Mgcat Level 1 of the Dungeon (0, 0, D:1) 12 arrows (3, -25, D:1) 22 stones (5, -40, D:1) a +0 dagger (8, 7, D:1) a +0 robe (10, -12, D:1) a +0 club (11, -28, D:1) a +0 short sword (15, -8, D:1) a +0 dagger (26, -34, D:1) 25 arrows (27, -24, D:1) a +0 club (28, -34, D:1) 20 stones (29, -31, D:1) 2 stones (29, -8, D:1) a +0 dagger a stone (29, 16, D:1) 18 sling bullets (31, -29, D:1) a +0 dagger (31, -6, D:1) a stone (32, -28, D:1) a stone (32, -4, D:1) a stone (34, -3, D:1) a stone (36, -24, D:1) a +0 club a stone (42, -36, D:1) a cursed -2 dagger (42, -3, D:1) a +1 dagger of venom (44, -36, D:1) a stone (47, -37, D:1) 2 stones (50, -17, D:1) 10 stones (53, -38, D:1) a +0 dagger (55, -23, D:1) a +0 hunting sling (65, -30, D:1) a +0 club (70, -35, D:1) 15 bolts Level 2 of the Dungeon (5, -23, D:2) 22 stones (17, -25, D:2) 18 stones (22, -2, D:2) a +0 dagger (24, -24, D:2) a +0 club (25, -15, D:2) a +0 hand axe (46, 12, D:2) 28 stones (48, 11, D:2) a +0 robe (48, 12, D:2) a +0 dagger (49, 9, D:2) a stone (54, -18, D:2) 30 stones (61, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse Level 4 of the Dungeon (0, 0, D:4) 6 javelins (9, 1, D:4) a +0 mace a +0 leather armour a +0 hand axe of flaming a +0 ring mail a +0 flail a scroll of teleportation 5 gold pieces an orc corpse an orc skeleton (14, -3, D:4) a ball python skeleton (16, -13, D:4) 14 stones (17, -12, D:4) a +0 hunting sling (20, -27, D:4) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (22, -8, D:4) a +0 whip (24, -13, D:4) a +0 dagger (26, -24, D:4) 11 gold pieces (28, -12, D:4) 21 poisoned needles (31, -24, D:4) a scroll of teleportation