Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01cb5 (webtiles) character file. Game seed: 6892402770140569936, levelgen mode: deterministic 722 Mgcat the Charlatan (level 7, -12/44 HPs) Began as a Gargoyle Artificer on Mar 25, 2020. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 6 of the Dungeon on Mar 27, 2020. The game lasted 00:09:59 (5829 turns). Mgcat the Charlatan (Gargoyle Artificer) Turns: 5829, Time: 00:09:59 Health: -12/44 AC: 18 Str: 17 XL: 7 Next: 71% Magic: 10/10 EV: 5 Int: 12 God: Gold: 294 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . SeeInvis . b - +0 war axe rCold . . . Gourm . (no shield) rNeg + . . Faith . s - +0 plate armour rPois ∞ Spirit . q - +0 helmet rElec + Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn u - ring of flight {+Fly, !d} MPRegen 0.12/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: Evoke Flight You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 294 gold pieces. Inventory: Hand Weapons b - a +0 war axe (weapon) (You found it on level 3 of the Dungeon) Armour l - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) q - a +0 helmet (worn) (You found it on level 3 of the Dungeon) s - a +0 plate armour (worn) (You found it on level 3 of the Dungeon) Jewellery u - a ring of flight (left hand) {+Fly, !d} (You found it on level 4 of the Dungeon) Wands c - a wand of flame (32) d - a wand of enslavement (11) e - a wand of random effects (15) Scrolls a - 4 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} i - a scroll of teleportation {unknown} k - a scroll of random uselessness {unknown} r - a scroll of enchant armour {unknown} w - a scroll of immolation {unknown} x - a scroll of remove curse {unknown} Potions h - 3 potions of curing {unknown} j - a potion of might {unknown} m - a potion of degeneration {unknown} n - a potion of ambrosia {unknown} p - a potion of cancellation {unknown} t - a potion of lignification {unknown} v - a potion of berserk rage {unknown} z - a potion of flight {unknown} Comestibles f - 9 rations o - 2 chunks of flesh {@w0} Skills: + Level 4.4 Fighting Level 0.8 Short Blades * Level 3.5 Axes + Level 2.6 Armour - Level 2.9 Dodging - Level 1.1 Stealth + Level 4.5 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 bmj180's ghost, novice DrCj Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You hit the iguana but do no damage. The iguana bites you. The iguana bites you but does no damage. You take 4 damage, and have 40/44 hp. You hit the iguana. The iguana is moderately wounded. The iguana bites you but does no damage. Your plate armour prevents you from hitting the iguana. The iguana is moderately wounded. The iguana bites you. You take 4 damage, and have 37/44 hp. You slash the iguana! The iguana is almost dead. The iguana bites you but does no damage. x2 Your plate armour prevents you from hitting the iguana. The iguana is almost dead. The iguana barely misses you. You hit the iguana but do no damage. The iguana is almost dead. The iguana bites you but does no damage. You hit the iguana. The iguana is almost dead. The iguana bites you but does no damage. x2 Your plate armour prevents you from hitting the iguana. The iguana is almost dead. The iguana barely misses you. Your plate armour prevents you from hitting the iguana. The iguana is almost dead. The iguana bites you but does no damage. You closely miss the iguana. The iguana is almost dead. The iguana bites you but does no damage. x2 You closely miss the iguana. The iguana is almost dead. The iguana bites you. You take 4 damage, and have 34/44 hp. You hit the iguana. The iguana is almost dead. The iguana bites you but does no damage. You hit the iguana. You kill the iguana! No target in view! No target in view! No target in view! HP restored. You butcher the iguana corpse. o - 2 chunks of flesh {@w0} You see here an iguana skeleton. x2 f - 9 rations (gained 1) Found a runed long sword. You regained 7 hp, and now have 42/44 hp. Bmj180's ghost turns its malevolent gaze towards you. The crimson imp shouts! The centaur shouts! The adder hisses angrily. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Spoiler Alert: The ogre can hit for high damage in melee! Health restored: 44 You hit the ogre. The ogre is lightly wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You take 14 damage, and have 30/44 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Spoiler Alert: The ogre can hit for high damage in melee! You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You take 9 damage, and have 21/44 hp. MASSIVE DAMAGE!! Spoiler Alert: The ogre can hit for high damage in melee! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You take 6 damage, and have 15/44 hp. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 8/44 hp. Spoiler Alert: The ogre can hit for high damage in melee! Warning x2: The centaur is fast and can hit for moderate damage at range! The ogre can hit for high damage in melee! Warning x2: The centaur is fast and can hit for moderate damage at range! The ogre can hit for high damage in melee! