Dungeon Crawl Stone Soup version 0.24-a0-292-g5c6fb1c (webtiles) character file. Game seed: 13613692277330034003 26 Mgcat the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on May 10, 2019. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:12 (1604 turns). Mgcat the Skirmisher (Mummy Monk) Turns: 1604, Time: 00:04:13 Health: 0/24 AC: 2 Str: 14 XL: 2 Next: 89% Magic: 2/2 EV: 13 Int: 9 God: Gold: 136 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . a - +1 pair of gloves MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of protection from magic {MR+, !d} MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery b - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Skills: + Level 3.3 Fighting - Level 2.4 Dodging * Level 2.4 Stealth + Level 2.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 38% 1 N/A Apportation Tloc #..... 38% 1 N/A Confusing Touch Hex #..... 38% 1 N/A Summon Small Mammal Summ #... 38% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 2 exclusions Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You closely miss the goblin. The kobold barely misses you. The goblin misses you. You barely miss the goblin. The kobold closely misses you. You hit the goblin. You kill the goblin! The kobold misses you. You closely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you. You take 3 damage, and have 15/24 hp. You hit the kobold. The kobold is moderately wounded. You hit the kobold. The kobold is severely wounded. The kobold completely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you. An adder comes into view. You take 1 damage, and have 14/24 hp. You barely miss the kobold. The kobold is severely wounded. The adder hisses angrily. The kobold closely misses you. As you read the scroll labeled YPEICL ZOELAA, it crumbles to dust. It is a scroll of enchant armour. Your +0 pair of gloves glows green for a moment. The kobold hits you but does no damage. The hobgoblin shouts! The adder misses you. The hobgoblin hits you. The adder bites you. You take 4 damage, and have 10/24 hp. You see here a +0 whip. The kobold hits you. You take 4 damage, and have 8/24 hp. Things that are here: a +0 club; a hobgoblin skeleton The hobgoblin barely misses you. You see here a scroll labeled CACKOI ANEJODA. c - a scroll labeled CACKOI ANEJODA The hobgoblin closely misses you. You see here a ration. 2 jackals come into view. Found a stone staircase leading up. Warning x2: The jackal (sleeping) is fast! x2 2 jackals come into view. Found an escape hatch in the ceiling. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index The jackal barks! x2 Danger x4: jackal x2, jackal (wandering) x2! A quokka comes into view. Found a stone staircase leading up. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:938: invalid capture index The jackal completely misses you. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:938: invalid capture index Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:938: invalid capture index The jackal closely misses you. The quokka closely misses you. The jackal barely misses you. The hobgoblin hits you. There is an escape hatch in the ceiling here. You take 3 damage, and have 8/24 hp. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:938: invalid capture index The jackal closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The hobgoblin barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. You take 2 damage, and have 6/24 hp. Warning x2: The jackal is fast! x2 The jackal misses you. The hobgoblin closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/24 hp. As you read the scroll labeled CACKOI ANEJODA, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The quokka bites you but does no damage. Spoiler Alert: The jackal is fast! Warning x2: The jackal is fast! x2 The quokka misses you. The quokka bites you but does no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/24 hp. Warning x2: The jackal is fast! x2 You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. You kill the jackal! You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. Spoiler Alert: The jackal is fast! You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. You die... ##....# #...#.# #♣.♣#.##### ♣.♣#.....# ♣.♣##....# ### ♣.♣ #.[..# ####.. ♣.♣ #....####### ####....# ♣.♣ #..........## ##....#### ♣.♣ #....#####@.# ##..#..## ♣<♣ #....# ##r# ##..###..### ♣.♣ #....# #g# #..## ##.... ♣.♣ #.#### #h# ##.## #.### ♣.♣ #.# #.###..# ##.... ♣.♣ #.# ####.##..## ##...## ♣.♣ #.# #.##...g.#####g.#... ♣.♣ #.# #.###....h..##.##... #♣.♣##.# #.###.#####.......)# You could see a quokka, a jackal and a hobgoblin. Vanquished Creatures 8 hobgoblins A jackal (D:1) A ball python (D:1) 2 bats A frilled lizard (D:2) 6 goblins 2 kobolds (D:2) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 715 | D:1 | Reached skill level 2 in Stealth 750 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 1578 | D:2 | HP: 6/24 [quokka (2)] 1598 | D:1 | HP: 4/24 [jackal (2)] 1604 | D:1 | Slain by a quokka Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms D:2: layout_loops_cross, minmay_goblin_outpost Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Fighting | | 3.3 Dodging | | 2.4 Unarmed Combat | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 82 Use: Scroll || 2 Stab: Sleeping || 5 Distracted || 1 Armor: Skin || 4 Dodge: Dodged || 58 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 28 | 10 | 26.3 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 9 | 10 | 52.6 | 6 | 5 | 45.5 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms D:2: layout_loops_cross, minmay_goblin_outpost Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 38.7 | 38.7 | 797.5 Dungeon | 100.0 | 100.0 | 0.6 | 38.7 | 38.7 | 797.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------