Dungeon Crawl Stone Soup version 0.24-a0-291-g79c1ce7 (webtiles) character file. Game seed: 15337517908058868583 27 Mgcat the Skirmisher (level 2, 0/24 HPs) Began as a Mummy Monk on May 9, 2019. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1829 turns). Mgcat the Skirmisher (Mummy Monk) Turns: 1829, Time: 00:02:19 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 93% Magic: 2/2 EV: 13 Int: 9 God: Gold: 86 SH: 0 Dex: 14 Spells: 1/1 levels left rFire x . . SeeInvis + - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of see invisible {sInv, !d} MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Jewellery b - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of identify c - a scroll of fog d - a scroll of remove curse Skills: + Level 3.0 Fighting - Level 2.4 Dodging - Level 3.0 Stealth + Level 2.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index You start resting. The jackal is too close now for your liking. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index You start resting. HP restored. Health restored: 24 You start waiting. Done waiting. Unknown command. Unknown command. You start waiting. A jackal comes into view. Warning x2: The jackal (wandering) is fast! x2 You start waiting. The jackal is too close now for your liking. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index You start waiting. A frilled lizard comes into view. A worm comes into view. Spoiler Alert: The worm (sleeping) can hit for moderate damage in melee! A jackal comes into view. Found a stone staircase leading up. Warning x2: The worm can hit for moderate damage in melee! The jackal (sleeping) is fast! The frilled lizard hisses angrily. Warning x2: The worm can hit for moderate damage in melee! The jackal (wandering) is fast! Warning x2: The jackal (wandering) is fast! The worm can hit for moderate damage in melee! Warning x2: The worm can hit for moderate damage in melee! The jackal (wandering) is fast! Warning x2: The worm can hit for moderate damage in melee! The jackal (wandering) is fast! Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index The jackal barks! Warning x2: The jackal is fast! The jackal (wandering) is fast! Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index The jackal barks! Warning x2: The jackal is fast! x2 You hit the jackal but do no damage. The jackal bites you. The jackal completely misses you. You take 1 damage, and have 23/24 hp. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. x2 You take 1 damage, and have 22/24 hp. Warning x2: The jackal is fast! x2 The jackal bites you. x2 You take 3 damage, and have 19/24 hp. The jackal completely misses you. The jackal closely misses you. The jackal closely misses you. Lua error: [string "/dgldir/rcfiles/crawl-git/Mgcat.rc"]:930: invalid capture index The jackal barks! The jackal bites you. You take 2 damage, and have 17/24 hp. Warning x3: The jackal is fast! x3 The jackal closely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal misses you. You take 2 damage, and have 15/24 hp. Warning x2: The jackal is fast! x2 The jackal bites you. You see here a jackal corpse. The jackal bites you. You take 1 damage, and have 14/24 hp. The jackal bites you. You take 2 damage, and have 12/24 hp. Warning x2: The jackal is fast! x2 The jackal pauses to sniff the ground. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 10/24 hp. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 7/24 hp. Warning x2: The jackal is fast! x2 You see here a metallic red potion. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/24 hp. As you read the scroll labeled YCHUAMM SINE, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The jackal misses you. Warning x2: The jackal is fast! x2 As you read the scroll labeled ORELOERYHA, it crumbles to dust. It is a scroll of identify. c - a scroll of fog The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 3 damage, and have 1/24 hp. Warning x2: The jackal is fast! x2 You can't drink. Unknown command. You closely miss the jackal. The jackal completely misses you. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.# #.# #.# #.# #l# #.# #.# #.################### #.!lhh@.............# ###################.# #........#<.......#.# #.######.########.#.# #.# #..........#.# #.# ############.# #.# #.# #.#################.# #...................# You could see 2 jackals and a frilled lizard. Vanquished Creatures 2 leopard geckos 3 bats 5 hobgoblins (D:1) A jackal (D:2) 4 kobolds 4 goblins 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 153 | D:1 | Reached skill level 2 in Stealth 311 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1464 | D:2 | Reached skill level 3 in Stealth 1825 | D:2 | HP: 4/24 [jackal (3)] 1827 | D:2 | HP: 1/24 [jackal (3)] 1829 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_basic, corexii_leaking_fountain Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.0 Fighting | | 3.0 Dodging | | 2.4 Unarmed Combat | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 79 Use: Scroll || 2 Stab: Sleeping || 2 Dodge: Dodged || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_loops_ring D:2: layout_basic, corexii_leaking_fountain Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 37.1 | 50.0 | 897.5 Dungeon | 100.0 | 100.0 | 1.9 | 37.1 | 50.0 | 897.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------