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) The puff of flame hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... #......... . #........... #......#.... .##+#........... ................ .....#.######## ... #.#....... . #O#W..#... ###+###@#c5#.#. ....##.......#s).... ....##.......#.$#.#. ....##.......#...#.. #...##.......#...... #...##.......####### #...####+#.......... #...####.#..######## #####...........# You could see an ogre, a centaur, a scorpion, bmj180's ghost and a crimson imp. Vanquished Creatures A water moccasin zombie (D:5) A howler monkey (D:4) 4 hounds A bullfrog skeleton (D:5) A centaur skeleton (D:5) An orc priest (D:3) 2 jellies (D:5) An iguana (D:6) 2 worker ants (D:5) Natasha (thrice) (D:2) 2 howler monkey skeletons (D:5) 3 gnolls (D:5) 8 adders A shadow imp (D:5) An adder skeleton (D:4) 2 worms 2 dart slugs 2 leopard geckos 8 orcs 3 giant cockroaches 6 goblins 11 hobgoblins 5 jackals 4 bats 2 frilled lizards (D:1) A jackal zombie (D:5) 2 kobolds (D:2) A quokka zombie (D:5) 8 rats 89 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Gargoyle Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 246 | D:1 | HP: 3/12 [goblin/+0 dagger (2)] 250 | D:1 | Reached XP level 2. HP: 4/16 MP: 4/4 607 | D:1 | Reached skill level 3 in Evocations 611 | D:1 | Reached skill level 2 in Dodging 869 | D:1 | Reached skill level 2 in Fighting 869 | D:1 | Reached XP level 3. HP: 21/21 MP: 5/5 1231 | D:2 | You fall into a shaft and drop 1 floor! 1236 | D:3 | HP: 1/21 [worm (8)] 2014 | D:2 | Noticed Natasha 2156 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/6 2264 | D:2 | Killed Natasha 2440 | D:2 | Noticed Natasha 2451 | D:2 | Killed Natasha 2451 | D:2 | Reached skill level 3 in Fighting 2451 | D:2 | Reached XP level 5. HP: 20/32 MP: 7/7 2458 | D:2 | Noticed Natasha 2580 | D:2 | HP: 6/32 [Natasha (6)] 2582 | D:2 | Killed Natasha 3319 | D:3 | HP: 8/32 [orc priest/+0 mace (2)] 3373 | D:3 | Upgraded the game from 0.25-a0-663-gace7076f2c to | 0.25-a0-667-gb977e01cb5 3823 | D:4 | Reached skill level 1 in Axes 3860 | D:4 | Reached XP level 6. HP: 32/37 MP: 8/8 4302 | D:4 | Reached skill level 1 in Armour 4302 | D:4 | Reached skill level 4 in Evocations 4652 | D:5 | Entered Level 5 of the Dungeon 4701 | D:5 | Reached skill level 2 in Axes 4833 | D:5 | Reached XP level 7. HP: 41/42 MP: 10/10 4870 | D:5 | Reached skill level 4 in Fighting 4986 | D:5 | Reached skill level 2 in Armour 5002 | D:5 | Reached skill level 3 in Axes 5805 | D:6 | Noticed bmj180's ghost (novice DrCj) 5824 | D:6 | HP: 8/44 [ogre/+0 giant club (7)] 5829 | D:6 | Mangled by an ogre Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, st_stairs_12, item_on_display_a D:2: layout_loops_ring, chequers_serial_rivers_room_a, hangedman_decor_growths, corexii_shack, uniq_natasha D:3: layout_rooms, first_ration D:4: layout_gridville, serial_bayou_pond_c D:5: layout_gridville, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b D:6: layout_basic, minmay_temple_entry_water_ring, gammafunk_ghost_split, chequers_serial_rivers_small_a, kennysheep_windowed_goal Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Evocations | 3 4 | 4.5 Dodging | 2 | 2.9 Fighting | 2 3 4 | 4.4 Axes | 1 2 3 | 3.5 Armour | 1 2 | 2.6 Short Blades | | 0.8 Stealth | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 176 | 62 | || 238 Hand axe | | 120 | || 120 War axe | | 52 | 99 || 151 Evoke: Wand | 6 | 3 | 1 || 10 Stab: Sleeping | 1 | | || 1 Distracted | | 1 | || 1 Eat: Chunk | 4 | 6 | 1 || 11 Ration | | 1 | 1 || 2 Armor: Leather armour | 67 | 44 | || 111 Plate armour | | 127 | 94 || 221 Dodge: Dodged | 111 | 106 | 37 || 254 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 995 | 37 | 3.6 | 87 | 3 | 3.3 +---------+---------+-------+---------+---------+------- D:1 | 39 | 2 | 4.9 | 22 | 1 | 4.3 D:2 | 123 | 35 | 22.2 | 20 | 2 | 9.1 D:3 | 64 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 142 | 0 | 0.0 | 8 | 0 | 0.0 D:5 | 590 | 0 | 0.0 | 29 | 0 | 0.0 D:6 | 37 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, st_stairs_12, item_on_display_a D:2: layout_loops_ring, chequers_serial_rivers_room_a, hangedman_decor_growths, corexii_shack, uniq_natasha D:3: layout_rooms, first_ration D:4: layout_gridville, serial_bayou_pond_c D:5: layout_gridville, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b, chequers_serial_rivers_small_b D:6: layout_basic, minmay_temple_entry_water_ring, gammafunk_ghost_split, chequers_serial_rivers_small_a, kennysheep_windowed_goal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 30.4 | 51.1 | 921.3 Dungeon | 100.0 | 100.0 | 5.2 | 30.4 | 51.1 | 921.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 172.0 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 172.0 +-------+-------+-------+-------+-------+----------------------