Dungeon Crawl Stone Soup version 0.24-a0-290-gbb66a67 (webtiles) character file. Game seed: 15593081540053653530 63 Mgcat the Skirmisher (level 3, -4/30 HPs) Began as a Mummy Monk on May 8, 2019. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:05 (3558 turns). Mgcat the Skirmisher (Mummy Monk) Turns: 3558, Time: 00:04:05 Health: -4/30 AC: 0 Str: 14 XL: 3 Next: 89% Magic: 3/3 EV: 13 Int: 9 God: Gold: 111 SH: 0 Dex: 15 Spells: 2/2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . (no armour) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe Scrolls b - 5 scrolls of identify {unknown} e - a scroll of blinking {unknown} Skills: + Level 3.7 Fighting - Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 3 exclusions, Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You assume a fearsome visage. The orc wizard looks frightened! It was a scroll of fear. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. Health restored: 30 You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. Level annotation: 5 exclusions, Terence There is a stone staircase leading up here. Partly explored, can't reach some places. Level map cleared. Things that are here: 3 stones; a +0 leather armour; a cursed +0 dagger There is a stone staircase leading up here. You see here a stone. You see here a +0 club. You see here a stone. There is a dry fountain here. There is a fountain of clear blue water here. You now have 111 gold pieces (gained 16). You see here a dagger. b - 5 scrolls labeled VAIMIG ORCHITER (gained 1) Marking area around Terence as unsafe for travelling. Terence is too close now for your liking. Unknown command. Unknown command. Unknown command. Unknown command. Done exploring. Unknown command. Unknown command. Really walk into a travel-excluded area? The orc wizard is too close now for your liking. Spoiler Alert: The orc wizard (wandering) might cast Slow, Confuse, or go Invisible! The orc wizard shouts! Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You start waiting. The orc wizard is too close now for your liking. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 28/30 hp. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You take 2 damage, and have 26/30 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit the orc wizard but do no damage. The orc wizard closely misses you. You miss the orc wizard. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You take 3 damage, and have 23/30 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You barely miss the orc wizard. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You take 4 damage, and have 20/30 hp. You closely miss the orc wizard. The orc wizard closely misses you. You closely miss the orc wizard. The orc wizard closely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. You take 4 damage, and have 16/30 hp. You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. You take 1 damage, and have 15/30 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You closely miss the orc wizard. You closely miss the orc wizard. The orc wizard misses you. You completely miss the orc wizard. The orc wizard casts a spell at you. You resist with some effort. You hit the orc wizard but do no damage. The orc wizard completely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You barely miss the orc wizard. The orc wizard points at you and mumbles some strange words. You resist with some effort. You hit the orc wizard but do no damage. You punch the orc wizard. The orc wizard is lightly wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/30 hp. MASSIVE DAMAGE!! Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You barely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard casts a spell at you. The puff of flame hits you! The fire burns you terribly! You die... ###.#########,*,,,,,,...... ##.............,,,,,,,...... ######.............,,,,,,,,...... ..................,***,,,,,...... .................#** *,.,,,...... ....#.#..........# **#..,,,.....# ...#..#..........#**...,!,,....## ...).##..........#*..#,,,,,,,,,,* ...####.........@#..##..,,,,,,,,* ...## #..........o......,,,,,,,,, ....# #............###..,,,,,,,,* ....# #...........##**,,,,,,,,,,* ....########.###.....,*,,,,,,,,** .............#....###,*,,,,,,,,,* ###.######..........,,,,,,,,,,,,, )....@..........###.,,,,,,,,,,,, .##.##.........### ***,,,,,,,,,,, You could see an orc wizard. Vanquished Creatures An adder (D:1) An ooze (D:2) 2 worms (D:2) 3 dart slugs 2 orcs (D:3) 3 bats 2 giant cockroaches (D:2) 3 hobgoblins 4 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 4 frilled lizards 5 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 174 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 555 | D:1 | Reached skill level 2 in Stealth 1411 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 1996 | D:2 | Reached skill level 3 in Unarmed Combat 2505 | D:2 | Noticed Terence 2998 | D:2 | HP: 6/30 [orc wizard/+0 dagger (2)] 3557 | D:2 | HP: 6/30 [orc wizard/magic dart (10)] 3558 | D:2 | Killed from afar by an orc wizard Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_rooms, grunt_ministairs_10, uniq_terence D:3: layout_loops_ring, chequers_ecumenical_altar_simple, fedhas_altar_1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Unarmed Combat | 3 | 3.0 Fighting | | 3.7 Dodging | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 189 Punch || 4 Use: Scroll || 2 Stab: Sleeping || 4 Armor: Robe || 7 Dodge: Dodged || 103 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 88 | 3 | 3.3 | 36 | 2 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 42 | 3 | 6.7 | 16 | 2 | 11.1 D:3 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: layout_rooms, grunt_ministairs_10, uniq_terence D:3: layout_loops_ring, chequers_ecumenical_altar_simple, fedhas_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 57.1 | 29.9 | 1152.0 Dungeon | 100.0 | 100.0 | 2.9 | 57.1 | 29.9 | 1152.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.3 +-------+-------+-------+-------+-------+----------------------