Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108f01 (webtiles) character file. Game seed: 15149425319810424770, levelgen mode: deterministic 29 Mgcat the Insei (level 3, -1/27 HPs) Began as a Merfolk Transmuter on Apr 3, 2020. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (910 turns). Mgcat the Insei (Merfolk Transmuter) Turns: 910, Time: 00:03:10 Health: -1/27 AC: 2 Str: 11 XL: 3 Next: 16% Magic: 3/6 EV: 13 Int: 12 God: Gold: 63 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-1 -> -10) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Missiles a - 11 arrows Armour b - a +0 robe (worn) Scrolls e - 3 scrolls of magic mapping {unknown} f - 4 scrolls of remove curse {unknown} i - 4 scrolls of amnesia {unknown} j - 3 scrolls of identify {unknown} Potions g - a potion of haste {unknown} h - 2 potions of curing Comestibles c - a chunk of flesh {@w0} d - 4 rations Skills: + Level 1.8 Fighting - Level 2.6 Dodging * Level 4.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.3 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut ##.... 7% 1 None b - Sticks to Snakes Tmut ##...... 11% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 38% 3 None Ice Form Ice/Tmut #....... 80% 4 None Blade Hands Tmut ##........ 89% 5 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit the jackal. You headbutt the jackal, but do no damage. The jackal is lightly wounded. The jackal bites you. You take 1 damage, and have 9/22 hp. You barely miss the jackal. You punch the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal completely misses you. Spoiler Alert: The jackal is fast! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. c - 2 chunks of flesh {@w0} You see here a jackal skeleton. Your transformation is almost over. Unknown command. There is a stone staircase leading down here. You start resting. Magic restored. Your horns disappear. Your magical contamination has completely faded away. You start resting. Magic restored. HP restored. You regained 8 hp, and now have 18/22 hp. MP restored: 5 You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes terrible. HP restored. Health restored: 22 Unknown command. Unknown command. Okay, then. Unknown command. You climb downwards. The adder bites you. You are poisoned. The adder poisons you! There is a stone staircase leading up here. You take 2 damage, and have 20/22 hp. Warning x2: The jackal is fast! The adder is fast and can poison! Unknown command. Unknown command. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 11 arrows. You feel sick. The jackal completely misses you. The adder bites you. You are more poisoned. The adder poisons you! The jackal bites you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The jackal bites you. The adder bites you. You take 10 damage, and have 10/22 hp. MASSIVE DAMAGE!! You now have 3/5 mp. Warning x2: The jackal is fast! The adder is fast and can poison! You closely miss the adder. You feel sick. The jackal bites you. The adder misses you. Your ball python completely misses the adder. Your ball python grabs the adder. Your ball python constricts the adder. You take 3 damage, and have 7/22 hp. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. A giant cockroach comes into view. Your ball python bites the adder. Your ball python constricts the adder. The jackal barely misses you. You take 2 damage, and have 5/22 hp. Warning x3: The jackal is fast! The giant cockroach (wandering) is fast! The adder is fast and can poison! You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your ball python bites the adder. Your ball python constricts the adder. You take 3 damage, and have 2/22 hp. Warning x3: The jackal is fast! The giant cockroach is fast! The adder is fast and can poison! You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The jackal misses you. Your ball python bites the adder. The adder dies! Your Unarmed Combat skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You take 1 damage, and have 1/27 hp. Unknown command. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. The jackal bites you. You die... # #.. ..... #.#.. .... #.#.. ... #.... .. ...#.# #...# #####..# # #.....h####(... #.###..@†...... ........S...... ...#........... ## #........... ####........ #..###### #..# ## #..# # You could see a jackal and a friendly ball python. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) 5 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 1 creature vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 163 | D:1 | Reached skill level 3 in Transmutations 306 | D:1 | Learned a level 2 spell: Sticks to Snakes 712 | D:1 | HP: 5/22 [poisoned by an adder] 907 | D:2 | HP: 5/22 [jackal (1)] 908 | D:2 | HP: 2/22 [jackal (2)] 909 | D:2 | Reached skill level 4 in Unarmed Combat 909 | D:2 | Reached XP level 3. HP: 1/27 MP: 3/6 910 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, lemuel_doored_altar, minmay_heptomino_o4 Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.3 Unarmed Combat | 4 | 4.0 Fighting | | 1.8 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 69 Headbutt || 9 Punch || 2 Cast: Beastly Appendage || 13 Sticks to Snakes || 1 Use: Potion || 2 Eat: Chunk || 1 Armor: Robe || 10 Dodge: Dodged || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, lemuel_doored_altar, minmay_heptomino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.5 | 27.1 | 49.9 | 421.0 Dungeon | 100.0 | 100.0 | 7.5 | 27.1 | 49.9 | 421.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------