vorpal, Str+4 Dex+4} (852 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). It affects your dexterity (+4). a +0 dagger (24 gold) a +5 war axe of venom (374 gold) a +0 rapier (48 gold) a +0 quarterstaff (48 gold) the +3 battleaxe "Jokiloac" {vorpal, rElec Str-4 Int+5} (489 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+5). It insulates you from electricity. a +0 short sword (36 gold) a +0 club (12 gold) the +6 hand crossbow "Jeot" {venom, Fragile rPois Dex+2} (528 gold) It poisons the ammo it fires. It affects your dexterity (+2). It protects you from poison. It will be destroyed if unequipped. the +5 war axe of Jellueg {venom, rPois} (484 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 hand axe (36 gold) the +5 arbalest "Uxzer" {freeze, Will+} (548 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It increases your willpower. a +0 war axe (42 gold) a +0 hand axe (36 gold) [Shop] Issai's Magic Scroll Shoppe a scroll of torment (112 gold) a scroll of identify (30 gold) 3 scrolls of identify (90 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of magic mapping (52 gold) a scroll of noise (15 gold) 3 scrolls of identify (90 gold) a scroll of brand weapon (300 gold) (0, 0, D:6) 12 arrows (3, 13, D:6) a +0 hunting sling (13, 27, D:6) a +0 hunting sling (14, 7, D:6) 27 arrows a +0 shortbow (23, 4, D:6) 5 boomerangs (24, 27, D:6) 21 sling bullets (25, 4, D:6) a potion of ambrosia (25, 5, D:6) a +0 dagger a +0 robe (27, 4, D:6) a +0 club a +0 leather armour a +0 whip (27, 5, D:6) a +0 mace a +0 dagger of venom a +0 mace (30, 1, D:6) a +0 dagger a +0 robe (30, 5, D:6) a +0 flail (30, 30, D:6) a +0 quarterstaff (34, -7, D:6) a +0 mace (35, -1, D:6) a +0 short sword (36, -4, D:6) a +0 dagger of flaming (54, 3, D:6) a potion of lignification Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, -27, D:7) a hound corpse (skeletalised by now) (13, -39, D:7) 32 bolts (14, -39, D:7) 23 sling bullets (23, 8, D:7) 18 poisoned darts (27, -23, D:7) a +0 glaive (30, -8, D:7) 22 stones (32, -3, D:7) 24 stones (33, 8, D:7) a +0 giant club (56, 7, D:7) a +0 flail an orc corpse (56, 9, D:7) a +0 flail a +0 leather armour a +1 short sword of freezing a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse (56, 10, D:7) a +0 club (59, -3, D:7) a book of Cantrips (61, -2, D:7) a throwing net (64, -9, D:7) 14 gold pieces Level 8 of the Dungeon (0, 0, D:8) a wand of polymorph (7) (12, -14, D:8) a potion of brilliance (43, -25, D:8) 15 gold pieces the Ecumenical Temple