Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 12543264593882767511 37 Mgcat the Skirmisher (level 3, 0/29 HPs) Began as a Human Berserker on Feb 23, 2019. Was a Believer of Trog. Succumbed to an adder's poison ... on level 1 of the Dungeon on Feb 24, 2019. The game lasted 00:03:14 (1202 turns). Mgcat the Skirmisher (Human Berserker) Turns: 1202, Time: 00:03:16 Health: 0/29 AC: 2 Str: 15 XL: 3 Next: 62% Magic: 3/3 EV: 15 Int: 7 God: Trog [**....] Gold: 42 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . m - +0 hunting sling (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn h - +3 ring of evasion MPRegen 0.08/turn n - -3 ring of strength (curse) @: lethally poisoned (0 -> -1), hasted, very quick A: no striking features a: Berserk, Trog's Hand, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +1 hand axe m - a cursed +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Missiles e - 21 stones (quivered) Armour b - a +0 animal skin (worn) Jewellery h - a +3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) n - a cursed -3 ring of strength (right hand) (You found it on level 1 of the Dungeon) Potions j - a potion of degeneration {!q} Comestibles c - a ration Skills: + Level 3.4 Fighting + Level 3.3 Axes + Level 2.5 Armour + Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You shoot a stone. The stone hits the adder but does no damage. The adder is heavily wounded. You feel sick. The adder misses you. You take 1 damage, and have 19/29 hp. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 31 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone. The stone hits the adder. The adder is almost dead. The adder bites you. x2 You take 3 damage, and have 16/29 hp. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 30 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. The stone closely misses the jackal. The adder misses you. The adder closely misses you. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone barely misses the adder. The stone closely misses the jackal. You feel sick. The adder closely misses you. You take 1 damage, and have 15/29 hp. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone misses the adder. The stone hits the jackal. The jackal is moderately wounded. The adder bites you. The adder bites you but does no damage. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone closely misses the adder. The stone hits the jackal. The jackal is severely wounded. The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 11/29 hp. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 26 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone closely misses the adder. The stone completely misses the jackal. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You take 4 damage, and have 7/29 hp. Spoiler Alert: The adder is fast and can poison! Firing (i - inventory) e - 25 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) You shoot a stone. The stone hits the adder. You kill the adder! Trog accepts your kill. It was a potion of haste. You feel yourself speed up. You feel sick. The jackal bites you but does no damage. The jackal misses you. You take 1 damage, and have 6/29 hp. Firing (i - inventory) e - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) You shoot a stone. The stone closely misses the jackal. The jackal completely misses you. Firing (i - inventory) e - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You shoot a stone. The stone barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/29 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/29 hp. Firing (i - inventory) e - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You shoot a stone. The stone hits the jackal. You kill the jackal! Trog accepts your kill. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/29 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/29 hp. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel sick. You climb upwards. There is a stone staircase leading down here. You take 1 damage, and have 1/29 hp. There is a lethal amount of poison in your body! You die... #.# #.#.###. #.# #.#)#.#. #.# #.#.#.#. #.# #.#.#.#. #.# #.#.#.#. #.# #.#.#... #.#########.#..... #................. ###############@................ #..........)....#########.###### ################# #....... #...#### #...# #.#.# #.#.#### #.#..... #)#..### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) 4 goblins (D:1) 5 hobgoblins 3 jackals (D:2) 6 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mgcat the Human Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 225 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 728 | D:1 | Reached XP level 3. HP: 19/29 MP: 3/3 1159 | D:2 | Reached ** piety under Trog 1175 | D:2 | HP: 7/29 [adder (3)] 1180 | D:2 | HP: 3/29 [poisoned by an adder] 1185 | D:2 | HP: 2/29 [poisoned by an adder] 1191 | D:2 | HP: 2/29 [poisoned by an adder] 1197 | D:2 | HP: 1/29 [poisoned by an adder] 1202 | D:1 | Succumbed to an adder's poison Action || total -------------------------++------- Melee: Hand axe || 60 Fire: Hunting sling || 28 Use: Scroll || 5 Potion || 1 Eat: Chunk || 1 Armor: Animal skin || 19 Dodge: Dodged || 60 Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_loops_corners Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.6 | 12.0 | 68.3 | 567.5 Dungeon | 100.0 | 100.0 | 5.6 | 12.0 | 68.3 | 567.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------