Dungeon Crawl Stone Soup version 0.24-a0-291-g79c1ce7 (webtiles) character file. Game seed: 15218105461733238582 29 Mgcat the Skirmisher (level 3, 0/29 HPs) Began as a Mummy Monk on May 9, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:25 (2139 turns). Mgcat the Skirmisher (Mummy Monk) Turns: 2139, Time: 00:05:26 Health: 0/29 AC: 2 Str: 15 XL: 3 Next: 1% Magic: 3/3 EV: 13 Int: 9 God: Gold: 77 SH: 0 Dex: 14 Spells: 2/2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . b - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour b - a +1 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of remove curse {unknown} c - a scroll of enchant armour d - a scroll of identify {unknown} Skills: + Level 3.4 Fighting - Level 2.4 Dodging + Level 2.2 Stealth + Level 2.8 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: jackal, Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 short sword and wearing a +0 ring mail (hasn't noticed you) The floor. Unknown command. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 short sword and wearing a +0 ring mail (hasn't noticed you) The floor. Placed new exclusion. Unknown command. Unknown command. Terence shouts! Terence drinks a potion. Terence suddenly seems more agile. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 short sword and wearing a +0 ring mail (unusually agile) The floor. Unknown command. Unknown command. You miss Terence. Terence hits you with a +0 short sword. You take 4 damage, and have 25/29 hp. You barely miss Terence. Terence barely misses you. You barely miss Terence. Terence hits you with a +0 short sword. You take 1 damage, and have 24/29 hp. You hit Terence but do no damage. Terence hits you with a +0 short sword. You take 1 damage, and have 23/29 hp. You hit Terence but do no damage. Terence barely misses you. You closely miss Terence. Terence hits you with a +0 short sword. You take 5 damage, and have 19/29 hp. You closely miss Terence. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You take 1 damage, and have 18/29 hp. You completely miss Terence. Terence is moderately wounded. Terence barely misses you. You miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You take 3 damage, and have 15/29 hp. Terence says, "You're history." Terence is no longer unusually agile. Terence hits you but does no damage. Terence hits you with a +0 short sword. You take 4 damage, and have 13/29 hp. The jackal barks! x2 The jackal bites you. x2 You take 3 damage, and have 11/29 hp. You see here a stone. The jackal closely misses you. You see here a ring mail. The jackal bites you. Things that are here: 17 stones; a hobgoblin corpse You take 2 damage, and have 10/29 hp. You see here a +0 club. You see here a stone. There is a stone staircase leading up here. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You climb upwards. There is a stone staircase leading down here. You take 2 damage, and have 8/29 hp. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/29 hp. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 5/29 hp. The jackal misses you. x2; The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/29 hp. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/29 hp. You miss the jackal. The jackal misses you. As you read the scroll labeled XUIDIA JAIRR, it crumbles to dust. It is a scroll of enchant armour. Your +0 helmet glows green for a moment. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..........#..♣♣♣♣ #.........###♣♣♣PP #...............P. #.####..##...♣♣P♣. #.####..#.....♣♣♣♣ ##.#♣.♣..#.#....... #..##.............. #.♣#♣.♣..>..#...... #.@hh.#.#.####..... ###♣#♣.♣............ #...............#... #....♣.♣.......#.... #.........######(... #.........#### #.... #............###.... #.........##........ #.........#P.P♣P#... You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins A jackal (D:2) 6 bats A frilled lizard (D:1) 4 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 797 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 1168 | D:1 | Reached skill level 2 in Stealth 1975 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 2050 | D:2 | Noticed Terence 2120 | D:1 | HP: 5/29 [jackal (3)] 2132 | D:1 | HP: 3/29 [jackal (2)] 2137 | D:1 | HP: 2/29 [jackal (2)] 2139 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_, infiniplex_forest_straight_1, infiniplex_forest_fountain, infiniplex_forest_3_way D:2: layout_loops_ring, serial_park_tiny_1, grunt_ministairs_7, hex_medium, minmay_tiny_reverse_x, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Fighting | | 3.4 Dodging | | 2.4 Unarmed Combat | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 125 Punch || 1 Use: Scroll || 2 Stab: Sleeping || 4 Distracted || 1 Armor: Skin || 9 Dodge: Dodged || 90 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small, infiniplex_forest_fountain, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_, infiniplex_forest_straight_1, infiniplex_forest_fountain, infiniplex_forest_3_way D:2: layout_loops_ring, serial_park_tiny_1, grunt_ministairs_7, hex_medium, minmay_tiny_reverse_x, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 50.6 | 28.8 | 1063.0 Dungeon | 100.0 | 100.0 | 0.6 | 50.6 | 28.8 | 1063.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------